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Wire Pull
Description
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Uses the threads of your Control Bar to pull an enemy to you. It's useful for separating an enemy from the herd or pulling it away from an ally. |
Details
- Requires a Control Bars to use.
- Attempting to use Wire Pull while controlling a marionette will disconnect the marionette first.
- Attaches strings onto the enemy and pulls them toward the player.
- Wire Pull will pull the target in at half the range of the skill's rank, making it possible to pull the target behind the player at close ranges.
- The enemy is not hindered in any way as the strings encompass them, leaving the user vulnerable to attack. It also takes about a full second for the pull to trigger.
- If the enemy moves out of range or hides behind an obstacle while attempting to snare them, the enemy will not be affected and the cooldown will take effect.
- Ignores Defense, Counterattack, Lance Counter, and Combo: Counter Punch.
- Does not inflict wounds.
- In addition to loading the skill, the pull uses miniscule stamina.
- You cannot interact with props while the skill is loaded.
Summary
Rank | N | F | E | D | C | B | A | 9 | 8 | 7 | 6 | 5 | 4 | 3 | 2 | 1 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Required AP | - | 1 | 2 | 3 | 4 | 5 | 6 | 9 | 10 | 11 | 12 | 15 | 16 | 17 | 18 | 25 |
Required AP (Total) | - | 1 | 3 | 6 | 10 | 15 | 21 | 30 | 40 | 51 | 63 | 78 | 94 | 111 | 129 | 154 |
Additional Stamina | - | +1 | - | +1 | - | +1 | - | +1 | ||||||||
Additional Stamina (Total) | - | +1 | +2 | +3 | +4 | +5 | +6 | +7 | 8 | +9 | +10 | +11 | +12 | |||
Additional Dex | - | +1 | - | +1 | - | +1 | - | +1 | ||||||||
Additional Dex (Total) | - | +1 | +2 | +3 | +4 | |||||||||||
Damage (%) | 60 | 70 | 80 | 90 | 100 | 110 | 120 | 140 | 150 | 160 | 170 | 190 | 200 | 210 | 220 | 250 |
Range | 800 | 1000 | 1100 | 1200 | 1300 | |||||||||||
Load Time [sec] | 0 | |||||||||||||||
Cooldown [sec] | 5 | |||||||||||||||
Stamina Use | 3 | |||||||||||||||
Skill CP (Total) | 0 | 5 | 10 | 15 | 20 | 25 | 30 | 40 | 50 | 60 | 70 | 90 | 110 | 130 | 150 | 180 |
Stat CP (Total) | 0.0 | 0.5 | 1.0 | 1.5 | 1.6 | 2.1 | 2.6 | 2.7 | 3.2 | 3.7 | 4.2 | 4.3 | 4.8 | 5.3 | 5.8 | 6.4 |
Obtaining the Skill
Memory Book
Rewarded for clearing The Saga: Iria II and speaking to Blaanid during Clear Storyline Chapter 5 in the Fourth Memoir.
- The skill will have training requirements up to Rank 9 completed.
Other Methods
- Complete the quest The Basics of Puppetry.
Or,
- Equip a Control Bar.
Training Method
Novice Rank
- AP: -
- Skill Improvement:
- Damage 60%
- Range 8m
- Effects: Wraps the enemy in puppet wires and pulls it towards you. The thread gives the target deep cuts.
Method | Count | Exp | Total |
---|---|---|---|
Use the skill successfully. | 10 | 10 | 100 |
Rank F
- AP: 1
- Stat Improvement: Stamina +1
- Skill Improvement:
- Damage 70%
- Range 10m
- Effects: Wraps the enemy in puppet wires and pulls it towards you. The thread gives the target deep cuts.
Method | Count | Exp | Total |
---|---|---|---|
Use the skill successfully. | 50 | 3 | 150 |
Rank E
- AP: 2
- Stat Improvement: Stamina +1
- Skill Improvement:
- Damage 80%
- Range 10m
- Effects: Wraps the enemy in puppet wires and pulls it towards you. The thread gives the target deep cuts.
Method | Count | Exp | Total |
---|---|---|---|
Use the skill successfully. | 100 | 1.5 | 150 |
Rank D
- AP: 3
- Stat Improvement: Stamina +1
- Skill Improvement:
- Damage 90%
- Range 10m
- Effects: Wraps the enemy in puppet wires and pulls it towards you. The thread gives the target deep cuts.
Method | Count | Exp | Total |
---|---|---|---|
Use the skill successfully. | 100 | 1 | 100 |
Perform a finishing blow with Wire Pull. | 10 | 5 | 50 |
Rank C
- AP: 4
- Stat Improvement: Dexterity +1
- Skill Improvement:
- Damage 100%
- Range 10m
- Effects: Wraps the enemy in puppet wires and pulls it towards you. The thread gives the target deep cuts.
Method | Count | Exp | Total |
---|---|---|---|
Use the skill successfully. | 150 | 0.8 | 120 |
Perform a finishing blow with Wire Pull. | 20 | 1.5 | 30 |
Rank B
- AP: 5
- Stat Improvement: Stamina +1
- Skill Improvement:
- Damage 110%
- Range 10m
- Effects: Wraps the enemy in puppet wires and pulls it towards you. The thread gives the target deep cuts.
Method | Count | Exp | Total |
---|---|---|---|
Use the skill successfully. | 150 | 0.6 | 90 |
Perform a finishing blow with Wire Pull. | 30 | 1 | 30 |
Get a Critical Hit with Wire Pull. | 10 | 3 | 30 |
Rank A
- AP: 6
- Stat Improvement: Stamina +1
- Skill Improvement:
- Damage 120%
- Range 10m
- Effects: Wraps the enemy in puppet wires and pulls it towards you. The thread gives the target deep cuts.
Method | Count | Exp | Total |
---|---|---|---|
Use the skill successfully. | 200 | 0.4 | 80 |
Perform a finishing blow with Wire Pull. | 40 | 0.8 | 32 |
Get a Critical Hit with Wire Pull. | 20 | 2 | 40 |
Rank 9
- AP: 9
- Stat Improvement: Dexterity +1
- Skill Improvement:
- Damage 140%
- Range 11m
- Effects: Wraps the enemy in puppet wires and pulls it towards you. The thread gives the target deep cuts.
Method | Count | Exp | Total |
---|---|---|---|
Use the skill successfully. | 300 | 0.3 | 90 |
Perform a finishing blow with Wire Pull. | 50 | 0.6 | 30 |
Get a Critical Hit with Wire Pull. | 30 | 1 | 30 |
Rank 8
- AP: 10
- Stat Improvement: Stamina +1
- Skill Improvement:
- Damage 150%
- Range 11m
- Effects: Wraps the enemy in puppet wires and pulls it towards you. The thread gives the target deep cuts.
Method | Count | Exp | Total |
---|---|---|---|
Use the skill successfully. | 400 | 0.2 | 80 |
Perform a finishing blow with Wire Pull. | 70 | 0.5 | 35 |
Get a Critical Hit with Wire Pull. | 50 | 0.7 | 35 |
Rank 7
- AP: 11
- Stat Improvement: Stamina +1
- Skill Improvement:
- Damage 160%
- Range 11m
- Effects: Wraps the enemy in puppet wires and pulls it towards you. The thread gives the target deep cuts.
Method | Count | Exp | Total |
---|---|---|---|
Use the skill successfully. | 500 | 0.15 | 75 |
Perform a finishing blow with Wire Pull. | 100 | 0.4 | 40 |
Get a Critical Hit with Wire Pull. | 70 | 0.5 | 35 |
Rank 6
- AP: 12
- Stat Improvement: Stamina +1
- Skill Improvement:
- Damage 170%
- Range 11m
- Effects: Wraps the enemy in puppet wires and pulls it towards you. The thread gives the target deep cuts.
Method | Count | Exp | Total |
---|---|---|---|
Use the skill successfully. | 700 | 0.12 | 84 |
Perform a finishing blow with Wire Pull. | 140 | 0.25 | 35 |
Get a Critical Hit with Wire Pull. | 100 | 0.3 | 30 |
Rank 5
- AP: 15
- Stat Improvement: Dexterity +1
- Skill Improvement:
- Damage 190%
- Range 12m
- Effects: Wraps the enemy in puppet wires and pulls it towards you. The thread gives the target deep cuts.
Method | Count | Exp | Total |
---|---|---|---|
Use the skill successfully. | 1000 | 0.08 | 80 |
Perform a finishing blow with Wire Pull. | 200 | 0.17 | 34 |
Get a Critical Hit with Wire Pull. | 150 | 0.24 | 36 |
Rank 4
- AP: 16
- Stat Improvement: Stamina +1
- Skill Improvement:
- Damage 200%
- Range 12m
- Effects: Wraps the enemy in puppet wires and pulls it towards you. The thread gives the target deep cuts.
Method | Count | Exp | Total |
---|---|---|---|
Use the skill successfully. | 1200 | 0.07 | 84 |
Perform a finishing blow with Wire Pull. | 300 | 0.12 | 36 |
Get a Critical Hit with Wire Pull. | 200 | 0.15 | 30 |
Rank 3
- AP: 17
- Stat Improvement: Stamina +1
- Skill Improvement:
- Damage 210%
- Range 12m
- Effects: Wraps the enemy in puppet wires and pulls it towards you. The thread gives the target deep cuts.
Method | Count | Exp | Total |
---|---|---|---|
Use the skill successfully. | 1500 | 0.05 | 75 |
Perform a finishing blow with Wire Pull. | 500 | 0.08 | 40 |
Get a Critical Hit with Wire Pull. | 300 | 0.12 | 36 |
Rank 2
- AP: 18
- Stat Improvement: Stamina +1
- Skill Improvement:
- Damage 220%
- Range 12m
- Effects: Wraps the enemy in puppet wires and pulls it towards you. The thread gives the target deep cuts.
Method | Count | Exp | Total |
---|---|---|---|
Use the skill successfully. | 1700 | 0.04 | 68 |
Perform a finishing blow with Wire Pull. | 700 | 0.06 | 42 |
Get a Critical Hit with Wire Pull. | 400 | 0.1 | 40 |
Rank 1
- AP: 25
- Stat Improvement: Dexterity +1
- Skill Improvement:
- Damage 250%
- Range 13m
- Effects: Wraps the enemy in puppet wires and pulls it towards you. The thread gives the target deep cuts.
Method | Count | Exp | Total |
---|---|---|---|
Use the skill successfully. | 2000 | 0.03 | 60 |
Perform a finishing blow with Wire Pull. | 1000 | 0.05 | 50 |
Get a Critical Hit with Wire Pull. | 500 | 0.08 | 40 |
Master Title
the Master of Wire Pull
- Stamina +10
- Strength +10
- Dexterity +8
Related Enchants
Name | Type, Rank | Enchants Onto | Effect(s) | Comes On/From |
---|---|---|---|---|
Allegory Personalize[1]
|
Prefix, 5 | Headgear | When Wire Pull is Rank 1 or higher Critical +7% When Act 4: Rising Action is Rank 1 or higher Marionette Max Damage +10~15 When Puppet's Snare is Rank 1 or higher Max Damage +10 Will -10~30 x2 Repair Cost
|
Exclusive Enchant Scroll (Abb Neagh Convoy Escort, Rundal Advanced Hardmode Reward, Peaca Abyss, Rabbie Phantasm Dungeon)
|
Curtain Call | Prefix, 8 | Control Bars | When Puppet's Snare is Rank 3 or higher Marionette Critical +7% When Act 7: Climactic Crash is Rank 1 or higher Marionette Max Damage +20~30 When Wire Pull is Rank 3 or higher Marionette Max HP +100 When Control Marionette is Rank 1 or higher Marionette Min Damage +15~30
|
Shadow Realm Champion (Hardmode/Elite)
|
- ↑ Note: Once an item is personalized by an enchant, the personalization is permanent, even if the personalizing enchant is later overwritten by another enchant.