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Equipment Combination Effects
- For Designer Sets, see Designer Sets.
- For details on the actual changes granted by sets, see Status Effects.
Equipment Combination Effects, often referred to as Set Effects, are activated when you wear a special combination of items with a certain stat in the "Set Item" box of an Item's Stats. Certain equipment provide points towards a combination effect. In order to activate the effect, at least 10 points towards that effect must be equipped. The equipment does not necessarily have to be the from same item set for the effect(s) to activate. Wearing more than 10 points of an Equipment Combination Effect does not increase the efficiency of set effect in question.
Reforges may also add points towards an Equipment Combination Effects. However, the amount given largely depends on the level of the effect from the Reforge.
Certain blacksmithed and tailored equipment will provide an addition effect point when crafted with a grade of A or above. For example, an equipment that provides 3~4 points towards an effect means that the minimum points provided to that effect is 3. If crafted with a grade of A or above, the effect's point is boosted to 4. When there is only one number listed here, the equipment provides that many points towards the effect, regardless of the quality.
Bold numbers indicate the highest value available for that effect.
See Status Effects for effects' description.
Named Equipment Sets
These equippable items have differently styled bonus effects to those previously seen, and are also much more variable in what they offer. However, the bonuses are essentially consistent across items of a set. Certain sets will have equipment that give a bonus of 0~4 of each respective bonus. As with previous status enhancement effects, at least 10 points are required to achieve the desired effect.
|Adonis||Stamina Usage Reduction / Fishing Enhancement||4 (3 for Males)|
|Belmont||Gold Strike Enhancement / Metallurgy Enhancement||4|
|Bhafel Slayer||Assault Slash Enhancement||4|
|Birnam Plate||Explosion Defense / Charge Enhancement||4|
|Bohemian||Magnum Shot Enhancement / Support Shot Enhancement||4|
|Broken Horn Hunter||Smash Enhancement / Poison Immunity||4|
|Broken Horn Trainee||Stamina Usage Reduction / Mana Usage Reduction||4|
|Caswyn||Judgement Blade Enhancement||3|
|Cressida||Flame Burst Enhancement / Water Cannon Enhancement / Life Drain Enhancement||3|
|Flamerider||Flame Burst Enhancement||2|
|Hebona||Icebolt Enhancement / Firebolt Enhancement||4|
|Lamellar Warrior||Attack Speed / Stamina Usage Reduction||4|
|Languhiris Chaser||Attack Speed||4|
|Millia||Absorption Set Bonus||1|
|Patron||Refining Enhancement / Blacksmith Enhancement||4|
|Pihne||Judgement Blade Enchancement||3|
|Thames Plate||Smash Enhancement / Assault Slash Enhancement||4|
|Trinity||Mana Reduction / Healing Enhancement||4 (3 for males)|
Certain pieces of equipment give 0~10 points of each respective bonus.
As with previous status enhancement effects, at least 10 points are required to achieve the desired effect.
|Celtic Royal Knight Sword||Increases critical damage / Enhanced Bash / Decrease durability loss||5 / 5 / 5|
|Divine Blade||Smash Enhancement / Decrease durability loss||10 / 10|
|Divine Bastard Sword||Decrease durability loss / Increases critical damage||5 / 5|
|Divine Shield||Charge Enhancement / Decrease durability loss / Increases critical damage||5 / 5 / 5|
|Divine Short Lance||Lance Charge Enhancement||10|
|Frosted Borealis Hammer||Increases critical damage / Enhanced Bash / Decrease durability loss||5 / 5 / 5|
|Frosted Borealis Blade||Smash Enhancement / Charge Enhancement||5 / 5|
|Frosted Borealis Shield||Smash Enhancement / Charge Enhancement||5 / 5|
|Shield of Avon||Charge Enhancement||10|
|Soluna Blade||Windmill Enhancement / Enhanced Bash||10 / 10|
To edit this gallery, go here.
Glow effect for a Dustin Silver Knight Set bonus (Explosion Resistance shown).
Glow effect for an Avon Shield's Charge bonus.
Glow effect for a Valencia's Cross Line Plate Set's Stomp bonus.
Glow effect for a Hebona Set Firebolt (left) and Icebolt (right) bonuses.
Glow effect for a Trinity Set bonus (Mana Usage Reduction shown).
Glow effect for a Flamerider Set bonus (Flame Burst shown).
Glow effect for a Bone Marine Set bonus.
Glow effect for Chinese Dragon Set's attack speed bonus. This is unique to this particular set.
Glow effect for Cressida Set Flame Burst (left), Life Drain (center), and Water Cannon (right) enhancements.
Glow effect for the Belmont Set's Metallurgy (left) and Gold Strike (right) enhancements.
Glow effect for the Adonis Set.
Glow effect for the Thames Plate Set's Smash (left) and Assault Slash (right) enhancements.
- Colin Plate Set Glow Effect.png
Glow effect for the Colin Plate Set.
- Birnam Plate Set Glow Effect.png
Glow effect for the Birnam Plate Set.
Glow Effect for the Patron Set's Blacksmith (left) and Refining (right) enhancements.
Glow effect for the Bohemian Set's Magnum Shot (left) and Support Shot (right) enhancements.
Glow effect for the Mysterious Robe.
- Some effect bonuses share the same visuals as others (e.g. Poison Immunity visuals are the same as Flame Burst Enhancement).
- Armor Set effects - http://www.mabiguru.com/forums/questions-help/8021-armor-set-effects.html
- 關於道具 - 套裝效果 - http://www.wsm.idv.tw/mabinogi/items_suit.php