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Wire Pull
Description
Uses the threads of your Control Bar to pull an enemy to you. It's useful for separating an enemy from the herd or pulling it away from an ally. |
Details
- Requires a Control Bars to use.
- Attempting to use Wire Pull while controlling a marionette will disconnect the marionette first.
- Attaches strings onto the enemy and pulls them toward the player.
- Wire Pull will pull the target in at half the range of the skill's rank, making it possible to pull the target behind the player at close ranges.
- The enemy is not hindered in any way as the strings encompass them, leaving the user vulnerable to attack. It also takes about a full second for the pull to trigger.
- If the enemy moves out of range or hides behind an obstacle while attempting to snare them, the enemy will not be affected and the cooldown will take effect.
- Ignores Defense, Counterattack, Lance Counter, and Combo: Counter Punch.
- Does not inflict wounds.
- In addition to loading the skill, the pull uses miniscule stamina.
- You cannot interact with props while the skill is loaded.
Summary
Rank | N | F | E | D | C | B | A | 9 | 8 | 7 | 6 | 5 | 4 | 3 | 2 | 1 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Required AP | - | 1 | 2 | 3 | 4 | 5 | 6 | 9 | 10 | 11 | 12 | 15 | 16 | 17 | 18 | 25 |
Required AP (Total) | - | 1 | 3 | 6 | 10 | 15 | 21 | 30 | 40 | 51 | 63 | 78 | 94 | 111 | 129 | 154 |
Additional Stamina | - | +1 | - | +1 | - | +1 | - | +1 | ||||||||
Additional Stamina (Total) | - | +1 | +2 | +3 | +4 | +5 | +6 | +7 | 8 | +9 | +10 | +11 | +12 | |||
Additional Dex | - | +1 | - | +1 | - | +1 | - | +1 | ||||||||
Additional Dex (Total) | - | +1 | +2 | +3 | +4 | |||||||||||
Damage (%) | 60 | 70 | 80 | 90 | 100 | 110 | 120 | 140 | 150 | 160 | 170 | 190 | 200 | 210 | 220 | 250 |
Range | 800 | 1000 | 1100 | 1200 | 1300 | |||||||||||
Load Time [sec] | 0 | |||||||||||||||
Cooldown [sec] | 5 | |||||||||||||||
Stamina Use | 3 | |||||||||||||||
Skill CP (Total) | 0 | 5 | 10 | 15 | 20 | 25 | 30 | 40 | 50 | 60 | 70 | 90 | 110 | 130 | 150 | 180 |
Stat CP (Total) | 0.0 | 0.5 | 1.0 | 1.5 | 1.6 | 2.1 | 2.6 | 2.7 | 3.2 | 3.7 | 4.2 | 4.3 | 4.8 | 5.3 | 5.8 | 6.4 |
Obtaining the Skill
Memory Book
Rewarded for clearing The Saga: Iria II and speaking to Blaanid during Clear Storyline Chapter 5 in the Fourth Memoir.
- The skill will have training requirements up to Rank 9 completed.
Other Methods
- Complete the quest The Basics of Puppetry.
Or,
- Equip a Control Bar.
Training Method
Novice Rank
- AP: -
- Skill Improvement:
- Damage 60%
- Range 8m
- Effects: Wraps the enemy in puppet wires and pulls it towards you. The thread gives the target deep cuts.
Method | Count | Exp | Total |
---|---|---|---|
Use the skill successfully. | 10 | 10 | 100 |
Rank F
- AP: 1
- Stat Improvement: Stamina +1
- Skill Improvement:
- Damage 70%
- Range 10m
- Effects: Wraps the enemy in puppet wires and pulls it towards you. The thread gives the target deep cuts.
Method | Count | Exp | Total |
---|---|---|---|
Use the skill successfully. | 50 | 3 | 150 |
Rank E
- AP: 2
- Stat Improvement: Stamina +1
- Skill Improvement:
- Damage 80%
- Range 10m
- Effects: Wraps the enemy in puppet wires and pulls it towards you. The thread gives the target deep cuts.
Method | Count | Exp | Total |
---|---|---|---|
Use the skill successfully. | 100 | 1.5 | 150 |
Rank D
- AP: 3
- Stat Improvement: Stamina +1
- Skill Improvement:
- Damage 90%
- Range 10m
- Effects: Wraps the enemy in puppet wires and pulls it towards you. The thread gives the target deep cuts.
Method | Count | Exp | Total |
---|---|---|---|
Use the skill successfully. | 100 | 1 | 100 |
Perform a finishing blow with Wire Pull. | 10 | 5 | 50 |
Rank C
- AP: 4
- Stat Improvement: Dexterity +1
- Skill Improvement:
- Damage 100%
- Range 10m
- Effects: Wraps the enemy in puppet wires and pulls it towards you. The thread gives the target deep cuts.
Method | Count | Exp | Total |
---|---|---|---|
Use the skill successfully. | 150 | 0.8 | 120 |
Perform a finishing blow with Wire Pull. | 20 | 1.5 | 30 |
Rank B
- AP: 5
- Stat Improvement: Stamina +1
- Skill Improvement:
- Damage 110%
- Range 10m
- Effects: Wraps the enemy in puppet wires and pulls it towards you. The thread gives the target deep cuts.
Method | Count | Exp | Total |
---|---|---|---|
Use the skill successfully. | 150 | 0.6 | 90 |
Perform a finishing blow with Wire Pull. | 30 | 1 | 30 |
Get a Critical Hit with Wire Pull. | 10 | 3 | 30 |
Rank A
- AP: 6
- Stat Improvement: Stamina +1
- Skill Improvement:
- Damage 120%
- Range 10m
- Effects: Wraps the enemy in puppet wires and pulls it towards you. The thread gives the target deep cuts.
Method | Count | Exp | Total |
---|---|---|---|
Use the skill successfully. | 200 | 0.4 | 80 |
Perform a finishing blow with Wire Pull. | 40 | 0.8 | 32 |
Get a Critical Hit with Wire Pull. | 20 | 2 | 40 |
Rank 9
- AP: 9
- Stat Improvement: Dexterity +1
- Skill Improvement:
- Damage 140%
- Range 11m
- Effects: Wraps the enemy in puppet wires and pulls it towards you. The thread gives the target deep cuts.
Method | Count | Exp | Total |
---|---|---|---|
Use the skill successfully. | 300 | 0.3 | 90 |
Perform a finishing blow with Wire Pull. | 50 | 0.6 | 30 |
Get a Critical Hit with Wire Pull. | 30 | 1 | 30 |
Rank 8
- AP: 10
- Stat Improvement: Stamina +1
- Skill Improvement:
- Damage 150%
- Range 11m
- Effects: Wraps the enemy in puppet wires and pulls it towards you. The thread gives the target deep cuts.
Method | Count | Exp | Total |
---|---|---|---|
Use the skill successfully. | 400 | 0.2 | 80 |
Perform a finishing blow with Wire Pull. | 70 | 0.5 | 35 |
Get a Critical Hit with Wire Pull. | 50 | 0.7 | 35 |
Rank 7
- AP: 11
- Stat Improvement: Stamina +1
- Skill Improvement:
- Damage 160%
- Range 11m
- Effects: Wraps the enemy in puppet wires and pulls it towards you. The thread gives the target deep cuts.
Method | Count | Exp | Total |
---|---|---|---|
Use the skill successfully. | 500 | 0.15 | 75 |
Perform a finishing blow with Wire Pull. | 100 | 0.4 | 40 |
Get a Critical Hit with Wire Pull. | 70 | 0.5 | 35 |
Rank 6
- AP: 12
- Stat Improvement: Stamina +1
- Skill Improvement:
- Damage 170%
- Range 11m
- Effects: Wraps the enemy in puppet wires and pulls it towards you. The thread gives the target deep cuts.
Method | Count | Exp | Total |
---|---|---|---|
Use the skill successfully. | 700 | 0.12 | 84 |
Perform a finishing blow with Wire Pull. | 140 | 0.25 | 35 |
Get a Critical Hit with Wire Pull. | 100 | 0.3 | 30 |
Rank 5
- AP: 15
- Stat Improvement: Dexterity +1
- Skill Improvement:
- Damage 190%
- Range 12m
- Effects: Wraps the enemy in puppet wires and pulls it towards you. The thread gives the target deep cuts.
Method | Count | Exp | Total |
---|---|---|---|
Use the skill successfully. | 1000 | 0.08 | 80 |
Perform a finishing blow with Wire Pull. | 200 | 0.17 | 34 |
Get a Critical Hit with Wire Pull. | 150 | 0.24 | 36 |
Rank 4
- AP: 16
- Stat Improvement: Stamina +1
- Skill Improvement:
- Damage 200%
- Range 12m
- Effects: Wraps the enemy in puppet wires and pulls it towards you. The thread gives the target deep cuts.
Method | Count | Exp | Total |
---|---|---|---|
Use the skill successfully. | 1200 | 0.07 | 84 |
Perform a finishing blow with Wire Pull. | 300 | 0.12 | 36 |
Get a Critical Hit with Wire Pull. | 200 | 0.15 | 30 |
Rank 3
- AP: 17
- Stat Improvement: Stamina +1
- Skill Improvement:
- Damage 210%
- Range 12m
- Effects: Wraps the enemy in puppet wires and pulls it towards you. The thread gives the target deep cuts.
Method | Count | Exp | Total |
---|---|---|---|
Use the skill successfully. | 1500 | 0.05 | 75 |
Perform a finishing blow with Wire Pull. | 500 | 0.08 | 40 |
Get a Critical Hit with Wire Pull. | 300 | 0.12 | 36 |
Rank 2
- AP: 18
- Stat Improvement: Stamina +1
- Skill Improvement:
- Damage 220%
- Range 12m
- Effects: Wraps the enemy in puppet wires and pulls it towards you. The thread gives the target deep cuts.
Method | Count | Exp | Total |
---|---|---|---|
Use the skill successfully. | 1700 | 0.04 | 68 |
Perform a finishing blow with Wire Pull. | 700 | 0.06 | 42 |
Get a Critical Hit with Wire Pull. | 400 | 0.1 | 40 |
Rank 1
- AP: 25
- Stat Improvement: Dexterity +1
- Skill Improvement:
- Damage 250%
- Range 13m
- Effects: Wraps the enemy in puppet wires and pulls it towards you. The thread gives the target deep cuts.
Method | Count | Exp | Total |
---|---|---|---|
Use the skill successfully. | 2000 | 0.03 | 60 |
Perform a finishing blow with Wire Pull. | 1000 | 0.05 | 50 |
Get a Critical Hit with Wire Pull. | 500 | 0.08 | 40 |
Master Title
the Master of Wire Pull
- Stamina +10
- Strength +10
- Dexterity +8
Related Enchants
Name | Type, Rank | Enchants Onto | Effect(s) | Comes On/From |
---|---|---|---|---|
Allegory Personalize[1]
|
Prefix, 5 | Headgear | When Wire Pull is Rank 1 or higher Critical +7% When Act 4: Rising Action is Rank 1 or higher Marionette Max Damage +10~15 When Puppet's Snare is Rank 1 or higher Max Damage +10 Will -10~30 x2 Repair Cost
|
Exclusive Enchant Scroll (Abb Neagh Convoy Escort, Rundal Advanced Hardmode Reward, Peaca Abyss, Rabbie Phantasm Dungeon)
|
Curtain Call | Prefix, 8 | Control Bars | When Puppet's Snare is Rank 3 or higher Marionette Critical +7% When Act 7: Climactic Crash is Rank 1 or higher Marionette Max Damage +20~30 When Wire Pull is Rank 3 or higher Marionette Max HP +100 When Control Marionette is Rank 1 or higher Marionette Min Damage +15~30
|
Shadow Realm Champion (Hardmode/Elite)
|
- ↑ Note: Once an item is personalized by an enchant, the personalization is permanent, even if the personalizing enchant is later overwritten by another enchant.