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Snap Cast

From Mabinogi World Wiki

Description

Snap Cast.png
This skill allows you to use chargeable magic skills instantly without casting time or charging them. It will be activated only once during the skill's duration. When activated, you can immediately use a chargeable skill at the 5 charge level without consuming any MP. A magic skill's cooldown will decrease little by little whenever you use it to attack an enemy, so you can re-use this skill more quickly if you use it repeatedly.

Details

A player with Snap Cast active.
  • Allows one to cast most Magic Spells without any load time, no Mana cost, and full charges if applicable.
    • If the skill requires more Mana than you have, it can still be casted.
    • You cannot Snap Cast Fireball, Ice Spear, or Thunder if you are using a staff that has insufficient elemental charges.
  • Only one skill may be Snap Casted per instance.
  • When active, blue orbs will appear and surround your character, as well as a blue gauge under your character's HP bar.
    • The blue orbs are invisible if Mini Effects are enabled.
    • The blue gauge represents the duration left.
      • Other players can see the duration bar.
  • Snap Cast works with:
  • Snap Cast does not work with:
  • Snap Cast enters cooldown upon activation.
    • Casting and firing any offensive magic will reduce its cooldown by 2 seconds. This is based on usage rather than the number of targets hit.
      • For example, firing 5 Icebolts will reduce Snap Cast's current cooldown by 10 seconds (2 for each hit). Fireball, on the other hand, will only reduce the cooldown by 2 seconds, regardless of the number of targets hit.
      • Incompatible spells will still lower Snap Cast's cooldown.
        • In the case of Blaze, only its initial hit affects this.

Summary

Rank N F E D C B A 9 8 7 6 5 4 3 2 1
Required AP - 5 8 10 12 15 17 20 25 30 35 40
Required AP (Total) - 5 13 21 31 41 53 68 83 100 120 140 165 195 230 270
Additional Int - +1 +3
Additional Int (Total) - +1 +2 +3 +4 +5 +6 +7 +8 +9 +10 +11 +12 +13 +14 +17
Duration [sec] 5 5.2 5.4 5.6 5.8 6 6.2 7 7.5 8 8.5 9 9.5 10 10.5 12
Cooldown Time [sec] 180 150 120 90 60
Cooldown Time [min] 3 2.5 2 1.5 1
Skill CP (Total) - 2 5 10 15 20 25 30 35 40 45 50 55 60 65 80
Stat CP (Total) - 0.2 0.4 0.6 0.8 1.0 1.2 1.4 1.6 1.8 2.0 2.2 2.4 2.6 2.8 3.4

Skill Issues

Obtaining the Skill

Or,

Training Method

  • Starting at Rank 9 and onwards, you are required to lower the skill's cooldown by casting and firing magic.

Tips

Novice Rank

  • AP: 0
  • Effects: Allows you to use the next chargeable skill immediately.

Duration of 5 seconds, 3 minutes cooldown

Method Exp. Count Total
Use the skill. 100.00 1 100
Cast a chargeable spell while the skill is in use. 100.00 1 100

Rank F

  • AP: 5
  • Effects: Allows you to use the next chargeable skill immediately.

Duration 5.2 seconds, 3 minutes cooldown

Method Exp. Count Total
Use the skill. 100.00 1 100.00
Cast a chargeable spell while the skill is in use. 100.00 1 100.00

Rank E

  • AP: 8
  • Effects: Allows you to use the next chargeable skill immediately.

Duration of 5.4 seconds, 3 minutes cooldown

Method Exp. Count Total
Use the skill. 100.00 1 100.00
Cast a chargeable spell while the skill is in use. 64.00 2 128.00

Rank D

  • AP: 8
  • Effects: Allows you to use the next chargeable skill immediately.

Duration of 5.6 seconds, 3 minutes cooldown

Method Exp. Count Total
Use the skill. 80.00 1 80.00
Cast a chargeable spell while the skill is in use. 32.00 3 96.00

Rank C

  • AP: 10
  • Effects: Allows you to use the next chargeable skill immediately.

Duration of 5.8 seconds, 3 minutes cooldown

Method Exp. Count Total
Use the skill. 48.00 2 96.00
Cast a chargeable spell while the skill is in use. 12.80 7 89.60

Rank B

  • AP: 10
  • Effects: Allows you to use the next chargeable skill immediately.

Duration of 6 seconds, 3 minutes cooldown

Method Exp. Count Total
Use the skill. 24.00 4 96.00
Cast a chargeable spell while the skill is in use. 6.40 10 64.00

Rank A

  • AP: 12
  • Effects: Allows you to use the next chargeable skill immediately.

Duration of 6.2 seconds, 3 minutes cooldown

Method Exp. Count Total
Use the skill. 16.00 4 64.00
Cast a chargeable spell while the skill is in use. 4.80 13 62.40

Rank 9

  • AP: 15
  • Effects: Allows you to use the next chargeable skill immediately.

Duration of 7 seconds, 2 minutes 30 seconds cooldown

Method Exp. Count Total
Use the skill. 8.00 7 56.00
Use the skill twice in 2 minutes. 64.00 1 64.00
Cast a chargeable spell while the skill is in use. 2.40 23 55.20

Rank 8

  • AP: 15
  • Effects: Allows you to use the next chargeable skill immediately.

Duration of 7.5 seconds, 2 minutes 30 seconds cooldown

Method Exp. Count Total
Use the skill. 6.80 8 54.40
Use the skill twice in 2 minutes. 64.00 1 64.00
Cast a chargeable spell while the skill is in use. 1.60 32 51.20

Rank 7

  • AP: 17
  • Effects: Allows you to use the next chargeable skill immediately.

Duration of 8 seconds, 2 minutes cooldown

Method Exp. Count Total
Use the skill. 5.00 10 50.00
Use the skill twice in 1 minute and 30 seconds. 48.00 2 96.00
Cast a chargeable spell while the skill is in use. 1.44 38 54.72

Rank 6

  • AP: 20
  • Effects: Allows you to use the next chargeable skill immediately.

Duration of 8.5 seconds, 2 minutes cooldown

Method Exp. Count Total
Use the skill. 4.00 13 52.00
Use the skill twice in 1 minute and 30 seconds. 40.00 2 8.00
Cast a chargeable spell while the skill is in use. 1.20 44 52.80

Rank 5

  • AP: 20
  • Effects: Allows you to use the next chargeable skill immediately.

Duration of 9 seconds, 2 minutes cooldown

Method Exp. Count Total
Use the skill. 3.60 14 50.40
Use the skill twice in 1 minute and 30 seconds. 32.00 2 64.00
Cast a chargeable spell while the skill is in use. 1.20 48 57.60

Rank 4

  • AP: 25
  • Effects: Allows you to use the next chargeable skill immediately.

Duration of 9.5 seconds, 2 minutes cooldown

Method Exp. Count Total
Use the skill. 3.36 15 50.40
Use the skill twice in 1 minute and 30 seconds. 24.00 3 72.00
Cast a chargeable spell while the skill is in use. 1.00 50 50.00

Rank 3

  • AP: 30
  • Effects: Allows you to use the next chargeable skill immediately.

Duration of 10 seconds, 1 minutes and 30 seconds cooldown

Method Exp. Count Total
Use the skill. 2.80 19 53.20
Use the skill twice in 1 minute. 20.00 4 80.00
Cast a chargeable spell while the skill is in use. 0.96 57 54.72

Rank 2

  • AP: 35
  • Effects: Allows you to use the next chargeable skill immediately.

Duration of 10.5 seconds, 1 minutes and 30 seconds cooldown

Method Exp. Count Total
Use the skill. 2.00 25 50.00
Use the skill twice in 1 minute. 16.00 4 64.00
Cast a chargeable spell while the skill is in use. 0.80 63 50.40

Rank 1

  • AP: 40
  • Effects: Allows you to use the next chargeable skill immediately.

Duration of 12 seconds, 1 minutes cooldown

Method Exp. Count Total
Use the skill. 0.80 38 30.40
Use the skill twice in 40 seconds. 8.00 8 64.00
Cast a chargeable spell while the skill is in use. 0.40 113 45.20

Master Title

the Master of Snap Cast

  • When you cast an attack magic, Snap Cast's cooldown is slightly shortened. (-3 seconds cooldown on magic attack)

Related Enchants

Name Type, Rank Enchants Onto Effect(s) Comes On/From
Cucullati
Personalize[1]
Prefix, 4 Clothing, Armor
When Party Healing is Rank 1 or higher Healing Effect +10%
MP +50
When Healing is Dan 2 or higher Magic Attack +7~18
When Snap Cast is Rank 1 or higher Magic Casting Speed +3%
When First Aid is Rank 3 or higher Movement Speed +1~3%
Protection +6
Golden
Personalize[1]
Suffix, 8 Accessories
When Snap Cast is Rank 1 or higher Magic Attack +3
When Light Armor Mastery is Rank 1 or higher Magic Defense +1~2
When Defense is Rank 1 or higher Magic Protection +1~2
When Sword Mastery is Rank 1 or higher Max Damage +5
When Windmill is Rank 1 or higher Max HP +100
Exclusive Enchant Scroll (Erinn Merchants' Guild Souvenir Box)


Trivia

  • This skill is also known as Instant Casting in oversea servers.

References

  1. 1.0 1.1 Note: Once an item is personalized by an enchant, the personalization is permanent, even if the personalizing enchant is later overwritten by another enchant.