Mabinogi World Wiki is brought to you by Coty C., 808idiotz, our other patrons, and contributors like you!!
Keep this wiki going by contributing to our Patreon!

Spellwalk

From Mabinogi World Wiki
(Redirected from Spell Walk)

Description

Spellwalk.png
A skill that allows you to cast all kinds of magic spells except Advanced Magic skills while moving. A great deal of Stamina will be consumed to stay focused, as well as additional MP.

Details

A player using Spellwalk with Fireball cast.
A player using Spellwalk with Hailstorm cast.

Summary

Rank N F E D C B A 9 8 7 6 5 4 3 2 1
Required AP - 3 4 5 6 8 15 17 19 22 28
Required AP (Total) - 3 7 11 16 21 26 32 38 46 54 69 86 105 127 155
Additional Int - +1 - +1 - +1 +3
Aditional Int (Total) - +1 +2 +3 +4 +5 +6 +7 +10
Additional Stamina - +1 - +1 - +1 - +1 +3
Additional Stamina (Total) - +1 +2 +3 +4 +5 +6 +7 +8 +9 +10 +11 +14
Stamina Use [/sec] 3 4 5 6 7 8 9 10
Mana Consumption* 200%
Movement Speed [%] 34 36 38 40 42 44 46 50 55 60 65 70 75 80 85 100
Skill CP (Total) 0 2 5 10 15 20 25 30 35 40 45 50 55 60 65 80
Stat CP (Total) - 0.5 1.0 1.5 1.7 2.2 2.7 2.9 3.4 3.9 4.1 4.8 5.5 6.2 6.9 9.0

*Can be reduced by Mana Reduction Set Bonus and by equipping the Master Title.

Obtaining the Skill

Or,

  • Complete the [Beauty in Concentration] quest.
Beauty in Concentration
How to Get Quest

Acquire Rank 9 Meditation and Rank 1 Magic Mastery

Briefing With enough focus, even an impossibility can become a possibility. Those who study magic can train to improve their concentration dramatically. Are you interested in such training? - Berched
Objectives
Rewards
  • 50,000 Experience Points
  • Obtain the [Spellwalk] skill
Additional Information

Training Method

Tips

  • Bolt Magic refers to Lightning Bolt, Firebolt, Icebolt, and Fusion Bolt.
  • Every enemy that gets hit counts towards the training requirements. For instance, a single usage of Fireball on a group of 5 monsters will count towards the Fireball requirement 5 times instead of once.
    • Spellwalk only needs to be active at the time of impact/damage to receive training.
    • Healing Magic counts for each separate charge.
    • Ice Spear only counts the explosion for the training requirement, not the freezing.
    • Thunder counts the initial hit and the following string of thunderbolts as separate hits.
      • As a result, each affected enemy can contribute up to 6 points toward the requirement when struck with 5 charges of Thunder.
    • Party Healing counts for each affected party member, regardless of their health.
      • A full party of 8 players can train the requirement 16 times at once as it counts for healing pets/partners too.
      • Standing near a Mana Tunnel and turning Spellwalk on after loading Party Healing can help manage the MP drain.
  • The boss room in Their Method is an effective location to train in later ranks, as they are immune to magic and can take multiple hits from Ice Spear, Thunder, and Fireball.
    • Pushing groups of zombies against the wall using Ice Spear is a good way to round them up into a nice little pile.
      • Firebolt is faster for single-targets if you need to push a few stragglers.
    • A Chain Casting lightning wand would also be effective here for earlier ranks.

Novice Rank

  • AP: 0
  • Effects: Allows the user to move while holding charges of magic.

Movement speed reduced by 66%

Method Exp. Count Total
Attack an enemy with Bolt Magic while the skill is being used. 100.00 1 100.00
Use Healing Magic while the skill is being used. 100.00 1 100.00

Rank F

  • AP: 3
  • Effects: Allows the user to move while holding charges of magic.

Movement speed reduced by 64%

Method Exp. Count Total
Attack an enemy with Bolt Magic while the skill is being used. 100.00 1 100.00
Use Healing Magic while the skill is being used. 100.00 1 100.00

Rank E

  • AP: 4
  • Effects: Allows the user to move while holding charges of magic.

Movement speed reduced by 62%

Method Exp. Count Total
Attack an enemy with Bolt Magic while the skill is being used. 80.00 2 160.00
Use Healing Magic while the skill is being used. 16.00 7 112.00

Rank D

  • AP: 4
  • Effects: Allows the user to move while holding charges of magic.

Movement speed reduced by 60%

Method Exp. Count Total
Attack an enemy with Bolt Magic while the skill is being used. 32.00 3 96.00
Use Healing Magic while the skill is being used. 6.40 13 83.20

Rank C

  • AP: 5
  • Effects: Allows the user to move while holding charges of magic.

Movement speed reduced by 58%

Method Exp. Count Total
Attack an enemy with Bolt Magic while the skill is being used. 12.80 7 89.60
Use Healing Magic while the skill is being used. 3.20 25 80.00

Rank B

  • AP: 5
  • Effects: Allows the user to move while holding charges of magic.

Movement speed reduced by 56%

Method Exp. Count Total
Attack an enemy with Bolt Magic while the skill is being used. 6.40 13 83.20
Use Healing Magic while the skill is being used. 2.56 32 81.92

Rank A

  • AP: 5
  • Effects: Allows the user to move while holding charges of magic.

Movement speed reduced by 54%

Method Exp. Count Total
Attack an enemy with Bolt Magic while the skill is being used. 3.20 25 80.00
Use Healing Magic while the skill is being used. 1.28 63 80.64

Rank 9

  • AP: 6
  • Effects: Allows the user to move while holding charges of magic.

Movement speed reduced by 50%

Method Exp. Count Total
Attack an enemy with Bolt Magic while the skill is being used. 1.60 25 40.00
Attack an enemy with Fireball while the skill is being used. 8.00 7 56.00
Use Healing Magic while the skill is being used. 0.64 63 40.328

Rank 8

  • AP: 6
  • Effects: Allows the user to move while holding charges of magic.

Movement speed reduced by 45%

Method Exp. Count Total
Attack an enemy with Bolt Magic while the skill is being used. 1.60 25 40.00
Attack an enemy with Thunder while the skill is being used. 8.00 7 56.00
Use Healing Magic while the skill is being used. 0.64 63 40.328

Rank 7

  • AP: 8
  • Effects: Allows the user to move while holding charges of magic.

Movement speed reduced by 40%

Method Exp. Count Total
Attack an enemy with Bolt Magic while the skill is being used. 1.60 25 40.00
Attack an enemy with Ice Spear while the skill is being used. 8.00 7 56.00
Use Healing Magic while the skill is being used. 0.64 63 40.328

Rank 6

  • AP: 8
  • Effects: Allows the user to move while holding charges of magic.

Movement speed reduced by 35%

Method Exp. Count Total
Attack an enemy with Fireball while the skill is being used. 2.40 13 31.20
Attack an enemy with Ice Spear while the skill is being used. 2.40 13 31.20
Attack an enemy with Thunder while the skill is being used. 2.40 13 31.20
Use Party Healing while the skill is being used. 2.40 13 31.20

Rank 5

  • AP: 15
  • Effects: Allows the user to move while holding charges of magic.

Movement speed reduced by 30%

Method Exp. Count Total
Attack an enemy with Fireball while the skill is being used. 1.60 19 30.40
Attack an enemy with Ice Spear while the skill is being used. 1.60 19 30.40
Attack an enemy with Thunder while the skill is being used. 1.60 19 30.40
Use Party Healing while the skill is being used. 1.60 19 30.40

Rank 4

  • AP: 17
  • Effects: Allows the user to move while holding charges of magic.

Movement speed reduced by 25%

Method Exp. Count Total
Attack an enemy with Fireball while the skill is being used. 1.28 25 32.00
Attack an enemy with Ice Spear while the skill is being used. 1.28 25 32.00
Attack an enemy with Thunder while the skill is being used. 1.28 25 32.00
Use Party Healing while the skill is being used. 1.28 25 32.00

Rank 3

  • AP: 19
  • Effects: Allows the user to move while holding charges of magic.

Movement speed reduced by 20%

Method Exp. Count Total
Attack an enemy with Fireball while the skill is being used. 0.96 32 30.72
Attack an enemy with Ice Spear while the skill is being used. 0.96 32 30.72
Attack an enemy with Thunder while the skill is being used. 0.96 32 30.72
Use Party Healing while the skill is being used. 0.96 32 30.72

Rank 2

  • AP: 22
  • Effects: Allows the user to move while holding charges of magic.

Movement speed reduced by 15%

Method Exp. Count Total
Attack an enemy with Fireball while the skill is being used. 0.64 50 32.00
Attack an enemy with Ice Spear while the skill is being used. 0.64 50 32.00
Attack an enemy with Thunder while the skill is being used. 0.64 50 32.00
Use Party Healing while the skill is being used. 0.64 50 32.00

Rank 1

  • AP: 28
  • Effects: Allows the user to move while holding charges of magic.

Movement speed reduced by 0% (No reduction)

Method Exp. Count Total
Attack an enemy with Fireball while the skill is being used. 0.48 63 30.24
Attack an enemy with Ice Spear while the skill is being used. 0.48 63 30.24
Attack an enemy with Thunder while the skill is being used. 0.48 63 30.24
Use Party Healing while the skill is being used. 0.48 63 30.24

Master Title

the Master of Spellwalk

  • When you use magic while the Spellwalk skill is in effect, you won't receive any penalty that increases your MP usage.

Related Enchants

Name Type, Rank Enchants Onto Effect(s) Comes On/From
Nebula Suffix, 8 Accessories
When Spellwalk is Rank 1 or higher Intelligence +10~20
When Magic Mastery is Rank 1 or higher Magic Attack +8~10
x2 Repair Cost


Trivia

  • This skill is also known as Moving Casting in oversea servers.

References