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Somersault Kick

From Mabinogi World Wiki

Description

Somersault Kick.png Stage 2 chain skill. Rain kicks on enemies to daze them. Usable after a stage 1 chain skill. Enemies hit by the final kick will be unable to concentrate enough to use magic or alchemy.

Details

  • Requires Knuckles to use.
  • Stage 2 Chain that attacks with three roundhouse kicks.
  • The last kick has a chance to Daze the enemy which temporarily prevents it from loading and using Magic or Alchemy skills.
    • If Daze takes effect before the enemy fully loads a skill, they cannot use it.
    • Magic/Alchemy Monster Skills can also be disabled.
    • Daze does not work against other players.
    • The same enemy cannot be Dazed more than once.
  • The last kick deals the most damage out of the three kicks.
  • Critical Hit Chance is calculated separately for each hit.
  • Because the skill is divided into 3 separate attacks, Knuckles will gain Proficiency but also lose Durability equal the number of attacks successfully executed.
  • If the target is knocked back (either from another player or target is sent into Deadly) in the middle of the attack, the skill's remaining hits will still connect.
    • For the first two kicks only, the monster will be locked in place during knockback and stunned normally by subsequent kicks.
  • Will always successfully intercept the enemy's Normal Attack or Smash, provided the user has little or no latency.
  • Can be Defended and Counterattacked.
    • If either of these skills activate, the animation will abruptly end.
    • If either of these skills activate, only the kick that was defended is taken into calculation for damage.
    • If either are successful against the first kick, the chain will not break and this skill's cooldown is not invoked, and may be attempted again.
  • Subsequent kicks will miss if the target uses Flight in the middle of the attack.
  • Will place its target into an extended stun.

Skill Issues

  • If this skill is used too soon after a Chain 1 skill which defeats the monster, this will be used on the already-dead monster, thus robbing you efficient use of your Chain 2 skill and preventing you from using your Chain 3 skill.
    • Cooldown is still invoked when used on a dead monster.
    • This can be avoided by using the skill after targeting another monster.

Summary

Rank N F E D C B A 9 8 7 6 5 4 3 2 1
Required AP - 4 5 6 7 8 9 10 12 14 19 20 21 22 23
Required AP (Total) - 4 9 15 22 30 39 49 61 75 94 114 135 157 180
Additional Will - +1 +2 +3 +4
Additional Will (Total) - +1 +2 +3 +4 +6 +8 +10 +13 +17
Damage (%) 250 280 310 340 370 400 430 460 490 520 550 580 610 640 670 700
Daze Rate (%) 30 50 60 70 80
Daze Duration 25 30 35 40
Stamina Use 4 5 6 7 8 10
Load Time [sec] 0
Cooldown Time [sec] 25
Skill CP (Total) - 1 2 5 10 20 30 40 60 80 100 120 140 160 180 200
Stat CP (Total) - 0.5 1.0 1.5 2.0 3.0 4.0 5.0 6.5 8.5

Obtaining the Skill

Training Method

  • "Daze an enemy with Somersault Kick" only counts if the target is alive before receiving the final kick.
  • "Use the skill successfully" is only trained if all three kicks are executed. Setting the finish rule to "Anyone in the party" to deliver the last kick will count.

Rank F

  • AP: 0
  • Effects: 280% Damage; 50% Daze Rate; 25 Sec Daze Duration
Method Exp. Count Total
Use the skill successfully. 4.00 30 120
Daze an enemy with Somersault Kick 20.00 5 100

Rank E

  • AP: 4
  • Effects: 310% Damage; 50% Daze Rate; 25 Sec Daze Duration
Method Exp. Count Total
Use the skill successfully. 3.50 30 105
Daze an enemy with Somersault Kick 8.00 10 80

Rank D

  • AP: 5
  • Effects: 340% Damage; 50% Daze Rate; 25 Sec Daze Duration
Method Exp. Count Total
Use the skill successfully. 3.00 30 90
Daze an enemy with Somersault Kick 8.00 8 64

Rank C

  • AP: 6
  • Effects: 370% Damage; 50% Daze Rate; 25 Sec Daze Duration
Method Exp. Count Total
Use the skill successfully. 2.50 30 75
Daze an enemy with Somersault Kick 6.00 10 60

Rank B

  • AP: 7
  • Effects: 400% Damage; 50% Daze Rate; 25 Sec Daze Duration
Method Exp. Count Total
Use the skill successfully. 2.00 40 80
Daze an enemy with Somersault Kick 6.00 10 60

Rank A

  • AP: 8
  • Effects: 430% Damage; 50% Daze Rate; 25 Sec Daze Duration
Method Exp. Count Total
Use the skill successfully. 1.50 40 60
Daze an enemy with Somersault Kick 6.00 10 60

Rank 9

  • AP: 9
  • Stat Improvement: Will +1
  • Effects: 460% Damage; 60% Daze Rate; 30 Sec Daze Duration
Method Exp. Count Total
Use the skill successfully. 1.00 60 60
Daze an enemy with Somersault Kick 5.00 16 80

Rank 8

  • AP: 10
  • Stat Improvement: Will +1
  • Effects: 490% Damage; 60% Daze Rate; 30 Sec Daze Duration
Method Exp. Count Total
Use the skill successfully. 0.90 70 63
Daze an enemy with Somersault Kick 4.00 15 60

Rank 7

  • AP: 12
  • Stat Improvement: Will +1
  • Effects: 520% Damage; 60% Daze Rate; 30 Sec Daze Duration
Method Exp. Count Total
Use the skill successfully. 0.80 80 64
Daze an enemy with Somersault Kick 3.50 16 56

Rank 6

  • AP: 14
  • Stat Improvement: Will +1
  • Effects: 550% Damage; 60% Daze Rate; 30 Sec Daze Duration
Method Exp. Count Total
Use the skill successfully. 0.40 160 64
Daze an enemy with Somersault Kick 2.00 30 60

Rank 5

  • AP: 19
  • Stat Improvement: Will +2
  • Effects: 580% Damage; 70% Daze Rate; 35 Sec Daze Duration
Method Exp. Count Total
Use the skill successfully. 0.20 320 64
Daze an enemy with Somersault Kick 1.00 60 60

Rank 4

  • AP: 20
  • Stat Improvement: Will +2
  • Effects: 610% Damage; 70% Daze Rate; 35 Sec Daze Duration
Method Exp. Count Total
Use the skill successfully. 0.10 640 64
Daze an enemy with Somersault Kick 0.50 120 60

Rank 3

  • AP: 21
  • Stat Improvement: Will +2
  • Effects: 640% Damage, 70% Daze Rate; 35 Sec Daze Duration
Method Exp. Count Total
Use the skill successfully. 0.05 1280 64
Daze an enemy with Somersault Kick. 0.25 240 60

Rank 2

  • AP: 22
  • Stat Improvement: Will +3
  • Effects: 670% Damage, 70% Daze Rate; 35 Sec Daze Duration
Method Exp. Count Total
Daze a Shadow Alchemist with Somersault Kick. 5.00 24 120

Rank 1

  • AP: 23
  • Stat Improvement: Will +4
  • Effects: 700% Damage, 80% Daze Rate; 40 Sec Daze Duration
Method Exp. Count Total
Use the skill successfully. 0.05 1280 64
Daze an enemy with Somersault Kick. 0.25 240 60

Master Title

the Master of Somersault Kick

  • Strength +15
  • Will +15
  • Somersault Kick Damage +20%

Related Enchants

Name Type, Rank Enchants Onto Effect(s) Comes On/From
Sparring
Personalize[1]
Prefix, 5 Light Armor
When Drop Kick is Rank 1 or higher Critical +10~12%
Defense +3
Max HP +20
When Somersault Kick is Rank 1 or higher Min Damage +20
When Pummel is Rank 1 or higher Will +35~50
x2 Repair Cost


  1. Note: Once an item is personalized by an enchant, the personalization is permanent, even if the personalizing enchant is later overwritten by another enchant.