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Flame Burst
Description
Launches a wall of flames from the Cylinder using Fire Crystals. The flames last for a short time, but long enough to hit nearby enemies multiple times. You can load up to 5 crystals at a time, which can be fired all at once if necessary. Damage increases with a higher average of your Max HP, Max MP, and Max Stamina. (Material: 1 Fire Crystal) |
Details
- Throws a continuous stream of flame at a target.
- Flame Burst may be canceled manually at any time during its animation
- Attempting to load other skills will not cause Flame Burst to cancel.
- Players may not manually select a target with their pet during Flame Burst.
- Flame Burst has a long but narrow area of effect.
- Enemies entering the hitbox of Flame Burst will only be damaged and stunned if they are within its radius during a damage tick.
- Using a Fire Cylinder, Volcano Cylinder, or a Demonic Hellfire Cylinder will increase the damage of Flame Burst by 15%, 30%, or 36% respectively.
- In addition, using a Cressida Set or Flamerider Set with at least 10 points in Flame Burst Enhancement will increase damage by 15%, stacking with Cylinder bonus.
- Flame Burst ignores the target's Protection when calculating critical rate.
- Damage of Flame Burst is only affected by Enchants, Fire Alchemy, Alchemy Mastery, amount of charges, and high Health, Mana, and Stamina.
- The damage of Flame Burst is per hit as well as per charge. As a result, Flame Burst is capable of very high total damage, despite its low base values.
- This skill can be Auto Charged.
- The number of hits are based off the Rank of the skill. Rank F to Rank E hits 3 times, Rank D to Rank 5 will hit 4 times, while Rank 4 and up hit 5 times.
- When the duration of Flame Burst is less than one full second, the last hit will deal reduced proportionate damage.
- The final hit of Flame Burst will knock enemies back.
- All other hits will not increase the target's Knockdown Gauge, allowing them to be stun-locked for long periods of time.
- Damage of each hit is multiplied by the number of charges. (I.e. 3 charges will cause each hit to do 3x damage).
- Loses 1 charge when attacked, and all charges when knocked back.
- Can be used even when stunned by an attack, as long as you have one charge remaining.
- If the player is attacked while the skill is in progress, one charge will be lost, but the skill will not cancel.
- As a Fire Element, Flame Burst's damage is shunted by Fire Shield.
- Other enemies aside from the targeted enemy will not aggro when hit by this skill, however they may be set to Alert if their AI allows them to do so.
- Flame Burst cannot target enemies through rank 5 or higher friendly Barrier Spikes.
- The Barrier Spikes will be damaged, leaving enemies behind them unaffected.
- It is possible to use the skill to attack enemies frozen by Ice Spear.
- Other players will be able to attack the frozen target normally during this.
- It will use crystals stored in the Extra Storage bag, even if you don't have service.
- At rank 5, players may permanently stunlock a target by canceling before the last hit, punching the target, and immediately loading and executing another Flame Burst.
- Players with virtually no latency may perform this starting at rank 9, however it is extremely difficult.
- Only the initial burst will consume your cylinder's durability. The bursts afterward will not consume durability.
- Can be cast without putting the player into Combat Mode.
- This causes certain enemy AIs to fail to aggro the player, instead changing their AI to Alert.
- Occasionally if the skill is used while the character is in a hit animation, the flame animation will wave through the air as the character's arm swings to maintain balance.
- Canceling the skill right before a hit may reduce that damage to 1.
Skill Issues
- A graphical glitch might result in a monster being hit less than the normal amount.
- Example: Using Rank 1 Flame Burst on an enemy might only attack 3 times.
- A monster can go through the fire if it is not hit by the first attack, allowing it to attack you even though other enemies are in the flame's effects.
- Similarly, it is not wise to initiate Flame Burst on a downed monster, as the monster will be able to take action for a brief instant after getting hit, enough time to attack adjacent players or sometimes even escape the Flame Burst.
- Using Flame Burst on enemies frozen with Ice Spear will cause a bug. The monster will remain frozen but the one who casted Ice Spear will be attacked by it. This is known as the "astral body bug" in foreign servers.
- Other players may attack with no problem while Flame Burst is being executed, although be warned that the attacks can cause the monster to be knocked out of range.
- Skills such as Smash will make the monster invulnerable to Flame Burst if the skill is being executed on the monster.
Damage Calculation
Normal Damage
{[(Base Damage + Fire Damage Enchants + [0.08 * AverageOfMaxHPMPSP] ) * Charges + Damage Enchants] * Critical Modifier - Enemy Defense} * (1 - Enemy Protection)
Additional Damage
- This damage ignores defense and protection.
Additional Damage * Charges * (Alchemy Mastery Bonus + Fire Alchemy Mastery Bonus) / .15
Final Damage
(Normal Damage + Additional Damage) * Cylinder Modifier * Elemental Modifier
Summary
Rank | F | E | D | C | B | A | 9 | 8 | 7 | 6 | 5 | 4 | 3 | 2 | 1 | Dan 1 | Dan 2 | Dan 3 | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Required AP | 3 | 5 | 7 | 10 | 15 | 20 | 25 | 7 | 10 | 15 | |||||||||
Required AP (Total) | 3 | 6 | 11 | 16 | 23 | 30 | 40 | 50 | 60 | 70 | 85 | 100 | 115 | 135 | 160 | 167 | 177 | 192 | |
Damage | Minimum | 6 | 7 | 9 | 10 | 11 | 12 | 14 | 15 | 16 | 17 | 20 | 21 | 22 | 23 | 24 | |||
Maximum | 14 | 15 | 16 | 17 | 20 | 24 | 26 | 29 | 31 | 34 | 36 | 40 | 42 | 44 | 45 | 46 | |||
Additional Damage | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | |||||||||||
Stamina Used | 2 | 3 | 4 | 5 | 6 | ||||||||||||||
Load Time [sec] | 1.5 | 1.4 | 1.2 | ||||||||||||||||
Duration [sec] | 3 | 3.2 | 3.4 | 3.6 | 3.8 | 4 | 4.2 | 4.4 | 4.6 | 5 | |||||||||
Range | 600 | ||||||||||||||||||
Damage Cycle (ms)[1] | 1000 | ||||||||||||||||||
Monster Stun Duration (ms)[2] | 1200 | ||||||||||||||||||
Angle (°) | 40 | ||||||||||||||||||
Total Skill CP | 0 | 20 | 40 | 70 | 100 | 130 | 170 | 200 | 230 | 260 | 280 | 300 | 320 | 340 | 350 | 360 | 370 | 380 |
- ↑ The time between damage "ticks"; modified by Erg Enhancement and Battle Alchemy set effect. Reducing the damage cycle reduces the total duration by a proportional amount, preserving total number of "ticks" per cast.
- ↑ The time a monster is stunned after being hit; modified by reforges.
Obtaining the Skill
Flaming Fire Crystal How to Get Quest Talk to Eabha in Taillteann with the Skills Keyword with Rank D Water Cannon and Rank D Wind Blast
Briefing Won't you bring me an Arat Crystal? I'll teach you a new alchemy skill that can create and emit flames. - Eabha - Objectives
- Deliver 1 Arat Crystal to Eabha
Rewards
- 5000 Experience Points
- Acquire the Flame Burst skill
Training Method
Novice Rank
- AP: -
- Effects: 2~5 Damage, 3 Seconds, Load Time 1.5 Seconds
Method | Exp. | Count | Total |
---|---|---|---|
Attack an enemy. | 10.00 | 10 | 100.00 |
Rank F
- AP: 3
- Effects: 6~14 Damage, 3 Seconds, Load Time 1.5 Seconds
Method | Exp. | Count | Total |
---|---|---|---|
Attack an enemy. | 3.00 | 5 | 15.00 |
Knockdown an enemy. | 3.00 | 20 | 60.00 |
Win a battle against an enemy. | 5.00 | 5 | 25.00 |
Rank E
- AP: 3
- Effects: 7~15 Damage, 3 Seconds, Load Time 1.5 Seconds
Method | Exp. | Count | Total |
---|---|---|---|
Knockdown an enemy. | 3.00 | 10 | 30.00 |
Win a battle against an enemy. | 1.00 | 10 | 10.00 |
Attack an enemy of similar level. | 0.50 | 50 | 25.00 |
Knockdown an enemy of similar level. | 2.00 | 30 | 60.00 |
Win a battle against an enemy of similar level. | 2.50 | 20 | 50.00 |
Knockdown a strong enemy. | 5.00 | 10 | 50.00 |
Win a battle against a strong enemy. | 10.00 | 5 | 50.00 |
Rank D
- AP: 5
- Effects: 7~16 Damage, 3 Seconds, Load Time 1.5 Seconds
Method | Exp. | Count | Total |
---|---|---|---|
Attack an enemy | 0.03 | 300 | 9.00 |
Knockdown an enemy. | 0.10 | 100 | 10.00 |
Win a battle against an enemy. | 0.20 | 50 | 10.00 |
Attack an enemy of similar level. | 0.20 | 150 | 30.00 |
Knockdown an enemy of similar level. | 1.00 | 100 | 100.00 |
Win a battle against an enemy of similar level. | 2.00 | 50 | 100.00 |
Knockdown a strong enemy. | 5.00 | 10 | 50.00 |
Win a battle against a strong enemy. | 10.00 | 10 | 100.00 |
Rank C
- AP: 5
- Effects: 9~17 Damage, 3 Seconds, Load Time 1.5 Seconds
Method | Exp. | Count | Total |
---|---|---|---|
Attack an enemy of similar level. | 0.02 | 1500 | 30.00 |
Knockdown an enemy of similar level. | 0.12 | 150 | 18.00 |
Win a battle against an enemy of similar level. | 2.00 | 80 | 160.00 |
Knockdown a strong enemy. | 3.00 | 16 | 48.00 |
Win a battle against a strong enemy. | 3.00 | 16 | 48.00 |
Knockdown a very strong enemy. | 6.00 | 10 | 60.00 |
Win a battle against a very strong enemy. | 5.00 | 8 | 40.00 |
Rank B
- AP: 7
- Effects: 10~20 Damage, 3 Seconds, Load Time 1.5 Seconds
Method | Exp. | Count | Total |
---|---|---|---|
Attack an enemy of similar level. | 0.01 | 1500 | 15.00 |
Knockdown an enemy of similar level. | 0.06 | 150 | 18.00 |
Win a battle against an enemy of similar level. | 1.00 | 80 | 80.00 |
Knockdown a strong enemy. | 3.00 | 16 | 90.00 |
Win a battle against a strong enemy. | 4.00 | 16 | 120.00 |
Knockdown a very strong enemy. | 6.00 | 10 | 90.00 |
Win a battle against a very strong enemy. | 10.00 | 8 | 80.00 |
Rank A
- AP: 7
- Effects: 11~24 Damage, 3 Seconds, Load Time 1.5 Seconds
Method | Exp. | Count | Total |
---|---|---|---|
Knockdown an enemy of similar level. | 0.06 | 500 | 30.00 |
Win a battle against an enemy of similar level. | 0.12 | 200 | 24.00 |
Knockdown a strong enemy. | 1.00 | 80 | 80.00 |
Win a battle against a strong enemy. | 1.50 | 80 | 120.00 |
Knockdown a very strong enemy. | 3.00 | 30 | 90.00 |
Win a battle against a very strong enemy. | 6.00 | 15 | 90.00 |
Rank 9
- AP: 10
- Effects: 12~26 Damage, 3 Seconds, Load Time 1.4 Seconds
Method | Exp. | Count | Total |
---|---|---|---|
Knockdown an enemy of similar level. | 0.04 | 1000 | 40.00 |
Win a battle against an enemy of similar level. | 0.50 | 400 | 200.00 |
Knockdown a strong enemy. | 1.50 | 100 | 150.00 |
Win a battle against a strong enemy. | 1.50 | 100 | 150.00 |
Knockdown a very strong enemy. | 2.50 | 40 | 100.00 |
Win a battle against a very strong enemy. | 5.00 | 100 | 500.00 |
Rank 8
- AP: 10
- Effects: 14~29 Damage, 3 Seconds, Load Time 1.4 Seconds
Method | Exp. | Count | Total |
---|---|---|---|
Knockdown an enemy of similar level. | 0.04 | 1000 | 40.00 |
Win a battle against an enemy of similar level. | 0.50 | 400 | 200.00 |
Knockdown a strong enemy. | 1.50 | 100 | 150.00 |
Win a battle against a strong enemy. | 1.50 | 100 | 150.00 |
Knockdown a very strong enemy. | 2.50 | 40 | 100.00 |
Win a battle against a very strong enemy. | 2.500 | 100 | 250.00 |
Knockdown a boss level enemy. | 5.00 | 20 | 100.00 |
Win a battle against a boss level enemy. | 10.00 | 4 | 40.00 |
Rank 7
- AP: 10
- Effects: 15~31 Damage, 3 Seconds, Load Time 1.4 Seconds
Method | Exp. | Count | Total |
---|---|---|---|
Win a battle against an enemy of similar level. | 0.10 | 400 | 40.00 |
Knockdown a strong enemy. | 0.10 | 200 | 20.00 |
Win a battle against a strong enemy. | 0.25 | 200 | 50.00 |
Knockdown a very strong enemy. | 1.00 | 100 | 100.00 |
Win a battle against a very strong enemy. | 1.50 | 50 | 75.00 |
Knockdown a boss level enemy. | 2.50 | 20 | 50.00 |
Win a battle against a boss level enemy. | 5.00 | 10 | 50.00 |
Rank 6
- AP: 10
- Effects: 16~34 Damage, 3 Seconds, Load Time 1.4 Seconds
Method | Exp. | Count | Total |
---|---|---|---|
Knockdown a strong enemy. | 0.10 | 400 | 40.00 |
Win a battle against a strong enemy. | 0.30 | 300 | 90.00 |
Knockdown a very strong enemy. | 1.00 | 120 | 120.00 |
Win a battle against a very strong enemy. | 1.50 | 120 | 180.00 |
Knockdown a boss level enemy. | 2.50 | 20 | 50.00 |
Win a battle against a boss level enemy. | 5.00 | 10 | 50.00 |
Rank 5
- AP: 15
- Effects: 16~34 Damage, 4 Seconds, Load Time 1.2 Seconds
Method | Exp. | Count | Total |
---|---|---|---|
Knockdown a strong enemy. | 0.06 | 800 | 48.00 |
Win a battle against a strong enemy. | 0.10 | 500 | 50.00 |
Knockdown a awful enemy. | 0.10 | 250 | 25.00 |
Win a battle against a awful enemy. | 0.50 | 200 | 100.00 |
Knockdown a boss level enemy. | 1.50 | 45 | 67.50 |
Win a battle against a boss level enemy. | 3.00 | 15 | 45.00 |
Rank 4
- AP: 15
- Effects: 17~36 Damage, 4 Seconds, Load Time 1.2 Seconds
Method | Exp. | Count | Total |
---|---|---|---|
Knockdown a strong enemy. | 0.04 | 1500 | 60.00 |
Win a battle against a strong enemy. | 0.06 | 1200 | 72.00 |
Knockdown a awful enemy. | 0.06 | 300 | 18.00 |
Win a battle against a awful enemy. | 1.00 | 150 | 150.00 |
Knockdown a boss level enemy. | 1.50 | 45 | 67.50 |
Win a battle against a boss level enemy. | 3.00 | 15 | 45.00 |
Rank 3
- AP: 15
- Effects: 20~40 Damage, 4 Seconds, Load Time 1.2 Seconds
Method | Exp. | Count | Total |
---|---|---|---|
Knockdown a strong enemy. | 0.04 | 1500 | 60.00 |
Win a battle against a strong enemy. | 0.06 | 1500 | 80.00 |
Knockdown a awful enemy. | 0.60 | 200 | 120.00 |
Win a battle against a awful enemy. | 0.80 | 250 | 200.00 |
Knockdown a boss level enemy. | 1.00 | 45 | 45.00 |
Win a battle against a boss level enemy. | 2.00 | 15 | 30.00 |
Rank 2
- AP: 20
- Effects: 21~42 Damage, 4 Seconds, Load Time 1.2 Seconds
Method | Exp. | Count | Total |
---|---|---|---|
Knockdown a strong enemy. | 0.02 | 2500 | 50.00 |
Win a battle against a strong enemy. | 0.02 | 2500 | 50.00 |
Knockdown a awful enemy. | 0.25 | 1000 | 250.00 |
Win a battle against a awful enemy. | 0.25 | 1000 | 250.00 |
Knockdown a boss level enemy. | 0.50 | 120 | 60.00 |
Win a battle against a boss level enemy. | 1.25 | 60 | 75.00 |
Rank 1
- AP: 25
- Effects: 21~42 Damage, 5 Seconds, Load Time 1.2 Seconds
Method | Exp. | Count | Total |
---|---|---|---|
Knockdown a strong enemy. | 0.02 | 2500 | 50.00 |
Win a battle against a strong enemy. | 0.02 | 2500 | 50.00 |
Knockdown a awful enemy. | 0.25 | 1000 | 250.00 |
Win a battle against a awful enemy. | 0.25 | 1000 | 250.00 |
Knockdown a boss level enemy. | 0.50 | 120 | 60.00 |
Win a battle against a boss level enemy. | 1.25 | 60 | 75.00 |
Master Title
the Master of Flame Burst
- Stamina +20
- HP +15
- Int +20
Related Enchants
Name | Type, Rank | Enchants Onto | Effect(s) | Comes On/From |
---|---|---|---|---|
Burning | Suffix, A | Headgear | When Flame Burst is Rank B or higher Critical +4% When Flame Burst is Rank 7 or higher Critical +2% When Water Cannon is Rank 9 or higher Balance -5% When Water Cannon is Rank 9 or higher Will -10
|
Dragon Crest (Refreshing Spring Gift Box), Enchant Scroll (Barri Basic / Intermediate Reward, The Other Alchemists Adv., Hard, Elite; Basilisk Int., Adv., Hard, Elite, Eweca Orb (Ended 2014-2-18))
|
Doom Personalize[1]
|
Suffix, 3 | Perseus Tyrannus Cylinder | When Sand Burst is Rank 3 or higher Earth Alchemy Damage +20 When Flame Burst is Rank 3 or higher Fire Alchemy Damage +22~35 When Summon Golem is Rank 1 or higher Max HP +30 When Shock is Rank 1 or higher Max MP +30 When Hydra Transmutation is Rank 1 or higher Max Stamina +30 When Water Cannon is Rank 3 or higher Water Alchemy Damage +40~60 x10 Repair Cost
|
Exclusive Enchant Scroll (Doom Enchant Scroll Coupon)
|
Evaporated Personalize[1]
|
Prefix, 5 | Cylinders | When Shock is Rank 5 or higher Critical +5% When Life Drain is Rank 8 or higher Defense +4 When Flame Burst is Rank 1 or higher Fire Alchemy Damage +20~30 When Wind Blast is Rank 1 or higher Wind Alchemy Damage +25~35
|
Exclusive Enchant Scroll (Sniper War Hardmode/Elite)
|
Flame Personalize[1]
|
Suffix, A | Headgear | When Fire Shield is Rank B or higher Critical +2~5% When Firebolt is Rank A or higher Critical +4% When Flame Burst is Rank A or higher Fire Alchemy Damage +6 When Fireball is Rank D or higher Max MP +10~20 x2 Repair Cost
|
Enchant Scroll (Rundal Advanced Hardmode Reward, Peaca
Basic / Intermediate Reward, Imp's Toy Box (2011))
|
Fresh | Suffix, 5 | Tower Cylinder | When Flame Burst is Rank 1 or higher Fire Alchemy Damage +10~15 When Flame Burst is Rank 6 or higher Stamina Usage -5% When Water Cannon is Rank 6 or higher Stamina Usage -5% When Frozen Blast is Rank 3 or higher Water Alchemy Damage +15 When Water Cannon is Rank 1 or higher Water Alchemy Damage +30~40 Dexterity -30 x4 Repair Cost Note: Formerly known as "Refreshing" and "Fresh"
|
Water Cylinder (Mystery Box (2012)), Enchant Scroll (Barri Advanced Reward, Warden of the Gods Hard)
|
Hot Foot | Prefix, 9 | Footwear | When Flame Burst is Rank 9 or higher Fire Alchemy Damage +8 Note: Formerly known as "Hot"
|
Dual Enchant Scroll (Eweca Orb (Ended 2014-2-18), Eweca Orb), Enchant Scroll (Strange Books, Alby Advanced End Chest, Bundle of Enchant Scrolls, Phoenix Egg Hatching Event (2012))
|
Purgatory Personalize[1]
|
Suffix, 6 | Fomor Cylinders | When Alchemy Mastery is Rank 6 or higher Fire Alchemy Damage +3 When Flame Burst is Rank 1 or higher Fire Alchemy Damage +1~10 When Water Cannon is Rank 1 or higher Water Alchemy Damage +5~27 When Alchemy Mastery is Rank 6 or higher Water Alchemy Damage +10
|
Trade Assistant Imp's Shop (500,000 Ducats)
|
Pyromaniac | Prefix, 8 | Fomor Weapons | When Flame Burst is Rank E or higher Critical +3~9% When Campfire is Rank A or higher Max Damage +4 When Heat Buster is Rank E or higher Max Damage +2~5 When Blaze is Rank E or higher Min Damage +3 When Healing is Rank D or higher Defense -3 When Party Healing is Rank 5 or higher Protection -2 Note: Formerly known as "Arson"
|
Trade Assistant Imp's Shop (100,000 Ducats)
|
Sage Stone Personalize[1]
|
Prefix, 1 | Cylinders | When Water Cannon is Dan 1 or higher Critical +5% When Flame Burst is Dan 3 or higher Fire Alchemy Damage +10~14 When Flame Burst is Dan 3 or higher Stamina Usage -5% When Water Cannon is Dan 3 or higher Water Alchemy Damage +10~14 Dexterity -30 x2 Repair Cost
|
Reward for obtaining Dan 3 in all Alchemy skills
|
Seething Personalize[1]
|
Prefix, 5 | Armor, Clothing | When Chain Cylinder is Rank 1 or higher Critical +5% When Flame Burst is Rank 1 or higher Fire Alchemy Damage +5~7 When Sand Burst is Rank 1 or higher Max Damage +13 Max HP +20 When Water Cannon is Rank 1 or higher Water Alchemy Damage +10~15 x2 Repair Cost
|
Exclusive Enchant Scroll (Barri Basic, Barri Intermediate, Fiodh Intermediate Reward, Giant Lion Raid, White Dragon Raid), Rose Plate Armor (Type P) (White Dragon Raid)
|
Spark | Prefix, D | Gloves | When Flame Burst is Rank C or higher Fire Alchemy Damage +5 Max Stamina +7
|
Gathering Axe (Fortinbras's Expedition all difficulties), Dual Enchant Scroll (Eweca Orb (Ended 2015-11-18))
|
Synastry | Prefix, 8 | Headgear | When Flame Burst is Rank 1 or higher Fire Alchemy Damage +10~20 Max HP +30 Max MP +30 When Rain Casting is Rank 1 or higher Water Alchemy Damage +10~20 Dexterity -20 x2 Repair Cost Note: Formerly known as "Attribute"
|
Enchant Scroll (All-Out War Elite)
|
Synergy Personalize[1]
|
Prefix, 5 | Cylinders | When Alchemy Mastery is Rank 5 or higher Critical +6% When Flame Burst is Rank 5 or higher Fire Alchemy Damage +5 When Water Cannon is Rank 1 or higher Fire Alchemy Damage +3~7 When Flame Burst is Rank 9 or higher Water Alchemy Damage +7~11
|
Exclusive Enchant Scroll (Alban Knights Training Grounds Basic Rank C), Dual Enchant Scroll (Refreshing Spring Gift Box, Eweca Orb (Ended 2014-2-18), Eweca Orb), Exclusive Enchant Scroll (Dorren's Request Hard/Elite)
|
Trivia
- This skill is also known as Flamer in oversea servers.