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Spinning Slasher

From Mabinogi World Wiki

Description

Spinning Slasher.png
A skill that pulls in a mass of enemies, pounds them, and then flings them away from you. This technique is especially awesome when combined with an AoE skill.

Details

  • Requires a Chain Blade equipped to use.
  • Gathers enemies within a 100° angle to the right of the targeted point and pulls them in, then attacks with a 8-hit spin that pushes them back.
    • Enemies within the spin's radius will still be attacked even if the pull did not hit them.
      • Enemies can still be knocked out of the attack range during the pull, causing the skill to miss.
      • Enemies possessing Advanced Heavy Stander will not be pulled in by the sweep, but may still be hit by the spin attack if close enough.
  • When the skill is used, red arrows will mark potential targets who will be affected by the skill.
    • Enemies that cannot be pulled will instead have a grey arrow.
    • However these arrows are only guidelines as enemies can move in and out of range during the skill's execution.
    • Where you click will determine the angle at which you sweep.
    • It is required that at least one enemy is within range to use this skill.
  • The user cannot move with Spinning Slasher loaded.
  • The multiple hits dealt by slashes are purely cosmetic.
    • The total damage of all the hits is equal to the actual damage dealt.
      • However, unlike Pummel, enemies do not take a minimum of 1 damage per hit and therefore creatures with 100% Damage Reduction from Protection, Level 3 Heavy Stander, or Invulnerability receive only 1 damage from the skill.
    • This means that Proficiency is gained and Durability is lost for only one hit rather than eight times, Critical Hit is calculated only once rather than separately for each individual hit, and if a Critical Hit is scored, each hit will deal a Critical Hit on all enemies.
  • Causes all impacted enemies to aggro.
  • The user will exhibit Advanced Heavy Stander while in use unless they are knocked into Deadly. However, the attack cannot be interrupted even if the user is Knocked Unconscious.
  • Rank 5 Spinning Slasher is required to obtain the quest to learn Bachram Explosion.

Summary

Rank F E D C B A 9 8 7 6 5 4 3 2 1 Dan 1 Dan 2 Dan 3
Required AP 1 3 4 5 6 7 10 12 14 16 19 22 25 28 32 7 10 15
Required AP (Total) 1 4 8 13 19 26 36 48 62 78 97 119 144 172 204 211 221 236
Additional HP +1 +1 -
Additional HP (Total) +1 +2 +3 +4 +5 +6 +7 +8 +9 +10
Additional Int - +1 - +1 -
Additional Int (Total) - +1 +2 +3 +4 +5 +6 +7
Additional Dex - +1 -
Additional Dex (Total) - +1 +2 +3
Additional Luck +1 - +1 -
Additional Luck (Total) +1 +1 +2 +3 +4 +5 +6 +7 +8 +9 +10 +11
Damage [%] 230 260 290 320 350 380 410 440 470 500 530 560 590 620 670 695 720 745
Dorcha Use 2
Targetable Range 700 800 900 1000
Sweep Angle (°) 100
Skill CP (Total) 1.0 2.0 5.0 10.0 20.0 30.0 40.0 60.0 80.0 100.0 120.0 140.0 160.0 180.0 200.0 220.0 240.0 260.0
Stat CP (Total) 1.1 2.3 3.5 4.7 5.8 6.9 8.0 9.1 10.2 11.3 11.6 12.0 12.4 12.8

Obtaining the Skill

Memory Book

Complete the quest Memories of a Chain Slasher in the Third Memoir.

  • The skill will have training requirements up to Rank 9 completed.

Other Methods

  • Complete both parts of the [A Vortex of Emotion] quest, obtained during the Chain Slash Talent's scenario quest [The Corrupted Memories].
[Spinning Slasher] A Vortex of Emotion - Part 1 -
How to Get Quest

Complete the Chain Slash Talent's scenario quest, The Corrupted Memories.

Briefing Milletian, are you hard at work training with your Chain Blade? That's wonderful, but sometimes you need to work smarter, not harder. That means learning new Chain Slash skills! Come by if I've piqued your interest. - Eiren
Objectives
Rewards
  • 5000 Experience Points
[Spinning Slasher] A Vortex of Emotion - Part 2 -
How to Get Quest

Complete the quest, A Vortex of Emotion - Part 1 -.

Briefing Gather the colored Dorcha crystals around Erinn. They have untold power to give to their discoverer. - Eiren
Objectives
Rewards
Additional Information

You may speak to Eiren once per day for a hint on where to find the Dorcha Crystals.

Training Method

Tips

  • "Get a Critical Hit" and "Perform a finishing blow" count multiple times per use if you crit/kill multiple enemies.
    • Since "Perform a Finishing Blow" is likely to complete itself well before "Get a Critical Hit," it is beneficial to create a solo party and set the Finish Rule to "Anyone in the Party." This allows you to get multiple opportunities for critical hits while reducing the amount of time you spend positioning enemies.
      • As a side benefit, building Dorcha is also easier as you can get an extra hit on finished enemies.
      • For those who have it, the Dorcha Snatch Master title will also reduce downtime between using the skill.
    • Enthralling Performance followed by Lullaby can be used to gather enemies

Novice Rank

  • AP: -
  • Stat Improvement: None
  • Effects: Practice stage.; Consumes 2 Dorcha; Damage 130%
Method Exp. Count Total
After completing the Chain Slash Talent Scenario 100.00 1 100.00

Rank F

  • AP: 1
  • Stat Improvement: Life +1, Luck +1
  • Effects: Consumes 2 Dorcha; Damage 230%
Method Exp. Count Total
Use the skill successfully. 44.80 2 89.60
Perform a finishing blow. 42.672 1 42.672

Rank E

  • AP: 3
  • Stat Improvement: Life +1, Int +1
  • Effects: Consumes 2 Dorcha; Damage 260%
Method Exp. Count Total
Use the skill successfully. 1.40 50 70.00
Perform a finishing blow. 1.334 30 40.020

Rank D

  • AP: 4
  • Stat Improvement: Life +1, Int +1
  • Effects: Consumes 2 Dorcha; Damage 290%
Method Exp. Count Total
Use the skill successfully. 0.80 88 70.40
Get a Critical Hit. 1.067 38 40.546

Rank C

  • AP: 5
  • Stat Improvement: Life +1, Int +1
  • Effects: Consumes 2 Dorcha; Damage 320%
Method Exp. Count Total
Use the skill successfully. 0.50 140 70.00
Get a Critical Hit. 0.762 53 40.386

Rank B

  • AP: 6
  • Stat Improvement: Life +1, Luck +1
  • Effects: Consumes 2 Dorcha; Damage 350%
Method Exp. Count Total
Use the skill successfully. 0.319 220 70.180
Get a Critical Hit. 0.485 83 40.255

Rank A

  • AP: 7
  • Stat Improvement: Life +1, Luck +1
  • Effects: Consumes 2 Dorcha; Damage 380%
Method Exp. Count Total
Use the skill successfully. 0.24 293 70.32
Get a Critical Hit. 0.411 98 40.278

Rank 9

  • AP: 10
  • Stat Improvement: Life +1, Luck +1
  • Effects: Consumes 2 Dorcha; Damage 410%
Method Exp. Count Total
Use the skill successfully. 0.208 338 70.304
Get a Critical Hit. 0.356 113 40.228

Rank 8

  • AP: 12
  • Stat Improvement: Life +1, Luck +1
  • Effects: Consumes 2 Dorcha; Damage 440%
Method Exp. Count Total
Use the skill successfully. 0.175 400 70.000
Get a Critical Hit. 0.334 120 40.080

Rank 7

  • AP: 14
  • Stat Improvement: Life +1, Luck +1
  • Effects: Consumes 2 Dorcha; Damage 470%
Method Exp. Count Total
Use the skill successfully. 0.134 450 60.300
Get a Critical Hit. 0.223 135 30.105
Perform a finishing blow. 0.334 90 30.060

Rank 6

  • AP: 16
  • Stat Improvement: Life +1, Luck +1
  • Effects: Consumes 2 Dorcha; Damage 500%
Method Exp. Count Total
Use the skill successfully. 0.11 550 60.50
Get a Critical Hit. 0.20 150 30.00
Perform a finishing blow. 0.30 100 30.00

Rank 5

  • AP: 19
  • Stat Improvement: Int +1, Luck +1
  • Effects: Consumes 2 Dorcha; Damage 530%
Method Exp. Count Total
Use the skill successfully. 0.10 605 60.50
Get a Critical Hit. 0.182 165 30.030
Perform a finishing blow. 0.273 110 30.030

Rank 4

  • AP: 22
  • Stat Improvement: Int +1, Dex +1, Luck +1
  • Effects: Consumes 2 Dorcha; Damage 560%
Method Exp. Count Total
Use the skill successfully. 0.084 720 60.480
Get a Critical Hit. 0.167 180 30.060
Perform a finishing blow. 0.25 120 30.00

Rank 3

  • AP: 25
  • Stat Improvement: Int +1, Dex +1, Luck +1
  • Effects: Consumes 2 Dorcha; Damage 590%
Method Exp. Count Total
Use the skill successfully. 0.077 780 60.060
Get a Critical Hit. 0.154 195 30.030
Perform a finishing blow. 0.231 130 30.030

Rank 2

  • AP: 28
  • Stat Improvement: Int +1, Dex +1, Luck +1
  • Effects: Consumes 2 Dorcha; Damage 620%
Method Exp. Count Total
Use the skill successfully. 0.066 910 60.060
Get a Critical Hit. 0.143 210 30.030
Perform a finishing blow. 0.215 140 30.100

Rank 1

  • AP: 32
  • Stat Improvement: Life +1, Int +1, Dex +1, Luck +2
  • Effects: Consumes 2 Dorcha; Damage 670%
Method Exp. Count Total
Use the skill successfully. 0.061 990 60.390
Get a Critical Hit. 0.125 240 30.000
Perform a finishing blow. 0.182 165 30.030

Master Title

the Master of Spinning Slasher

  • DEX +5
  • Luck +10
  • Spinning Slasher Damage +20%

Related Enchants

Name Type, Rank Enchants Onto Effect(s) Comes On/From
Chained in Darkness
Personalize[1]
Prefix, 1 Chain Blades
When Anchor Rush is Rank 1 or higher Dexterity +10
When Bachram Explosion is Rank 1 or higher Luck +10
When Spinning Slasher is Dan 3 or higher Max Damage +16~18
When Death Mark is Dan 1 or higher Min Damage +5~10
When Chain Sweep is Rank 2 or lower Max Damage -10
x2 Repair Cost
Reward for obtaining Dan 3 in all Chain Slash skills
Soulful Prefix, 9 Headgear
When Spinning Slasher is Rank 9 or higher Dexterity +3~5
When Dorcha Mastery is Rank 5 or higher Max Damage +6
Critical -5%
Enchant Scroll (Siege Weapon Basic, Counterattack Basic, The Other Alchemists, Offering Elite), Exclusive Enchant Scroll (Soulful Enchant Scroll Coupon)


  1. Note: Once an item is personalized by an enchant, the personalization is permanent, even if the personalizing enchant is later overwritten by another enchant.