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Colossus Marionette
- For the equipment, see Colossus Set.
Description
Summons a bulky Marionette armed with brute strength. The Marionette becomes more sturdy as skill rank increases. Anyone can summon a Colossus Marionette, but few can draw out its true power. |
Details
- Summons a Colossus Marionette and attempts to use Control Marionette.
- Can be summoned at any time except while Rafting or Hot-Air Ballooning.
- Passively increases a Colossus Marionette's Damage, Critical, Balance, HP, Defense, Protection, Magic Defense, and Magic Protection.
- Ranks 9 and 5 changes the appearance of the marionette.
- Equipping a Colossus Mini will also change the model of your Colossus Marionette.
- Beginner, Intermediate, and Advanced Colossus Minis correspond to the models of Rank N~A, 9~6, and 5~1, respectively.
- While a Colossus Marionette is summoned, Pierrot Marionette skill will be disabled.
- Marionettes have no summon time limit, but do have limited health based on the Colossus Marionette's rank and the player's Puppetry Talent level.
- Marionettes cannot receive Healing, Party Healing, nor regular Potions. The only way to heal them is through Marionette Potions, asking Huw to repair them for 200 gold, or Restful Wind.
- Marionettes lack natural regeneration. Fantastic Chorus's Life Anthem's HP recovery also has no effect on them.
- Marionettes can suffer from their own variant of Potion Poisoning, which decreases the effectiveness of marionette potions on them. Their potion poisoning does not fade away on its own, and can only be removed by using a Marionette Repair Set, asking Huw to heal the marionette, or, if the marionette's HP is already full, ask Huw to perform intricate work for 100 gold.
- Unconscious marionettes are revived through Marionette Repair Sets or by asking Huw to revive them for 200 gold rather than Phoenix Feathers.
- You can only use Marionette Repair Sets on your own marionette.
- Marionettes cannot receive Healing, Party Healing, nor regular Potions. The only way to heal them is through Marionette Potions, asking Huw to repair them for 200 gold, or Restful Wind.
- Using Colossus Marionette while already active, moving into a different area without controlling the marionette, engaging a cutscene, or mounting will unsummon the marionette.
- Upon unsummoning, the cooldown will take effect.
- Can be controlled and disconnected with Control Marionette.
- If left uncontrolled, it will stay crouched on the ground.
- While summoned, a ring will appear under both the character and the marionette.
- While connected, the ring will be green.
- As the marionette gets further from the character, the ring will transition from green to orange.
- While disconnected, the ring will be red.
- While connected, the ring will be green.
- Upon summoning, a Spirit Gauge will appear to the right of your character if you have learned Act 9: Invigorating Encore.
- While under control, the use of act skills will be enabled.
- When attacked, any act skill loaded by the player will cancel.
- Like players, marionettes' stun time is lower than monsters and are unaffected by melee Auto Defense.
- Critical Hits scored by marionettes do not flash across the screen, even if Critical Effect is enabled.
- Although marionettes can receive wounds; healing, reviving, or resummoning the marionette will completely relieve its wounds.
- Marionettes cannot inflict wounds.
- Marionettes do not deal Splash Damage.
- Marionettes are unaffected by explosions.
- Marionettes are immune to poisoning.
- Marionettes cannot enter Deadly.
- Marionettes will leave a 'finish' above the enemy unless Summons finish automatically is enabled.
- Movement Speed boosts that apply to the player will also apply to the marionette, even under the influence of Act 9: Invigorating Encore's AI mode.
- Other than mastery titles, models, animations, and the long delay presented in the third hit of Pierrot's Act 2: Threshold Cutter, there is no difference between the Colossus and Pierrot Marionettes.
- Depending on the model, enabling Mini Effects causes the Colossus's glowing eyes to become invisible.
Summary
Rank | N | F | E | D | C | B | A | 9 | 8 | 7 | 6 | 5 | 4 | 3 | 2 | 1 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Required AP | - | 1 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 17 | ||
Required AP (Total) | - | 1 | 4 | 8 | 12 | 17 | 22 | 28 | 35 | 43 | 52 | 62 | 73 | 85 | 98 | 115 |
Additional HP | - | +1 | - | |||||||||||||
Additional HP (Total) | - | +1 | +2 | +3 | +4 | +5 | ||||||||||
Additional Str | - | +1 | - | +1 | - | +1 | - | +1 | - | +1 | ||||||
Additional Str (Total) | - | +1 | +2 | +3 | +4 | +5 | ||||||||||
Additional Int | - | +1 | - | +1 | - | +1 | - | +1 | ||||||||
Additional Int (Total) | - | +1 | +2 | +3 | +4 | +5 | ||||||||||
Colossus Minimum Damage | 10 | 15 | 20 | 25 | 30 | 35 | 40 | 45 | 50 | 55 | 60 | 65 | 70 | 75 | 80 | |
Colossus Maximum Damage | 15 | 20 | 25 | 30 | 35 | 40 | 50 | 60 | 70 | 80 | 100 | 120 | 140 | 160 | 190 | |
Colossus Critical [%] | 10 | 12 | 14 | 16 | 18 | 20 | 23 | 29 | 32 | 35 | 40 | 45 | 50 | 55 | 60 | |
Colossus Balance [%] | 20 | 22 | 24 | 26 | 28 | 30 | 32 | 34 | 36 | 38 | 40 | 42 | 44 | 46 | 50 | |
Colossus HP | 200 | 250 | 300 | 350 | 400 | 450 | 500 | 600 | 650 | 700 | 750 | 850 | 900 | 950 | 1000 | 1200 |
Colossus Defense | 10 | 11 | 12 | 14 | 16 | 18 | 20 | 28 | 30 | 32 | 35 | 38 | 40 | 42 | 45 | 50 |
Colossus Protection | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 8 | 10 | 12 | 13 | 14 | 16 | 18 | 20 | 25 |
Colossus Magic Defense | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 8 | 10 | 12 | 14 | 15 | 16 | 17 | 18 | 20 |
Colossus Magic Protection | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 10 | ||||||
Appearance | Beginner | Intermediate | Advanced | |||||||||||||
Stamina Use | 5 | |||||||||||||||
Load Time [sec] | 0 | |||||||||||||||
Cooldown Time [sec] | 10 | 9 | 8 | 7 | 6 | 5 | ||||||||||
Skill CP (Total) | 0 | 1 | 2 | 5 | 10 | 20 | 30 | 40 | 50 | 60 | 70 | 80 | 90 | 100 | ||
Stat CP (Total) | 0.0 | 0.0 | 1.0 | 2.0 | 3.0 | 4.0 | 5.0 | 6.0 | 6.2 | 7.2 | 7.4 | 8.4 | 8.6 | 9.6 | 9.8 | 11.0 |
Obtaining the Skill
- Complete the Quest Returning to Sender.
Training Method
- Unlike other weapon masteries, EXP earned from training for Colossus Marionette is lower, requiring a lot more kills in the other training methods.
Novice Rank
- AP: -
- Stat Improvement:
- Beginner Colossus Marionette
- Damage: 10-15, Critical: 10%, Balance: 20
- HP: 200, Defense: 5, Protection: 0, Magic Defense: 0
- Cooldown: 10 sec
- Effects: Summons an imposing Marionette knight. A greater skill rank gives you a sturdier, more impressive Marionette.
Method | Count | Exp | Total |
---|---|---|---|
Attack an enemy with a Colossus Marionette. | 10 | 10 | 100 |
Rank F
- AP: 1
- Stat Improvement:
- Beginner Colossus Marionette
- Damage: 10-15, Critical: 10%, Balance: 20
- HP: 250, Defense: 6, Protection: 1, Magic Defense: 1
- Cooldown: 10 sec
- Effects: Summons an imposing Marionette knight. A greater skill rank gives you a sturdier, more impressive Marionette.
Method | Count | Exp | Total |
---|---|---|---|
Attack an enemy with a Colossus Marionette. | 100 | 1 | 100 |
Defeat an enemy with a Colossus Marionette. | 20 | 2.5 | 50 |
Rank E
- AP: 3
- Stat Improvement:
- Beginner Colossus Marionette
- Damage: 15-20, Critical: 12%, Balance: 22
- HP: 300, Defense: 7, Protection: 2, Magic Defense: 2
- Cooldown: 10 sec
- Effects: Summons an imposing Marionette knight. A greater skill rank gives you a sturdier, more impressive Marionette.
Method | Count | Exp | Total |
---|---|---|---|
Attack an enemy with a Colossus Marionette. | 100 | 0.9 | 90 |
Defeat an enemy with a Colossus Marionette. | 30 | 2 | 60 |
Rank D
- AP: 4
- Stat Improvement:
- Beginner Colossus Marionette
- Damage: 20-25, Critical: 14%, Balance: 24
- HP: 350, Defense: 8, Protection: 3, Magic Defense: 3
- Cooldown: 10 sec
- Effects: Summons an imposing Marionette knight. A greater skill rank gives you a sturdier, more impressive Marionette.
Method | Count | Exp | Total |
---|---|---|---|
Attack an enemy with a Colossus Marionette. | 100 | 0.8 | 80 |
Defeat an enemy with a Colossus Marionette. | 40 | 1.8 | 72 |
Rank C
- AP: 4
- Stat Improvement:
- Beginner Colossus Marionette
- Damage: 25-30, Critical: 16%, Balance: 26
- HP: 400, Defense: 9, Protection: 4, Magic Defense: 4
- Cooldown: 9 sec
- Effects: Summons an imposing Marionette knight. A greater skill rank gives you a sturdier, more impressive Marionette.
Method | Count | Exp | Total |
---|---|---|---|
Attack an enemy with a Colossus Marionette. | 200 | 0.5 | 100 |
Defeat a similar ranked enemy with a Colossus Marionette. | 40 | 0.8 | 32 |
Defeat a powerful enemy with a Colossus Marionette. | 10 | 2 | 20 |
Rank B
- AP: 5
- Stat Improvement:
- Beginner Colossus Marionette
- Damage: 30-35, Critical: 18%, Balance: 28
- HP: 450, Defense: 10, Protection: 5, Magic Defense: 5
- Cooldown: 9 sec
- Effects: Summons an imposing Marionette knight. A greater skill rank gives you a sturdier, more impressive Marionette.
Method | Count | Exp | Total |
---|---|---|---|
Attack an enemy with a Colossus Marionette. | 300 | 0.3 | 90 |
Defeat a similar ranked enemy with a Colossus Marionette. | 50 | 0.8 | 40 |
Defeat a powerful enemy with a Colossus Marionette. | 20 | 1 | 20 |
Rank A
- AP: 5
- Stat Improvement:
- Beginner Colossus Marionette
- Damage: 35-40, Critical: 20%, Balance: 30
- HP: 500, Defense: 11, Protection: 6, Magic Defense: 6
- Cooldown: 9 sec
- Effects: Summons an imposing Marionette knight. A greater skill rank gives you a sturdier, more impressive Marionette.
Method | Count | Exp | Total |
---|---|---|---|
Attack an enemy with a Colossus Marionette. | 400 | 0.2 | 80 |
Defeat a similar ranked enemy with a Colossus Marionette. | 60 | 0.7 | 42 |
Defeat a powerful enemy with a Colossus Marionette. | 30 | 1 | 30 |
Rank 9
- AP: 6
- Stat Improvement:
- Intermediate Colossus Marionette
- Damage: 40-50, Critical: 23%, Balance: 32
- HP: 600, Defense: 13, Protection: 7, Magic Defense: 7
- Cooldown: 8 sec
- Effects: Summons an imposing Marionette knight. A greater skill rank gives you a sturdier, more impressive Marionette.
Method | Count | Exp | Total |
---|---|---|---|
Defeat a similar ranked enemy with a Colossus Marionette | 100 | 0.8 | 80 |
Defeat a powerful enemy with a Colossus Marionette. | 50 | 1 | 50 |
Defeat a very powerful enemy with a Colossus Marionette. | 10 | 2 | 20 |
Rank 8
- AP: 7
- Stat Improvement:
- Intermediate Colossus Marionette
- Damage: 45-60, Critical: 29%, Balance: 34
- HP: 650, Defense: 15, Protection: 8, Magic Defense: 8
- Cooldown: 8 sec
- Effects: Summons an imposing Marionette knight. A greater skill rank gives you a sturdier, more impressive Marionette.
Method | Count | Exp | Total |
---|---|---|---|
Defeat a similar ranked enemy with a Colossus Marionette | 150 | 0.5 | 75 |
Defeat a powerful enemy with a Colossus Marionette. | 70 | 0.8 | 56 |
Defeat a very powerful enemy with a Colossus Marionette. | 20 | 1 | 20 |
Rank 7
- AP: 8
- Stat Improvement:
- Intermediate Colossus Marionette
- Damage: 50-70, Critical: 32%, Balance: 36
- HP: 700, Defense: 17, Protection: 9, Magic Defense: 9
- Cooldown: 8 sec
- Effects: Summons an imposing Marionette knight. A greater skill rank gives you a sturdier, more impressive Marionette.
Method | Count | Exp | Total |
---|---|---|---|
Defeat a similar ranked enemy with a Colossus Marionette | 200 | 0.4 | 80 |
Defeat a powerful enemy with a Colossus Marionette. | 100 | 0.5 | 50 |
Defeat a very powerful enemy with a Colossus Marionette. | 30 | 0.7 | 21 |
Rank 6
- AP: 9
- Stat Improvement:
- Intermediate Colossus Marionette
- Damage: 55-80, Critical: 35%, Balance: 38
- HP: 750, Defense: 19, Protection: 10, Magic Defense: 10
- Cooldown: 7 sec
- Effects: Summons an imposing Marionette knight. A greater skill rank gives you a sturdier, more impressive Marionette.
Method | Count | Exp | Total |
---|---|---|---|
Defeat a similar ranked enemy with a Colossus Marionette | 300 | 0.2 | 60 |
Defeat a powerful enemy with a Colossus Marionette. | 150 | 0.4 | 60 |
Defeat a very powerful enemy with a Colossus Marionette. | 50 | 0.6 | 30 |
Rank 5
- AP: 10
- Stat Improvement:
- Advanced Colossus Marionette
- Damage: 60-100, Critical: 40%, Balance: 40
- HP: 850, Defense: 20, Protection: 11, Magic Defense: 11
- Cooldown: 7 sec
- Effects: Summons an imposing Marionette knight. A greater skill rank gives you a sturdier, more impressive Marionette.
Method | Count | Exp | Total |
---|---|---|---|
Defeat a powerful enemy with a Colossus Marionette. | 200 | 0.3 | 60 |
Defeat a very powerful enemy with a Colossus Marionette. | 100 | 0.6 | 60 |
Defeat a boss level enemy with a Colossus Marionette. | 10 | 3 | 30 |
Rank 4
- AP: 11
- Stat Improvement:
- Advanced Colossus Marionette
- Damage: 65-120, Critical: 45%, Balance: 42
- HP: 900, Defense: 21, Protection: 12, Magic Defense: 12
- Cooldown: 7 sec
- Effects: Summons an imposing Marionette knight. A greater skill rank gives you a sturdier, more impressive Marionette.
Method | Count | Exp | Total |
---|---|---|---|
Defeat a powerful enemy with a Colossus Marionette. | 400 | 0.15 | 60 |
Defeat a very powerful enemy with a Colossus Marionette. | 150 | 0.4 | 60 |
Defeat a boss level enemy with a Colossus Marionette. | 20 | 1.5 | 30 |
Rank 3
- AP: 12
- Stat Improvement:
- Advanced Colossus Marionette
- Damage: 70-140, Critical: 50%, Balance: 44
- HP: 950, Defense: 22, Protection: 13, Magic Defense: 13
- Cooldown: 6 sec
- Effects: Summons an imposing Marionette knight. A greater skill rank gives you a sturdier, more impressive Marionette.
Method | Count | Exp | Total |
---|---|---|---|
Defeat a powerful enemy with a Colossus Marionette. | 800 | 0.12 | 96 |
Defeat a very powerful enemy with a Colossus Marionette. | 200 | 0.2 | 40 |
Defeat a boss level enemy with a Colossus Marionette. | 30 | 0.7 | 21 |
Rank 2
- AP: 13
- Stat Improvement:
- Advanced Colossus Marionette
- Damage: 75-160, Critical: 55%, Balance: 46
- HP: 1000, Defense: 23, Protection: 14, Magic Defense: 14
- Cooldown: 6 sec
- Effects: Summons an imposing Marionette knight. A greater skill rank gives you a sturdier, more impressive Marionette.
Method | Count | Exp | Total |
---|---|---|---|
Defeat a powerful enemy with a Colossus Marionette. | 1500 | 0.06 | 90 |
Defeat a very powerful enemy with a Colossus Marionette. | 300 | 0.15 | 45 |
Defeat a boss level enemy with a Colossus Marionette. | 50 | 0.4 | 20 |
Rank 1
- AP: 17
- Stat Improvement:
- Advanced Colossus Marionette
- Damage: 80-190, Critical: 60%, Balance: 50
- HP: 1200, Defense: 25, Protection: 15, Magic Defense: 15
- Cooldown: 5 sec
- Effects: Summons an imposing Marionette knight. A greater skill rank gives you a sturdier, more impressive Marionette.
Method | Count | Exp | Total |
---|---|---|---|
Defeat a powerful enemy with a Colossus Marionette. | 2000 | 0.04 | 80 |
Defeat a very powerful enemy with a Colossus Marionette. | 500 | 0.08 | 40 |
Defeat a boss level enemy with a Colossus Marionette. | 100 | 0.3 | 30 |
Master Title
the Master of Colossus
- HP +10
- Protection +2
- Stamina +2
Related Enchants
Name | Type, Rank | Enchants Onto | Effect(s) | Comes On/From |
---|---|---|---|---|
Challenger Personalize[1]
|
Suffix, 4 | Control Bars | When Pierrot Marionette is Rank 1 or higher Luck +25 When Act 1: Inciting Incident is Rank 1 or higher Marionette Critical +5~10% When Act 9: Invigorating Encore is Rank 1 or higher Marionette Max Damage +25 Marionette Max Damage +10 Max Stamina +50 When Colossus Marionette is Rank 1 or higher Strength +25~35 x2 Repair Cost
|
Exclusive Enchant Scroll (Belvast Hostage Rescue, Glenn Bearna Normal/Hardmode)
|
Colossus | Suffix, 9 | Control Bars | When Colossus Marionette is Rank 7 or higher Marionette Max Damage +10~15 Max HP +20 When Colossus Marionette is Rank B or higher Strength +30
|
Enchant Scroll (Amethyst Golem, Crystal Golem)
|
Replica Personalize[1]
|
Prefix, 5 | Armor | When Act 1: Inciting Incident is Rank 1 or higher Marionette Critical +5~10% When Pierrot Marionette is Rank 3 or higher Marionette Defense +5 When Act 6: Crisis is Rank 1 or higher Marionette Max Damage +11~15 When Colossus Marionette is Rank 3 or higher Marionette Protection +2
|
Exclusive Enchant Scroll (All-Out War Hardmode/Elite)
|
Gallery
Beginner Colossus Marionette/Beginner Colossus Mini
Intermediate Colossus Marionette/Intermediate Colossus Mini
Advanced Colossus Marionette/Advanced Colossus Mini
Colossus Marionette as it appears alongside an unknown puppeteer in one of two log-in screens for the Generation 17, Season 2: Bound in Destiny: Puppeteer Update.