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Puppet's Snare

From Mabinogi World Wiki

Description

Puppet's Snare.png Binds an enemy with the thread of your Control Bar. The target continues to take damage even after the skill ends.

Details

A Gray Wolf being snared by a player.
  • Requires a Control Bar equipped in order to use.
  • Attempting to use Puppet's Snare while controlling a marionette will disconnect the marionette first.
  • Attaches strings onto the enemy and holds the enemy in place.
    • Damage is dealt in 3 different parts: the bind, the final hit or detachment, and the damage over time after the skill ends.
      • The bind and detachment deals damage proportional to the skill rank.
      • Bind deals damage for every second the monster is held in place.
        • Duration is determined by the skill rank.
        • Bind damage is half of the listed damage over time, rounded.
      • Damage over time is the damage tick that occurs every 3 seconds after detachment.
        • Ending the skill early will start the counter for the damage ticks.
      • Bind and damage over time is not influenced by the player's damage range.
      • All damage variables are reduced by the target's Defense/Protection. The damage over time is also reduced by Natural Shield (Monster).
      • Bind and damage over time cannot lower the target's HP below 1, but detachment can kill.
        • If the target is in Deadly status, bind will display 0 per tick.
      • Bind and damage over time ignores Invulnerability, Mana Shield status, and Commerce's damage reduction.
      • Bind and damage over time cannot score criticals.
    • During the skill's bind, attacks from other sources will deal additional damage.
    • If the enemy receives a knockback, the attachment will cancel and the damage over time tick will occur.
    • Certain monsters as well as enemies with "Finish" above them cannot be targeted with this skill; a system message will say "Invalid Target". A list of unsnareable monsters can be found here.
  • Ignores Defense, Counterattack, Lance Counter, and Combo: Counter Punch.
  • Does not inflict wounds.
  • The bind can still harm enemies affected by Ice Spear if Puppet's Snare is used before the target is frozen, but the detachment damage does not occur.
  • The bind can attack enemies behind Barrier Spikes, but the detachment and damage over time will instead affect the barrier.
  • In addition to loading the skill, the bind uses miniscule stamina.
  • The user will be temporarily stalled for a second after detachment, giving enough time for the opponent to retaliate.
    • This does not occur if the user cancels early.
  • If the enemy has a skill loaded during the attachment, it will not cancel.
  • If the detachment hit kills a monster with Self-Destruct, the skill will fail to activate and no explosion will occur.
  • You cannot interact with props while the skill is loaded.
  • Cooldown begins after binding an monster. Assuming the skill is not canceled early, the final cooldown time is essentially: Cooldown - Bind Duration

Skill Issues

  • If lag is experienced during the bind, all damage ticks might not occur.
  • Snaring an enemy being knocked back/down or a downed enemy may cause displacement lag.

Summary

Rank N F E D C B A 9 8 7 6 5 4 3 2 1
Required AP - 2 3 4 5 8 9 10 11 15 16 17 18 22
Required AP (Total) - 2 4 7 10 14 19 27 36 46 57 72 88 105 123 145
Additional Stamina - +1 - +1 - +1 - +1 -
Additional Stamina (Total) - +1 +2 +3 +4 +5 +6 +7 +8 +9 +10
Additional Dex - +1 - 1 - +1 - +1 - +2
Additional Dex (Total) - +1 +2 +3 +4 6
Detachment Damage (%) 20 30 40 50 60 70
Bind Damage 5 7 10 12 15 17 20 25 30 35 40 45 55 65 75 85
Damage Per 3 Seconds 10 15 20 25 30 35 40 50 60 70 80 90 110 130 150 170
Bind Duration [sec] 3 4 4.5 5 5.5 6
Range 800 1000 1100 1200 1300
Stamina Use 5
Load Time [sec] 0
Cooldown Time [sec] 15
Skill CP (Total) 0 5 10 15 20 25 30 40 50 60 70 90 110 130 150 180
Stat CP (Total) 0.0 0.1 0.6 1.1 1.2 1.7 2.2 2.3 2.8 3.3 3.8 3.9 4.4 4.9 5.4 5.6

Obtaining the Skill

Memory Book

Rewarded for clearing The Saga: Iria II and speaking to Blaanid during Clear Storyline Chapter 5 in the Fourth Memoir.

  • The skill will have training requirements up to Rank 9 completed.

Other Methods

Or,

Training Method

  • "Use the skill successfully" means to let the skill complete on its own without canceling.

Novice Rank

  • AP: -
  • Skill Improvement:
    • Range 8m
    • Stun 3 sec
    • Damage 20%
    • 10 Additional Damage every 3 sec
  • Effects: Wraps the enemy in puppet wires, holding them in place. The thread gives the target deep cuts.
Method Count Exp Total
Use the skill successfully.1010100


Rank F

  • AP: 2
  • Stat Improvement: Dexterity +1
  • Skill Improvement:
    • Range 10m
    • Stun 4 sec
    • Damage 30%
    • 15 Additional Damage every 3 sec
  • Effects: Wraps the enemy in puppet wires, holding them in place. The thread gives the target deep cuts.
Method Count Exp Total
Use the skill successfully.503150


Rank E

  • AP: 2
  • Stat Improvement: Stamina +1
  • Skill Improvement:
    • Range 10m
    • Stun 4 sec
    • Damage 30%
    • 20 Additional Damage every 3 sec
  • Effects: Wraps the enemy in puppet wires, holding them in place. The thread gives the target deep cuts.
Method Count Exp Total
Use the skill successfully.752150


Rank D

  • AP: 3
  • Stat Improvement: Stamina +1
  • Skill Improvement:
    • Range 10m
    • Stun 4 sec
    • Damage 30%
    • 25 Additional Damage every 3 sec
  • Effects: Wraps the enemy in puppet wires, holding them in place. The thread gives the target deep cuts.
Method Count Exp Total
Use the skill successfully.1001.5150


Rank C

  • AP: 3
  • Stat Improvement: Dexterity +1
  • Skill Improvement:
    • Range 10m
    • Stun 4.5 sec
    • Damage 40%
    • 30 Additional Damage every 3 sec
  • Effects: Wraps the enemy in puppet wires, holding them in place. The thread gives the target deep cuts.
Method Count Exp Total
Use the skill successfully.1301.2156


Rank B

  • AP: 4
  • Stat Improvement: Stamina +1
  • Skill Improvement:
    • Range 10m
    • Stun 4.5 sec
    • Damage 40%
    • 35 Additional Damage every 3 sec
  • Effects: Wraps the enemy in puppet wires, holding them in place. The thread gives the target deep cuts.
Method Count Exp Total
Use the skill successfully.1700.9153


Rank A

  • AP: 5
  • Stat Improvement: Stamina +1
  • Skill Improvement:
    • Range 10m
    • Stun 4.5 sec
    • Damage 40%
    • 40 Additional Damage every 3 sec
  • Effects: Wraps the enemy in puppet wires, holding them in place. The thread gives the target deep cuts.
Method Count Exp Total
Use the skill successfully.2000.75150


Rank 9

  • AP: 8
  • Stat Improvement: Dexterity +1
  • Skill Improvement:
    • Range 11m
    • Stun 5 sec
    • Damage 50%
    • 50 Additional Damage every 3 sec
  • Effects: Wraps the enemy in puppet wires, holding them in place. The thread gives the target deep cuts.
Method Count Exp Total
Use the skill successfully.3000.5150


Rank 8

  • AP: 9
  • Stat Improvement: Stamina +1
  • Skill Improvement:
    • Range 11m
    • Stun 5 sec
    • Damage 50%
    • 60 Additional Damage every 3 sec
  • Effects: Wraps the enemy in puppet wires, holding them in place. The thread gives the target deep cuts.
Method Count Exp Total
Use the skill successfully.4000.38152


Rank 7

  • AP: 10
  • Stat Improvement: Stamina +1
  • Skill Improvement:
    • Range 11m
    • Stun 5 sec
    • Damage 50%
    • 70 Additional Damage every 3 sec
  • Effects: Wraps the enemy in puppet wires, holding them in place. The thread gives the target deep cuts.
Method Count Exp Total
Use the skill successfully.5000.3150


Rank 6

  • AP: 11
  • Stat Improvement: Stamina +1
  • Skill Improvement:
    • Range 11m
    • Stun 5 sec
    • Damage 50%
    • 80 Additional Damage every 3 sec
  • Effects: Wraps the enemy in puppet wires, holding them in place. The thread gives the target deep cuts.
Method Count Exp Total
Use the skill successfully.7000.22154


Rank 5

  • AP: 15
  • Stat Improvement: Dexterity +1
  • Skill Improvement:
    • Range 12m
    • Stun 5.5 sec
    • Damage 60%
    • 90 Additional Damage every 3 sec
  • Effects: Wraps the enemy in puppet wires, holding them in place. The thread gives the target deep cuts.
Method Count Exp Total
Use the skill successfully.10000.15150


Rank 4

  • AP: 16
  • Stat Improvement: Stamina +1
  • Skill Improvement:
    • Range 12m
    • Stun 5.5 sec
    • Damage 60%
    • 110 Additional Damage every 3 sec
  • Effects: Wraps the enemy in puppet wires, holding them in place. The thread gives the target deep cuts.
Method Count Exp Total
Use the skill successfully.12000.13156


Rank 3

  • AP: 17
  • Stat Improvement: Stamina +1
  • Skill Improvement:
    • Range 12m
    • Stun 5.5 sec
    • Damage 60%
    • 130 Additional Damage every 3 sec
  • Effects: Wraps the enemy in puppet wires, holding them in place. The thread gives the target deep cuts.
Method Count Exp Total
Use the skill successfully.15000.1150


Rank 2

  • AP: 18
  • Stat Improvement: Stamina +1
  • Skill Improvement:
    • Range 12m
    • Stun 5.5 sec
    • Damage 60%
    • 150 Additional Damage every 3 sec
  • Effects: Wraps the enemy in puppet wires, holding them in place. The thread gives the target deep cuts.
Method Count Exp Total
Use the skill successfully.17000.09153


Rank 1

  • AP: 22
  • Stat Improvement: Dexterity +2
  • Skill Improvement:
    • Range 13m
    • Stun 6 sec
    • Damage 70%
    • 170 Additional Damage every 3 sec
  • Effects: Wraps the enemy in puppet wires, holding them in place. The thread gives the target deep cuts.
Method Count Exp Total
Use the skill successfully.20000.075150


Master Title

the Master of Puppet Snare

  • Strength +8
  • Dexterity +13

Related Enchants

Note: no enchants were found for this query.



Trivia

  • This skill was also known as Wire Binding.