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Water Cannon
Description
A skill that fires a powerful stream of water from the Cylinder using Water Crystals. The high-speed blast deals significant damage and knocks down nearby opponents. You can load up to 5 crystals at a time, which can be fired all at once if necessary. Damage increases with a higher average of your Max HP, Max MP, and Max Stamina. (Material: 1 Water Crystal) |
Details
- Shoots compressed water out of the user's Cylinder to deal damage.
- Water Cannon's damage is multiplied by the number of charges, similar to Firebolt. At 5 charges, it does 6.5x its base damage.
- This skill can be Auto Charged.
- Water Cannon will do 140% of its base damage regardless of how far the user is from the target despite the listed damage range.
- The enemy will be pushed back when hit by this skill at close range even if they are using the Defense skill.
- This distance will increase with rank and number of charges.
- Defense will still block Water Cannon when used at long range, however.
- Monsters with Advanced Heavy Stander are not pushed back, however.
- Water Cannon completely ignores the buff from the Defense skill.
- Water Cannon's damage may be increased by the skill's rank, the Cylinder used (Water Cylinder or Tidal Wave Cylinder), Alchemy Mastery, Rain Casting, Water Alchemy, specific enchants, and 30% of an average of Maximum Health, Mana, and Stamina.
- Additional damage from Stats adds bonus damage up to 2500, or 750 additional base damage.
- Requires one Water Crystal per charge.
- This skill is affected by Mana Deflector, however the close range pushback will not be nullified.
- Water Cannon is affected by Chain Cylinder.
- Water Cannon is Ice Elemental and can be shunted by Ice Shield.
- Evasion can be used to avoid Water Cannon.
- Prerequisite for learning Flame Burst (rank D) and Frozen Blast (rank A).
Damage Calculation
Normal Damage
- Normal Damage uses Water Cannon's Base damage as well as damage boosts from enchants and cylinder upgrades.
- Alchemy Mastery and Water Alchemy do not increase normal damage.
- The 6.5 modifier at 5 charges applies only to Base Damage, Water Damage Enchants receive only a 5x modifier.
{[(Base Damage + AverageOfMaxHPMPSP * 0.3 + Water Damage Enchants) * Charges + Damage Enchants] * Critical Modifier - Enemy Defense} * (1 - Enemy Protection)
Extra Damage
- Extra damage added on to the skill after normal damage calculation.
- Does not bypass enemy defense and protection.
- Extra Damage is increased by Alchemy Mastery, Water Mastery, "Water Alchemist" title, Classic Spirit Cylinder Elemental Enhancement and Efficiency Reforge.
Additional Damage * (Alchemy Mastery Bonus + Water Alchemy Mastery Bonus) / .15
Final Damage
(Normal Damage + Extra Damage) * Cylinder Modifier * Elemental Modifier * Distance Multiplier * Cloud Bonus
In regards to battlefield overture, the bonus max damage is taken from the skill rank's base damage only. Furthermore, the bonus damage from the battlefield overture is then taken out of the base damage calculation and added in later as a water damage enchant.
Summary
Rank | N | F | E | D | C | B | A | 9 | 8 | 7 | 6 | 5 | 4 | 3 | 2 | 1 | Dan 1 | Dan 2 | Dan 3 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Required AP | - | 3 | 5 | 7 | 10 | 15 | 20 | 25 | 30 | 7 | 10 | 15 | |||||||
Required AP (Total) | - | 3 | 6 | 9 | 14 | 19 | 24 | 31 | 38 | 45 | 52 | 62 | 77 | 97 | 122 | 152 | 159 | 169 | 184 |
Minimum Damage | 6 | 17 | 18 | 22 | 25 | 30 | 36 | 41 | 47 | 54 | 63 | 81 | 90 | 100 | 108 | 119 | 130 | 141 | 152 |
Maximum Damage | 17 | 34 | 36 | 38 | 42 | 45 | 51 | 59 | 68 | 76 | 81 | 91 | 100 | 110 | 123 | 136 | 149 | 162 | 175 |
Additional Damage | 6 | 12 | 13 | 15 | 17 | 19 | 22 | 26 | 31 | 35 | 39 | 43 | 48 | 53 | 60 | 67 | 74 | 81 | 88 |
Range | 1200 | ||||||||||||||||||
Knockback Range | 360 | 540 | 720 | ||||||||||||||||
Stamina Used | 2 | 3 | 4 | 5 | 6 | 7 | 8 | ||||||||||||
Load Time [sec] | 1.0 | ||||||||||||||||||
Skill CP (Total) | 0 | 20 | 40 | 80 | 130 | 200 | 240 | 260 | 270 | 290 | 310 | 320 | 330 | 340 | 350 | 360 | 370 | 380 |
Obtaining the Skill
Memory Book
Rewarded for clearing Generation 10: Goddess of Light and speaking to Blaanid during Clear Storyline Chapter 3 in the Fourth Memoir.
- The skill will have training requirements up to Rank 9 completed.
Other Methods
- Simply pick up or purchase a Water Crystal. Eabha and Heledd sell them in stacks of 50, 100, and 1,000 for 500g, 1,000g, and 10,000g.
Training Method
Novice Rank
- AP: -
- Effects: 6~17 Damage
Method | Exp. | Count | Total |
---|---|---|---|
Attack an enemy. | 100 | 1 | 100 |
Rank F
- AP: 3
- Stat Improvement: None
- Effects: 17~34 Damage
Method | Exp. | Count | Total |
---|---|---|---|
Attack an enemy. | 3.00 | 30 | 90.00 |
Knock down an enemy. | 3.00 | 20 | 60.00 |
Defeat an enemy. | 5.00 | 5 | 25.00 |
Rank E
- AP: 3
- Stat Improvement: None
- Effects: 18~36 Damage
Method | Exp. | Count | Total |
---|---|---|---|
Knock down an enemy. | 3.00 | 10 | 30.00 |
Defeat an enemy. | 1.00 | 10 | 10.00 |
Attack a same-level enemy. | 1.00 | 30 | 30.00 |
Knock down a same-level enemy. | 2.00 | 30 | 60.00 |
Defeat a same-level enemy. | 2.50 | 20 | 50.00 |
Knock down a Strong enemy. | 5.00 | 10 | 50.00 |
Defeat a Strong enemy. | 10.00 | 5 | 50.00 |
Rank D
- AP: 3
- Stat Improvement: None
- Effects: 22~38 Damage
Method | Exp. | Count | Total |
---|---|---|---|
Attack an enemy. | 0.10 | 100 | 10.00 |
Knock down an enemy. | 0.10 | 100 | 10.00 |
Defeat an enemy. | 0.20 | 50 | 10.00 |
Attack a same-level enemy. | 0.50 | 50 | 25.00 |
Knock down a same-level enemy. | 1.00 | 100 | 100.00 |
Defeat a same-level enemy. | 2.00 | 50 | 100.00 |
Knock down a Strong enemy. | 5.00 | 5 | 25.00 |
Defeat a Strong enemy. | 10.00 | 10 | 100.00 |
Rank C
- AP: 5
- Stat Improvement: None
- Effects: 25~42 Damage
Method | Exp. | Count | Total |
---|---|---|---|
Attack a same-level enemy. | 0.06 | 500 | 30.00 |
Knock down a same-level enemy. | 0.12 | 150 | 18.00 |
Defeat a same-level enemy. | 2.00 | 80 | 160.00 |
Knock down a Strong enemy. | 3.00 | 16 | 48.00 |
Defeat a Strong enemy. | 3.00 | 16 | 48.00 |
Knock down an Awful enemy. | 6.00 | 10 | 60.00 |
Defeat an Awful enemy. | 5.00 | 8 | 40.00 |
Rank B
- AP: 5
- Stat Improvement: None
- Effects: 30~45 Damage
Method | Exp. | Count | Total |
---|---|---|---|
Attack a same-level enemy. | 0.02 | 800 | 16.00 |
Knock down a same-level enemy. | 0.06 | 300 | 18.00 |
Defeat a same-level enemy. | 1.00 | 80 | 80.00 |
Knock down a Strong enemy. | 3.00 | 30 | 90.00 |
Defeat a Strong enemy. | 4.00 | 30 | 120.00 |
Knock down an Awful enemy. | 6.00 | 15 | 90.00 |
Defeat an Awful enemy. | 10.00 | 8 | 80.00 |
Rank A
- AP: 5
- Stat Improvement: None
- Effects: 36~51 Damage
Method | Exp. | Count | Total |
---|---|---|---|
Knock down a same-level enemy. | 0.06 | 500 | 30.00 |
Defeat a same-level enemy. | 0.12 | 200 | 24.00 |
Knock down a Strong enemy. | 1.00 | 80 | 80.00 |
Defeat a Strong enemy. | 1.50 | 80 | 120.00 |
Knock down an Awful enemy. | 3.00 | 30 | 90.00 |
Defeat an Awful enemy. | 6.00 | 15 | 90.00 |
Rank 9
- AP: 7
- Stat Improvement: None
- Effects: 41~59 Damage, Load Time Decrease
Method | Exp. | Count | Total |
---|---|---|---|
Knock down a same-level enemy. | 0.04 | 1000 | 40.00 |
Defeat a same-level enemy. | 0.50 | 400 | 200.00 |
Knock down a Strong enemy. | 1.50 | 100 | 150.00 |
Defeat a Strong enemy. | 1.50 | 100 | 150.00 |
Knock down an Awful enemy. | 2.50 | 40 | 100.00 |
Defeat an Awful enemy. | 5.00 | 100 | 500.00 |
Rank 8
- AP: 7
- Stat Improvement: None
- Effects: 47~68 Damage
Method | Exp. | Count | Total |
---|---|---|---|
Knock down a same-level enemy. | 0.04 | 1000 | 40.00 |
Defeat a same-level enemy. | 0.50 | 400 | 200.00 |
Knock down a Strong enemy. | 1.50 | 100 | 150.00 |
Defeat a Strong enemy. | 1.50 | 100 | 150.00 |
Knock down an Awful enemy. | 2.50 | 40 | 100.00 |
Defeat an Awful enemy. | 2.50 | 100 | 250.00 |
Knock down a Boss-level enemy. | 5.00 | 20 | 100.00 |
Defeat a Boss-level enemy. | 10.00 | 4 | 40.00 |
Rank 7
- AP: 7
- Stat Improvement: None
- Effects: 54~76 Damage
Method | Exp. | Count | Total |
---|---|---|---|
Defeat a same-level enemy. | 0.10 | 400 | 40.00 |
Knock down a Strong enemy. | 0.10 | 200 | 20.00 |
Defeat a Strong enemy. | 0.25 | 200 | 50.00 |
Knock down an Awful enemy. | 1.00 | 100 | 100.00 |
Defeat an Awful enemy. | 1.50 | 50 | 75.00 |
Knock down a Boss-level enemy. | 2.50 | 20 | 50.00 |
Defeat a Boss-level enemy. | 5.00 | 10 | 50.00 |
Rank 6
- AP: 7
- Stat Improvement: None
- Effects: 63~81 Damage
Method | Exp. | Count | Total |
---|---|---|---|
Knock down a Strong enemy. | 0.10 | 400 | 40.00 |
Defeat a Strong enemy. | 0.30 | 300 | 90.00 |
Knock down an Awful enemy. | 1.00 | 120 | 120.00 |
Defeat an Awful enemy. | 1.50 | 120 | 180.00 |
Knock down a Boss-level enemy. | 2.50 | 20 | 50.00 |
Defeat a Boss-level enemy. | 5.00 | 10 | 50.00 |
Rank 5
- AP: 10
- Stat Improvement: None
- Effects: 81~91 Damage, Load Time Decreases, Increase in enemy knockback distance
Method | Exp. | Count | Total |
---|---|---|---|
Knock down a Strong enemy. | 0.06 | 800 | 48.00 |
Defeat a Strong enemy. | 0.10 | 500 | 50.00 |
Knock down an Awful enemy. | 0.10 | 250 | 25.00 |
Defeat an Awful enemy. | 0.50 | 200 | 100.00 |
Knock down a Boss-level enemy. | 1.50 | 45 | 67.50 |
Defeat a Boss-level enemy. | 3.00 | 15 | 45.00 |
Rank 4
- AP: 15
- Stat Improvement: None
- Effects: 90~100 Damage
Method | Exp. | Count | Total |
---|---|---|---|
Knock down a Strong enemy. | 0.04 | 1500 | 60.00 |
Defeat a Strong enemy. | 0.06 | 1200 | 72.00 |
Knock down an Awful enemy. | 0.06 | 300 | 18.00 |
Defeat an Awful enemy. | 1.00 | 150 | 150.00 |
Knock down a Boss-level enemy. | 1.50 | 45 | 67.50 |
Defeat a Boss-level enemy. | 3.00 | 15 | 45.00 |
Rank 3
- AP: 20
- Stat Improvement: None
- Effects: 100~110 Damage
Method | Exp. | Count | Total |
---|---|---|---|
Knock down a Strong enemy. | 0.04 | 1500 | 60.00 |
Defeat a Strong enemy. | 0.06 | 1500 | 90.00 |
Knock down an Awful enemy. | 0.60 | 200 | 120.00 |
Defeat an Awful enemy. | 0.80 | 250 | 200.00 |
Knock down a Boss-level enemy. | 1.00 | 45 | 45.00 |
Defeat a Boss-level enemy. | 2.00 | 15 | 30.00 |
Rank 2
- AP: 25
- Stat Improvement: None
- Effects: 108~123 Damage
Method | Exp. | Count | Total |
---|---|---|---|
Knock down a Strong enemy. | 0.02 | 2500 | 50.00 |
Defeat a Strong enemy. | 0.02 | 2500 | 50.00 |
Knock down an Awful enemy. | 0.25 | 1000 | 250.00 |
Defeat an Awful enemy. | 0.25 | 1000 | 250.00 |
Knock down a Boss-level enemy. | 0.50 | 120 | 60.00 |
Defeat a Boss-level enemy. | 1.25 | 60 | 75.00 |
Rank 1
- AP: 30
- Stat Improvement: None
- Effects: 119~136 Damage, Increase in enemy knockback distance
Method | Exp. | Count | Total |
---|---|---|---|
Knock down a Strong enemy. | 0.02 | 2500 | 50.00 |
Defeat a Strong enemy. | 0.02 | 2500 | 50.00 |
Knock down an Awful enemy. | 0.25 | 1000 | 250.00 |
Defeat an Awful enemy. | 0.25 | 1000 | 250.00 |
Knock down a Boss-level enemy. | 0.50 | 120 | 60.00 |
Defeat a Boss-level enemy. | 1.25 | 60 | 75.00 |
Master Title
the Master of Water Cannon
- Stamina +40
- Mana -10
- MaxHP -10
Related Enchants
Name | Type, Rank | Enchants Onto | Effect(s) | Comes On/From |
---|---|---|---|---|
Burning | Suffix, A | Headgear | When Flame Burst is Rank 7 or higher Critical +2% When Flame Burst is Rank B or higher Critical +4% When Water Cannon is Rank 9 or higher Balance -5% When Water Cannon is Rank 9 or higher Will -10
|
Enchant Scroll (Eweca Orb (Ended 2014-2-18)), Dragon Crest (Refreshing Spring Gift Box), Enchant Scroll (The Other Alchemists Adv., Hard, Elite; Basilisk Int., Adv., Hard, Elite)
|
Doom Personalize[1]
|
Suffix, 3 | Perseus Tyrannus Cylinder | When Sand Burst is Rank 3 or higher Earth Alchemy Damage +20 When Flame Burst is Rank 3 or higher Fire Alchemy Damage +22~35 When Summon Golem is Rank 1 or higher Max HP +30 When Shock is Rank 1 or higher Max MP +30 When Hydra Transmutation is Rank 1 or higher Max Stamina +30 When Water Cannon is Rank 3 or higher Water Alchemy Damage +40~60 x10 Repair Cost
|
Exclusive Enchant Scroll (Doom Enchant Scroll Coupon)
|
Fresh | Suffix, 5 | Tower Cylinder | When Flame Burst is Rank 1 or higher Fire Alchemy Damage +10~15 When Flame Burst is Rank 6 or higher Stamina Usage -5% When Water Cannon is Rank 6 or higher Stamina Usage -5% When Water Cannon is Rank 1 or higher Water Alchemy Damage +30~40 When Frozen Blast is Rank 3 or higher Water Alchemy Damage +15 Dexterity -30 x4 Repair Cost
|
|
Lifesaver | Suffix, A | Cylinders | When Water Cannon is Rank 9 or higher Max HP +10 When Life Drain is Rank B or higher Max HP +10
|
Cylinder (Provocation All difficulties, Taillteann Defensive Battle Basic), Dual Enchant scroll ( Eweca Orb (Ended 2014-2-18) ), Dual Enchant scroll ( Eweca Orb )
|
Moist | Prefix, 6 | Cylinders | When Water Cannon is Rank 1 or higher Water Alchemy Damage +18 When Water Cannon is Rank 5 or higher Water Alchemy Damage +9 x4 Repair Cost
|
Enchant Scroll (Provocation Int/Adv/Hard, Taillteann Defensive Battle Hard), Cylinder (Provocation Int/Adv/Hard), Water Cylinder (Shadow Cast City Int/Adv/Hard/Elite)
|
Purgatory Personalize[1]
|
Suffix, 6 | Fomor Cylinders | When Flame Burst is Rank 1 or higher Fire Alchemy Damage +1~10 When Alchemy Mastery is Rank 6 or higher Fire Alchemy Damage +3 When Water Cannon is Rank 1 or higher Water Alchemy Damage +5~27 When Alchemy Mastery is Rank 6 or higher Water Alchemy Damage +10
|
Trade Assistant Imp's Shop (500,000 Ducats)
|
Ripple | Suffix, B | All | Max Stamina +4 When Water Cannon is Rank 6 or higher Water Alchemy Damage +4 When Water Cannon is Rank D or higher Water Alchemy Damage +3
|
Metallurgy Sieve (Guardian of Avon Int., Adv., Hard; Fortinbras's Expedition Int., Adv., Hard), Enchant Scroll (Bundle of Enchant Scrolls, Alby Advanced Hardmode Reward, Rabbie Advanced / Advanced Hardmode Reward, Fiodh Intermediate)
|
Sage Stone Personalize[1]
|
Prefix, 1 | Cylinders | When Water Cannon is Dan 1 or higher Critical +5% When Flame Burst is Dan 3 or higher Fire Alchemy Damage +10~14 When Flame Burst is Dan 3 or higher Stamina Usage -5% When Water Cannon is Dan 3 or higher Water Alchemy Damage +10~14 Dexterity -30 x2 Repair Cost
|
Reward for obtaining Dan 3 in all Alchemy skills
|
Seething Personalize[1]
|
Prefix, 5 | Armor, Clothing | When Chain Cylinder is Rank 1 or higher Critical +5% When Flame Burst is Rank 1 or higher Fire Alchemy Damage +5~7 When Sand Burst is Rank 1 or higher Max Damage +13 Max HP +20 When Water Cannon is Rank 1 or higher Water Alchemy Damage +10~15 x2 Repair Cost
|
Exclusive Enchant Scroll (Fiodh Intermediate Reward, Giant Lion Raid, White Dragon Raid), Rose Plate Armor (Type P) (White Dragon Raid), Fiodh Intermediate, Barri Basic/Intermediate)
|
Shadow Hunter's | Prefix, 5 | Weapons | When Life Drain is Rank 6 or higher Critical +5% When Water Cannon is Rank 1 or higher Max Damage +10 When Alchemy Mastery is Rank 9 or higher Max HP +15 +15% Repair Cost
|
Enchant Scroll (Alban Knights Training Grounds Basic Rank C; Tech Duinn; Eweca Orb (Ended 2014-2-18)), Cylinder (Defeat the Shadow Wizard Int/Adv/Hard/Elite; Dorren's Request Hard), Elven Long Bow (Auction), Elven Short Bow (Auction), Phoenix Fire Wand (Daol; Shadow Wizard (Boss) Hardmode; Shadow Wizard (M) (Fomor Attack Elite))
|
Synergy Personalize[1]
|
Prefix, 5 | Cylinders | When Alchemy Mastery is Rank 5 or higher Critical +6% When Water Cannon is Rank 1 or higher Fire Alchemy Damage +3~7 When Flame Burst is Rank 5 or higher Fire Alchemy Damage +5 When Flame Burst is Rank 9 or higher Water Alchemy Damage +7~11
|
Exclusive Enchant Scroll (Alban Knights Training Grounds Basic Rank C), Dual Enchant Scroll (Refreshing Spring Gift Box, Eweca Orb (Ended 2014-2-18), Eweca Orb), Exclusive Enchant Scroll (Dorren's Request Hard/Elite)
|
Tilted | Prefix, 9 | Shoes | When Water Cannon is Rank 6 or higher Critical +4% When Alchemy Mastery is Rank 9 or higher Max Damage +6 When Ranged Attack is Rank 9 or higher Dexterity -20 When Combat Mastery is Rank 9 or higher Strength -20 Note: Formerly known as "Inclined"
|
Gathering Axe (Defeat Fomor Commander II Adv., Hard, Rescue the Scout Hard), Enchant Scroll (Barri Basic Reward, Coill Normal, Strange Books)
|
Wave Personalize[1]
|
Suffix, 5 | Cylinders | When Alchemy Mastery is Rank 5 or higher Water Alchemy Damage +18 When Water Cannon is Rank 1 or higher Water Alchemy Damage +15~25
|
Water Cylinder (Auction), Dual Enchant Scroll (Eweca Orb), Exclusive Enchant Scroll (Barri Advanced, Alby Advanced, Coill Intermediate)
|