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Shock
- Not to be confused with Shockwave.
Description
A skill that generates powerful electricity using Wind Crystals from the Cylinder. When active, a glowing shield will form around your body. You will still be able to move and use other skills. Nearby enemies may become stunned or electrocuted, and you will not take any damage. Damage increases with a higher average of your Max HP, Max MP, and Max Stamina. (Material: 2 Wind Crystals, 1 Fire Crystal) |
Details
- Allows the player to cast Shock on a target, emitting shockwaves of Fire and Wind around them.
- You may target yourself, a party member, a pet, your own summoned Golem, or a monster.
- Uses one Fire Crystal and two Wind Crystals.
- You may not target friendly NPCs.
- You may not target Mini Pets.
- You may not target a party member's summoned Golem.
- You may not target a Marionette.
- Shock will damage all enemies within range in a manner similar to Fury of Light.
- Shock attacks much slower than Fury of Light, discharging at a 2 second interval.
- All enemies within range will be hit by Shock on each discharge interval.
- Enemies will not always be hit simultaneously as each enemy has its own interval timer.
- If an enemy is in range of the skill, but moves away before the next discharge interval, the enemy will not be hit.
- However, the discharge interval will not reset and should the enemy come within range again after the interval cooldown, they will be shocked immediately.
- All enemies within range will be hit by Shock on each discharge interval.
- The discharge interval timer starts when an enemy comes in range of Shock.
- Shock lacks a blast radius and cannot do splash damage.
- Shock will only stun enemies and will not knock them back, even if they are down or their knockdown gauge is full.
- Unlike Fury of Light, Shock instantly strikes the target rather than their location and therefore cannot miss.
- Like Fury of Light, using other skills while being in a shocked state is possible.
- Shock attacks much slower than Fury of Light, discharging at a 2 second interval.
- Shock acts like a Status effect and, as a result, does not limit the character's actions.
- Like Shadow Spirit and Wings of Rage, Shock can stun certain mobs that have Advanced Heavy Stander.
- Shock can also stun lock Blinkers at higher ranks but is less effective than Sand Burst and Frozen Blast.
- Shock deals damage to all targets within range.
- Damage is unaffected by Cylinder bonuses and Enchants.
- Damage is increased by Alchemy Mastery, Fire Alchemy, Wind Alchemy, and 35% of an average of Maximum Health, Mana, and Stamina.
- Additional Damage caps at 35% of 2500.
- This is calculated by
[Base Damage * {1 + 3*[Alchemy Mastery Bonus + (Fire Alchemy Bonus + Wind Alchemy Bonus)/2]} + (AverageOfMaxHPMPSP * 0.35)]
- Damage ignores Defense but does not ignore Protection for dealing damage.
- Shock cannot score critical hits.
- Damage falls off as distance to target increases (Down to 75% reduced damage at maximum range with reforges).
- Cooldown starts when the skill is cast.
- Shock cannot pass through Barrier Spikes, even if they are Rank 5 or higher. However, casting Shock on a target through barrier is still possible with the Barrier Spikes being Rank 5 or higher.
- Enemies will be stunned for 1 second.
- At Rank 1 this is increased to 1.5 seconds.
- Shock will be disabled if Play Dead, Shadow Cloak, or Crisis Escape is used.
- It is possible to Shock Wyverns in the sky by using Shock on a flying mount and then flying near the Wyverns.
- If the user is Shocked and equips Brionac, Brionac will absorb Shock and open the Brionac Interface as well as have its stats increased.
- Brionac will stay in Shock mode for several minutes, even if Shock is rank Novice.
- Brionac stat boosts increase with the rank of Shock.
- Unequipping Brionac will cancel its Shock state entirely.
- Brionac becomes Shocked during Awakening of Light, however using the Shock skill will offer greater boosts to the sword's stats.
- If Shock is absorbed by Brionac, Shock will no longer deal damage to surrounding enemies.
- As a Fire and Wind Element, Shock's damage and stun are shunted by both Fire Shield and Lightning Shield.
- Shock's damage and stun is affected by the level of Mana Deflector of the enemy.
- Can be loaded during Windmill's animation.
- Despite being a Fire and Wind alchemy, this skill fills the Water and Wind attributes of the Elemental Wave marble.
Skill Issues
- The character who casted Shock will have their Auto Charge and Act 7: Climactic Crash loading interrupted when the Shock discharges.
- If Shock activates the Brionac, ranking a skill will lose its shocked state.
Summary
Rank | N | F | E | D | C | B | A | 9 | 8 | 7 | 6 | 5 | 4 | 3 | 2 | 1 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Required AP | - | 4 | 6 | 8 | 13 | 16 | 20 | 24 | 28 | 33 | 37 | 41 | 45 | 49 | 54 | 70 |
Required AP (Total) | - | 4 | 10 | 18 | 31 | 47 | 67 | 91 | 119 | 152 | 189 | 230 | 275 | 324 | 378 | 448 |
Additional Mana | - | +2 | +3 | +4 | ||||||||||||
Additional Mana (Total) | - | +2 | +4 | +6 | +8 | +10 | +12 | +15 | +18 | +21 | +24 | +28 | +32 | +36 | +40 | +44 |
Stamina Use | 30 | 35 | 40 | 43 | 45 | 48 | 50 | 55 | ||||||||
Mana Use | 25 | 30 | 35 | 38 | 40 | 42 | 45 | 50 | ||||||||
Additional Brionac Maximum Damage Bonus |
+30 | +34 | +38 | +42 | +46 | +50 | +54 | +58 | +62 | +66 | +70 | +74 | +78 | +82 | +86 | +90 |
Additional Brionac Minimum Damage Bonus |
+30 | +33 | +36 | +39 | +42 | +45 | +48 | +51 | +54 | +57 | +60 | +63 | +66 | +69 | +72 | +75 |
Targeting Range | 2000 | |||||||||||||||
Discharge Radius | 300 | 500 | 600 | 700 | 800 | |||||||||||
Duration [sec] | 5 | 15 | 20 | |||||||||||||
Discharge Interval [sec] | 2 | |||||||||||||||
Stun Time [sec] | 1 | 1.5 | ||||||||||||||
Load Time [sec] | 1 | |||||||||||||||
Cooldown Time [sec] | 60 | |||||||||||||||
Skill CP (Total) | 100 | 120 | 140 | 160 | 180 | 200 | 220 | 240 | 260 | 280 | 300 | 330 | 360 | 400 | 450 | 500 |
Stat CP (Total) | - | 1.0 | 2.0 | 3.0 | 4.0 | 5.0 | 6.0 | 7.5 | 9.0 | 10.5 | 12.0 | 14.0 | 16.0 | 18.0 | 20.0 | 22.0 |
Obtaining the Skill
- Shock is learned during the Generation 11 Mainstream Quest, "Shock." In order to Rank Shock above Novice, complete the quest below.
- Alternatively, Skill Training Seals can be used to add skill training proficiency and completely bypass the quest.
- For 1000 Fourth Vouchers, one may purchase a Shock Scroll from Eavan via the Dungeon Guide.
How to Get Quest |
Talk to Heledd with the Skills Keyword after learning rank Novice Shock during Generation 11: Sword of the Gods. |
---|---|
Briefing | They say that the missing pages of the book I've given you can be found throughout the Shadow Realm. Enchant the book about Shock with the 10 missing pages, in order, and then come see me. - Heledd |
Objectives | |
Rewards |
|
Additional Information |
|
List of Pages
- Pages 1, 2 and 10 also drop from monsters with "the Ancient" title.
- Pages 3 and 4 also drop from Feral Brown Wolves.
- Pages 5 and 6 also drop from Wild Gray Wolves.
- Pages 7 and 8 also drop from Giant Soldier Hornet, Giant Female Hornet, and Giant Male Hornet.
- Pages 9 and 10 also drop from Red-eyed Ornata Spider
- Page 8 is also a reward from Coill Abyss.
Page |
Dropped by | Shadow Mission | Rank | Drop Rate | |||
---|---|---|---|---|---|---|---|
Int. | Adv. | Hard | Elite | ||||
1 | Reward Chests | Provocation Taillteann Defensive Battle |
A | - | 0.4% | 2% | ?% |
2 | Reward Chests | Enemy Behind | 9 | - | - | 0.86% | ?% |
3 | Strange Book (Monster) | Ghost of Partholon | 8 | 2% | 4% | 6% | ?% |
4 | Crag Cow | Defeat Crag Cow Provocation The Smell of Wine |
7 | 1.5% | 2.5% | 3% | ?% |
5 | Basilisk | The Other Alchemists Guardian of Partholon |
6 | 3.67% | 6.86% | 10% | ?% |
6 | Dullahan | Ghost of Partholon Guardian of Partholon |
5 | 2% | 3% | 3% | ?% |
Python Knight | Location of Destiny (G11) | ||||||
7 | Reward Chest | Defeat Shadow Wizard | 4 | 3% | 3% | 2.86% | ?% |
8 | Reward Chest | Ghost of Partholon | 3 | 4% | 4% | 6% | ?% |
9 | Reward Chest | Their Method Shadow Realm Champion |
2 | - | 4% | 5% | ?% |
10 | Shadow Wizard (Boss) | Defeat the Shadow Wizard Offering Secret Experiment Clue III (G9) Secret Experiment Clue IV (G9) Golden Apple (G12) |
1 | - | 1% | 1% | ?% |
Daol | The Final Chapter (G12) |
Training Method
Tips
- For easy training, the first room of various basic/intermediate Rath Castle Shadow Missions, such as Sulfur Spiders of the Shadow Realm and The Other Alchemists, should provide ideal situations both for stunning multiple enemies simultaneously and killing enemies of strong/awful/boss status. Enemies here have both high CP and low health. This becomes even more ideal for training if you have any CP modifying equipment and should prove invaluable for mastering the skill later.
- Shadow Cast City is also an easy way to train, as the mobs are relatively easy to kill and spawn in groups of five.
- Warning! The requirements will not be read as successful unless you use the skill on yourself.
- Starting from Rank 9, when the skill says to 'Attack a similarly-ranked enemy' what it really means is to 'Defeat a similarly-ranked enemy'.
Novice Rank
- AP: -
- Effects: None
Method | Exp. | Count | Total |
---|---|---|---|
Talk to Heledd with the [Skills] keyword after you've already learned the Shock skill. | 100.00 | 1 | 100.00 |
Rank F
- AP: 4
- Stat Improvement: Mana +2
- Effects: Lasts 15 seconds / Increase eletrocution range
Method | Exp. | Count | Total |
---|---|---|---|
Attack an enemy. | 24.00 | 25 | 600.00 |
Defeat an enemy. | 80.00 | 2 | 160.00 |
Stun 2 or more enemies at once. | 100.00 | 1 | 100.00 |
Rank E
- AP: 6
- Stat Improvement: Mana +2
- Effects: None
Method | Exp. | Count | Total |
---|---|---|---|
Attack an enemy. | 0.30 | 2500 | 750.00 |
Win a battle against an enemy. | 5.00 | 20 | 100.00 |
Attack a similar level enemy. | 0.50 | 2000 | 1000.00 |
Win a battle against a similar level enemy. | 7.00 | 10 | 70.00 |
Win a battle against a strong enemy. | 10.00 | 5 | 50.00 |
Stun two or more enemies at once. | 15.00 | 1 | 15.00 |
Rank D
- AP: 8
- Stat Improvement: Mana +2
- Effects: None
Method | Exp. | Count | Total |
---|---|---|---|
Attack an enemy. | 0.30 | 2500 | 750.00 |
Win a battle against an enemy. | 3.00 | 20 | 60.00 |
Attack a similar level enemy. | 0.50 | 2000 | 1000.00 |
Win a battle against a similar level enemy. | 5.00 | 30 | 150.00 |
Win a battle against a strong enemy. | 8.00 | 5 | 40.00 |
Stun three or more enemies at once. | 15.00 | 1 | 15.00 |
Rank C
- AP: 13
- Stat Improvement: Mana +2
- Effects: None
Method | Exp. | Count | Total |
---|---|---|---|
Attack an enemy. | 24.00 | 32 | 768.00 |
Defeat an enemy. | 24.00 | 4 | 96.00 |
Stun 3 or more enemies at once. | 80.00 | 1 | 80.00 |
Rank B
- AP: 16
- Stat Improvement: Mana +2
- Effects: None
Method | Exp. | Count | Total |
---|---|---|---|
Attack an enemy. | 24.00 | 32 | 768.00 |
Defeat an enemy. | 16.00 | 5 | 80.00 |
Stun 3 or more enemies at once. | 80.00 | 1 | 80.00 |
Rank A
- AP: 20
- Stat Improvement: Mana +2
- Effects: None
Method | Exp. | Count | Total |
---|---|---|---|
Win a battle against a similar level enemy. | 1.00 | 40 | 40.00 |
Win a battle against a strong enemy. | 2.00 | 100 | 200.00 |
Win a battle against a very strong enemy. | 3.00 | 10 | 30.00 |
Stun six or more enemies at once. | 10.00 | 2 | 20.00 |
Rank 9
- AP: 24
- Stat Improvement: Mana +3
- Effects: Lasts 20 seconds / Increases eletrocution range
Method | Exp. | Count | Total |
---|---|---|---|
Defeat an enemy. | 6.40 | 13 | 83.20 |
Stun 4 or more enemies at once. | 80.00 | 1 | 80.00 |
Rank 8
- AP: 28
- Stat Improvement: Mana +3
- Effects: None
Method | Exp. | Count | Total |
---|---|---|---|
Defeat an enemy. | 5.60 | 15 | 84.00 |
Stun 4 or more enemies at once. | 80.00 | 1 | 80.00 |
Rank 7
- AP: 33
- Stat Improvement: Mana +3
- Effects: None
Method | Exp. | Count | Total |
---|---|---|---|
Defeat an enemy. | 4.80 | 19 | 91.20 |
Stun 4 or more enemies at once. | 80.00 | 1 | 80.00 |
Rank 6
- AP: 37
- Stat Improvement: Mana +3
- Effects: None
Method | Exp. | Count | Total |
---|---|---|---|
Defeat an enemy. | 4.00 | 23 | 92.00 |
Stun 4 or more enemies at once. | 80.00 | 1 | 80.00 |
Rank 5
- AP: 41
- Stat Improvement: Mana +4
- Effects: None
Method | Exp. | Count | Total |
---|---|---|---|
Defeat an enemy. | 3.60 | 25 | 90.00 |
Stun 5 or more enemies at once. | 64.00 | 1 | 64.00 |
Rank 4
- AP: 45
- Stat Improvement: Mana +4
- Effects: None
Method | Exp. | Count | Total |
---|---|---|---|
Defeat an enemy. | 3.20 | 32 | 102.40 |
Stun 5 or more enemies at once. | 40.00 | 1 | 40.00 |
Rank 3
- AP: 49
- Stat Improvement: Mana +4
- Effects: None
Method | Exp. | Count | Total |
---|---|---|---|
Defeat an enemy. | 2.80 | 38 | 106.40 |
Stun 6 or more enemies at once. | 40.00 | 1 | 40.00 |
Rank 2
- AP: 54
- Stat Improvement: Mana +4
- Effects: None
Method | Exp. | Count | Total |
---|---|---|---|
Defeat an enemy. | 2.40 | 44 | 105.60 |
Stun 6 or more enemies at once. | 40.00 | 1 | 40.00 |
Rank 1
- AP: 70
- Stat Improvement: Mana +4
- Effects: Stun Time +0.5 Seconds / Increases electrocution range
Method | Exp. | Count | Total |
---|---|---|---|
Defeat an enemy. | 1.60 | 63 | 100.80 |
Stun 6 or more enemies at once. | 28.00 | 1 | 28.00 |
Master Title
the Master of Shock
- Maximum Damage +15
Related Enchants
Name | Type, Rank | Enchants Onto | Effect(s) | Comes On/From |
---|---|---|---|---|
Distilled Personalize[1]
|
Prefix, 5 | Cylinders | When Shock is Rank 6 or higher Critical +4% When Life Drain is Rank 7 or higher Defense +5 When Sand Burst is Rank 1 or higher Earth Alchemy Damage +25~35 When Frozen Blast is Rank 1 or higher Water Alchemy Damage +20~30
|
Let Them Fight (Hardmode/Elite)
|
Doom Personalize[1]
|
Suffix, 3 | Perseus Tyrannus Cylinder | When Sand Burst is Rank 3 or higher Earth Alchemy Damage +20 When Flame Burst is Rank 3 or higher Fire Alchemy Damage +22~35 When Summon Golem is Rank 1 or higher Max HP +30 When Shock is Rank 1 or higher Max MP +30 When Hydra Transmutation is Rank 1 or higher Max Stamina +30 When Water Cannon is Rank 3 or higher Water Alchemy Damage +40~60 x10 Repair Cost
|
Exclusive Enchant Scroll (Doom Enchant Scroll Coupon)
|
Evaporated Personalize[1]
|
Prefix, 5 | Cylinders | When Shock is Rank 5 or higher Critical +5% When Life Drain is Rank 8 or higher Defense +4 When Flame Burst is Rank 1 or higher Fire Alchemy Damage +20~30 When Wind Blast is Rank 1 or higher Wind Alchemy Damage +25~35
|
Exclusive Enchant Scroll (Sniper War Hardmode/Elite)
|
Symbol Personalize[1]
|
Suffix, 5 | Handgear, Footwear | When Barrier Spikes is Rank 1 or higher Critical +5% When Shock is Rank 1 or higher Max Damage +10 x2 Repair Cost
|
Tailoring Kit (Water Spirit Box), Exclusive Enchant Scroll (The Secret of Scathach Caverns, Coill Intermediate, Fiodh Advanced, Alban Knights Training Center)
|
Trivia
- Shock is the only Combat Alchemy skill that consumes Mana in its casting.
- This skill is also known as Spark in oversea servers.
- Erinn Walker - Return of the Hero stated that the skill was renamed because it fired "shockwaves" rather than "sparks" of light.
References