< Generation 20: The Gate of Sanctuary Generation 22: Apocalypse >
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This article contains spoilers. If you do not wish to read further, please return to the home page.
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- For the script of this questline, see Script - Generation 21: The Guardian's Path.
Generation 21: The Guardian's Path (Chapter 6 Finale) is the third and last part of Chapter 6. The race continues to The Elder's body between the Alban Knights and the Prophets in the Knights' forgotten sanctuary, Avalon. Meanwhile, the Milletian struggles to balance their numerous powers and accomplishments boiling within them, questioning their purpose on Erinn.
All missions in this storyline are fixed to Basic difficulty. (?)
Warning: During the portions of this Generation that take place in Avalon, both of the Avalon Field Raids (Sylvan Dragon and Mokkurkalfi) can spawn and attack the player during cutscenes or while talking to the NPCs. Use extreme caution when a raid is in progress if a quest objective is near a Raid Zone, and waiting for a Raid to end might be needed.
NPCs involved in The Guardian's Path
NPCs involved in The Guardian's Path
One Who Knows the Way
Shades of Ash
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Name
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Shades of Ash
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NPC
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Strange Boy, Avelin, Altam
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Information
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Hello. I've got something you're going to want to see. I'll fill you in when you get here. - ?
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Instruction
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- Talk to the Strange Boy at the Emain Macha Assembly Area
- Prompt: [Not that I can recall...], [(Say nothing.)]
- If you answer [Not that I can recall...], you'll be prompted again.
- Prompt: [Altam, right?], [Talvish, obviously.], [(Say nothing.)]
- You'll receive the Greatsword Hilt.
- The Greatsword Hilt will be given to you and removed from you as needed throughout the story.
- Inspect the Greatsword Hilt
- You'll be prompted to enter the mission, First Communication [50,000 EXP, 20,000 G]
- Prompt: [Shut up, I hear something.], [(Ignore him.)]
- Prompt: [You are.], [I... I do not know...]
- Talk to the Strange Boy at the Emain Macha Assembly Area
- Talk to Altam at the Emain Macha Assembly Area
- Talk to the Strange Boy at the Emain Macha Assembly Area
- Talk to Avelin at the Emain Macha Assembly Area
- Complete the quest. [50,000 EXP, 5,000 G]
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One Who Knows the Way
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Name
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One Who Knows the Way
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NPC
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Avelin, Talvish, Pihne, Caswyn
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Information
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We've finished discussing what happened. Please meet us at Avalon Gate. - Avelin
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Instruction
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- Talk to Avelin at Avalon Gate
- Talk to Talvish at Avalon Gate
- Prompt: [I am still in shock.], [I was in shock but am fine now.], [Meh, it was no big deal.]
- Talk to Talvish at Avalon Gate
- Inspect the Greatsword Hilt
- You'll be prompted to enter the mission, Second Communication [50,000 EXP, 20,000 G]
- Follow your allies to the gate and stand in the light
- Load Judgment Blade and use it on the indicated circle when the text "I believe it is my turn" appears on the screen.
- Talk to Avelin at Avalon Gate
- Complete the quest. [50,000 EXP, 5,000 G]
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Approaching the Unknown
Approaching the Unknown
The Faded Holy Name
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Name
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The Faded Holy Name
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NPC
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Avelin, Talvish, Caswyn, Altam, Llywelyn
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Information
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You said that the Prophets moved further in... Wait, is this a graveyard? - Avelin
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Instruction
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- Look for the Prophets at the graveyard by the Outskirts of Avalon
- Touch the encased Marcan at Knights' Epitaph. You'll be prompted to enter the mission, The Trapped Prophet [50,000 EXP, 20,000 G]
- Use Judgment Blade on Marcan.
- Trivia: Marcan can be used as a Training Dummy. Hitting him will remark 'Clean Hit' or 'Critical Clean Hit'
- Talk to Avelin at the graveyard by the Outskirts of Avalon
- Regroup with Avelin to face the new Apostle and ultimately defeat it
- Talk to Avelin. You'll be prompted to enter the mission, The Excavated Cradle [100,000 EXP, 30,000 G]
- Survive against Hasidim for 1 minute. He is invulnerable to attacks.
- The easiest way to do this is to mount a pet, move away from the battle, and use Crisis Escape. Don't go too far, you'll have to come back later.
- Survive against Hasidim for another 2 minutes. Altam, Llywelyn, and Caswyn will arrive to help.
- The battle will pause for a short dialogue to appear in which Llywelyn explains what to do.
- Hasidim and the knights will move to fixed positions. A marked circle will appear where they want you to stand. Quickly navigate to the marked circle. If you take too long, they will proceed without you.
- At the marked circle, wait for Hasidim's light dust to reach you and the knights. Dust crystals will appear above your heads. While the crystals are shown above your heads, use Shield of Trust.
- Hasidim's mineral explosion indication and Shield of Trust both have an approximate 5 second activation. Failure to block Hasidim's attack will automatically end the mission in failure.
- Defeat Hasidim. He is now vulnerable to attacks.
- Trivia: Hasidim is vulnerable to Alchemic Sharpshooter's Hermetic Harmony's Phosphorous effect (Fire + Earth). However, this is not recommended as this will trigger Hasidim to use Mineral Hail early, automatically failing the mission.
- Talk to Altam at the graveyard by the Outskirts of Avalon
- Complete the quest. [50,000 EXP, 5,000 G]
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Memories of the Forest
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Name
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Memories of the Forest
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NPC
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Avelin, Talvish, Llywelyn, Altam
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Information
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An Apostle, made with the body of a knight! We must find the Prophets before they desecrate this land even further. - Talvish
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Instruction
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- Move deeper into Avalon
- Take the south exit to Avalon. Approach the Knights.
- Talk to Llywelyn in Avalon
- Prompt: [Tell us about your family.], [(Stay silent.)].
- Talk to Talvish in Avalon
- Talk to Avelin in Avalon
- Talk to Altam while he is investigating
- Examine Yggdrasil
- Altam and Llywelyn will move to the south side of Yggdrasil. They will be surrounding a white crystal. Examine the white crystal.
- Talk to Avelin in Avalon
- Complete the quest. [50,000 EXP, 5,000 G]
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Traversing Through Time
The Shadow in the Light
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Name
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The Shadow in the Light
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NPC
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Avelin, Brilluen, Llywelyn, Altam
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Information
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I sense that we're catching up to the Prophets. Let's quicken our pace. - Avelin
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Instruction
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- Examine the Prophets in their strange state.
- Examine the prophets entrapped in crystals near the Moon Gate.
- Defeat the Sylvan Dragon.
- Talk to Avelin. You'll be prompted to enter the mission, Awakened Forest Guardian. [100,000 EXP, 30,000 G]
- Altam, Avelin, and Llywelyn will assist you. This is a mock battle against a Sylvan Dragon. Battle Astrology is recommended so you can attack from a safe distance.
- Sylvan Dragon has a variety of attacks. It's best to stay away from his head and his tail. Keep a short distance and be ready to move away if he faces towards you. If you move too far away, he will begin to use a stampede attack.
- Be wary of his stomp attack. You are the only one affected by it, and if it hits you, you will lose all remaining HP and be put 99 HP into deadly status. He will likely follow up with another attack before you can move away so you will be knocked unconscious.
- Sylvan Dragon begins with immunity to some attacks: it's untested which work and which don't. After taking some threshold of damage, Avelin will remark that it has become weakened. Once weakened, all attacks will work.
- Fight the Sylvan Dragon until its HP falls under 10%, then a cutscene will occur. If you deal enough damage to blow through Sylvan Dragon's 10% HP threshold, the mission will clear.
- After the cutscene, use Defense against its powerful attack which is a black circular wave expanding on the ground. If you don't use Defense against it, the mission will fail.
- The attack will leave Brilluen and Pennar with low HP and they will be vulnerable for the remainder of the fight. Do not attack them because if they are defeated, the mission will fail.
- Defeat the Sylvan Dragon.
- Trivia: The knights will remark that Sylvan Dragon is immune to attacks. In a previous version of this fight, you had to wait a few minutes for Avelin to announce the dragon's weak point. You no longer need to wait for this announcement.
- Inspect the Greatsword Hilt.
- You'll be prompted to enter the mission, Third Communication [50,000 EXP, 20,000 G]
- Talk to Avelin in Avalon
- Complete the quest. [50,000 EXP, 5,000 G]
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The Conclusion
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Name
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The Conclusion
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NPC
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Avelin, Caswyn, Llywelyn, Altam, Talvish
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Information
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D-did you see that? It was just like in your vision! Wow! - Altam
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Instruction
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- Talk to Altam in Avalon
- Inspect the Greatsword Hilt
- You'll be prompted to enter the mission, Fourth Communication [50,000 EXP, 20,000 G]
- Prompt: [Consider it done.], [What is it?]
- Watch Caswyn at the graveyard by the Outskirts of Avalon
- Talk to Caswyn at Knights' Epitaph
- Talk to Talvish at the graveyard by the Outskirts of Avalon
- Talk to Talvish at the graveyard by the Outskirts of Avalon
- Investigate the Abandoned Camp
- It's located in south-west Avalon. Approach the quest marker to get a cutscene.
- Talk to Avelin at Avalon Gate
- Complete the quest. [100,000 EXP, 10,000 G]
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Traversing Through Time
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Name
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Traversing Through Time
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NPC
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Talvish, Aodhan, Rua, Kristell, Duncan, Endelyon,
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Information
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We've gotten permission to grant the Elder's request. It seems we need your help once again. - Talvish
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Instruction
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- Talk to Talvish at Avalon Gate
- Prompt: [Can we do this together?], [Okay.]
- Inspect the Greatsword Hilt
- You'll be prompted to enter the mission, Fifth Communication [50,000 EXP, 20,000 G]
- You'll be teleported to Emain Macha after completing the mission.
- Talk to Aodhan in Emain Macha
- Prompt: [Yup, I am good!], [Ugh, do not even ask.], [Have YOU been well?]
- Talk to Rua at the Bean Rua club or at her house
- Talk to Kristell in Dunbarton
- Prompt: [(Fill her in on everything.)], [(Shrug and smile.)]
- Defeat the Crystal Boars in Northern Dunbarton
- Talk to any one of the trio of travelers outside of Dunbarton.
- You'll be prompted the enter the mission, The Encroaching Strangeness [100,000 EXP, 30,000 G]
- The mission starts with 3 travelers and Crystal Wolf x10. If any of the travelers are defeated, the mission will fail.
- Defeat 25 Crystal Wolves. Crystal Boar x4 will appear.
- Defeat the Crystal Boars, Crystal Bear x3 will appear.
- Defeat all remaining enemies.
- Talk to Duncan in Tir Chonaill
- Talk to Endelyon in Tir Chonaill
- Do a Part-Time Job for the Tir Chonaill Church and talk to Endelyon
- Complete the quest. [50,000 EXP, 5,000 G]
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A Glimpse of the Future
Perilous Getaway
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Name
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Perilous Getaway
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NPC
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Eirawen, Altam, Llywelyn
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Information
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People are worried, so please search Blago Prairie to reassure them, Stay safe... - Eirawen
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Instruction
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- Search Blago Prairie
- Examine the glowing spot on the ground between Eluned's Winery Moon Gate and Lezarro's Winery Moon Gate, just south of the vineyard.
- Defeat Girgashiy in Blago Prairie
- Examine the glowing spot a second time. You'll be prompted to enter the mission, Where the Traces of Gold Lead [100,000 EXP, 30,000 G]
- Defeat the Armored Girgashiy
- Talk to Altam in Blago Prairie
- Prompt: [Sure, I got this.], [...]
- Complete the quest. [50,000 EXP, 5,000 G]
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Small Barb
The Colors of Nebula
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Name
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The Colors of Nebula
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NPC
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Merlin
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Information
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Hey, you're so busy these days! Don't you miss me? We should hang out! - Merlin
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Instruction
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- Talk to Merlin at the Qilla Base Camp
- Prompt: [What do you want?], [(Look doubtful.)], [(Greet warmly.)]
- Camp with Merlin at the Qilla Base Camp
- Talk to Merlin south-west of the Mana Tunnel, where he has set up a camp near the cliff overlooking the beach.
- You'll be prompted to enter the mission, Merlin's Past [50,000 EXP, 20,000 G]
- Talk to Merlin at the Qilla Base Camp
- Complete the quest. [50,000 EXP, 5,000 G]
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Small Barb
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Name
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Small Barb
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NPC
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Talvish, Castanea, Krug, Altam
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Information
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I heard that you're traversing Iria now. It's becoming a longer journey than I have expected. Thank you for taking your time with this. - Talvish
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Instruction
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- Talk to Castanea in Filia
- Talk to Krug in Vales
- Inspect the Greatsword Hilt
- You'll be prompted to enter the mission, Sixth Communication [50,000 EXP, 20,000 G]
- Talk to Altam in Vales
- Complete the quest. [100,000 EXP, 10,000 G]
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Kernals of Dark Omen
Kernals of Dark Omen
Hope
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Name
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Hope
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NPC
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Avelin, Altam, Llywelyn, Injured Member of Eiler Unit, Caswyn, Pihne
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Information
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We would be grateful if you accompanied us, but we cannot force you. If you choose to, however... We will see you in Avalon. - Avelin
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Instruction
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- Talk to Avelin in Avalon
- Defeat Mokkurkalfi
- Talk to Avelin. You'll be prompted to enter the mission, Corrupted Plains Guardian [100,000 EXP, 30,000G]
- Fight Mokkurkalfi until it is healed by Giant Worms twice.
- After a dialogue, survive for 40 seconds while your allies build three campfires.
- Attract and lure Giant Worms into each of three campfires which will cause them to vanish.
- Mokkurkalfi will continue to chase you and Giant Worms will respawn near him when killed. Giant Worms return to their spawn point if they move too far away. You will have to kill Giant Worms in order to get them to respawn close enough to each campfire to be lured into them.
- Defeat Mokkurkalfi.
- Talk to the Injured Member of Eiler Unit
- You'll be prompted to enter the mission, Colossal Enemy by the Shore [50,000 EXP, 20,000 G]
- Talk to Caswyn at Forgotten Shore
- Talk to Llywelyn at Forgotten Shore
- You'll be prompted to enter the mission, Ambush [50,000 EXP, 20,000 G]
- Talk to Caswyn.
- After enemy spawn and a dialogue, make your way to the city ruins within 85 seconds.
- You may follow Avelin, Altam, and Llywelyn there, you have plenty of time even without a mountable pet.
- Complete the quest. [50,000 EXP, 5,000 G]
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Scars of the Star
Scars of the Star
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Name
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Scars of the Star
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NPC
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Llywelyn, Avelin, Altam, Talvish, Brilluen
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Information
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We should head on now. I have a bad feeling about this... Be prepared for anything. - Llywelyn
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Instruction
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- Move toward City Ruins
- Examine the shining spot. You'll be prompted to enter the mission, The Daydreaming Star
- Prompt: [(Approach.)], [(Keep walking.)]
- Prompt: [(Approach.)], [(Keep walking.)]
- Talk to Talvish at City Ruins
- Prompt: [I heard your voice.], [(Shrug nonchalantly.)]
- Inspect the Greatsword Hilt
- You'll be prompted to enter the mission, Seventh Communication [50,000 EXP, 20,000 G]
- Free a member of Arthuan Unit from the traps at City Ruins
- The following can be done in either order.
- Examine either Altam or Avelin. You'll be prompted to enter a mission.
- If you accepted for Altam, you'll enter the mission, Altam's Nightmare
- Follow Altam.
- Prompt: [(Hug Altam.)], [(Slap Altam.)]
- If you accepted for Avelin, you'll enter the mission, Avelin's Nightmare
- Follow Avelin, the mission will fail if she gets too far away from you.
- Free a member of Arthuan Unit from the traps at City Ruins
- You must free the member you didn't free in the previous step.
- Talk to Llywelyn at City Ruins
- Complete the quest. [100,000 EXP, 10,000 G]
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The Raven in the Ruins
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Name
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The Raven in the Ruins
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NPC
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Talvish, Llywelyn, Avelin, Altam, Kaelic, Brilluen, Pennar, Marcan, Pihne, Caswyn
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Information
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I'm glad we're all safe, but it's not over yet... Let's take down the Prophets together. - Talvish
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Instruction
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- Talk to Talvish at City Ruins
- Defeat the new Apostle
- Talk to Talvish. You'll be prompted to enter the mission, Gravebound [100,000 EXP, 30,000G]
- Avoid Hasidim for 60 seconds. Hasidim is invulnerable.
- Prophets are at the rear of the arena, you may use this time to lure Hasidim far away from the prophets. If you can get him far enough away, the prophets will be out of range and not participate in the last part of the mission.
- Avoid Hasidim for another 60 seconds.
- Hasidim will put a randomly chosen ally under health drain. Attack Hasidim with 8 critical hits to free your ally.
- If you take too long, your ally will be knocked unconscious and the mission will fail.
- Using Way of the Gun will guarantee that each hit is a critical hit, avoiding chance and saving time.
- Defeat Hasidim. Allies and foes Caswyn, Pihne, Brilluen, Marcan, and Pennar will join the fight.
- The Prophets have about 20,000 HP and will continuously revive shortly after being knocked out.
- Interrogate Brilluen at City Ruins
- Talk to Altam at City Ruins
- Talk to the spirit at City Ruins
- You'll be prompted to enter the mission, Sanctuary Erg [100,000 EXP, 30,000G]
- Deliver 4 Incomplete Haunted Erg Crystals to Kaelic. They drop from the nearby Ghost of Alban Priests. He asks you to deliver 1 and then 3 more, so you may just obtain all 4 and then talk to him twice.
- Place the 4 Incomplete Haunted Erg Crystals in the puzzle window and press [OK].
- Talk to Kaelic again.
- Deliver 8 Sanctuary Erg Crystals to Kaelic. Search for and examine 8 glowing lights on the ground around City Ruins eastern area.
- Select [(Focus.)] and pick up Sanctuary Erg Crystals that drop.
- Holding the Ctrl key will let you target the shining spots.
- Holding the Alt key will let you see the shining spots very easy.
- Place the Haunted Erg Crystal in the center and surround it with the 8 Sanctuary Erg Crystals in the puzzle window and press [OK].
- Talk to Talvish at City Ruins
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The Hand Outside the Stage
The Hand Outside the Stage
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Name
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The Hand Outside the Stage
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NPC
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Altam, Llywelyn, Merlin, Treasure Hunter
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Information
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Hi! How's the investigation going? I wanted to talk to you about...um...I-I just have a question for you! - Altam
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Instruction
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- Talk to Altam at the Knights' Epitaph
- Prompt: [Yeah.], [(Shrug it off.)]
- Talk to Llywelyn at the Knights' Epitaph
- Rest alongside the monkeys in the Hot Springs
- Talk to Merlin in the Hot Springs
- Prompt: [(Tell him.)], [(Do not tell him.)]
- Talk to the Treasure Hunter in the Hot Springs
- Complete the quest. [50,000 EXP, 5,000 G]
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Gill of a Silent Promise
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Name
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Gill of a Silent Promise
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NPC
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Llywelyn, Caswyn, Pihne, Altam, Avelin
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Information
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How goes your rest and relaxation? I'm speaking with the being we found in the City Ruins, and have learned a few things I wish to discuss with you. Please come and see me at your earliest convenience. - Llywelyn
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Instruction
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- Talk to Llywelyn in the City Ruins
- Talk to Caswyn in Avalon
- Talk to Altam in the City Ruins
- Talk to Avelin in the City Ruins
- Investigate the altar in the City Ruins
- Examine the nearby glowing light on the ground.
- Defeat Tagar
- Talk to Avelin. You'll be prompted to enter the mission, Memories Upon the Altar [100,000 EXP, 30,000G]
- Wait a short time for Llywelyn to suggest dropping a pillar onto Tagar.
- Drop 2 pillars onto Tagar.
- The suggested pillar will have a red highlight underneath it. Stand in the highlight, and wait for Tagar to appear near it, then attack the pillar. If successful, Tagar will fall over. Repeat as needed.
- Defeat Tagar. High damage Arcana attack skills are recommended.
- Exit the mission.
- Complete the quest. [50,000 EXP, 5,000 G]
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Ripe Fruit Upon the Tree
The Scents of Night and Day
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Name
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The Scents of Night and Day
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NPC
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Talvish
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Information
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What just happened? Something feels different. I'm presently on the cliff by the edge of the City Ruins. It seems that Avalon itself has changed somehow. Please, make your way over to me. - Talvish
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Instruction
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- Talk to Talvish in the City Ruins
- Talk to Talvish on Berg Mesa
- To reach Berg Mesa, right click on a Unicorn that travels between the cliff and Berg Mesa and press [Mount]. You can also use a Moon Gate or Traveler's Guide to teleport there.
- Defeat Creag
- Talk to Talvish. You'll be prompted to enter the mission, Keeper of the Gate [100,000 EXP, 30,000 G, Vestige of Purification]
- Creag is invulnerable to damage until you hit the orb near the Sanctum portal. You may not summon pets or partners.
- Until you hit the orb, Creag causes light circles to periodically appear under you which will teleport you back to the start unless you can move away fast enough. This mission is an exercise in speed and luck.
- March Song, Shylock's Step, Transformation Mastery and movement skills such as Gravity Well are recommended.
- Activate the orb near the Sanctum portal.
- Defeat Creag.
- Examine the structure
- Complete the quest. [50,000 EXP, 5,000 G]
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Ripe Fruit Upon the Tree
Face to Face
Face to Face
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Name
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Face to Face
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NPC
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Talvish, Cichol
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Information
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Let's head inside the ruins. It's finally time to see for ourselves what lies deeper within. - Talvish
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Instruction
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- Venture into the Sanctum
- Move to the quest marker, first step into Sanctum.
- Talk to Avelin inside the Sanctum
- You'll be prompted to enter the mission, That Which Remains [100,000 EXP, 30,000G]
- Pennar and Black Wizard will fight. Brilluen will run to the coffin. Wait until Brilluen reaches the coffin.
- Hasidim will appear. All enemies will engage in battle. Survive for 60 seconds.
- You may move south away from the battle and hide behind obstacles to avoid the enemies.
- Rescue your allies who have become trapped in crystals. 60 second time limit.
- Attack the crystals to rescue your allies. Crystals take only 1 damage per hit, requiring 7+ hits.
- Avoid the red circles that appear, they will drastically reduce your movement speed.
- Exit the mission.
- Talk to Talvish inside the Sanctum
- Talk to Cichol inside the Sanctum
- You'll be prompted to enter the mission, The Breath of Peaceful Slumber [100,000 EXP, 30,000G]
- You will be fighting a Doppelganger.
- Using Divine Link can distract the Doppelganger and its copies.
- Using high damage Arcana skills is recommended. Otherwise, try reducing its defenses using various debuffs.
- Defeat the Doppelganger.
- Complete the quest. [50,000 EXP, 5,000 G]
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Warp and Weft
The New Divinity
Eclipse and Corona
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Name
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Eclipse and Corona
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NPC
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Talvish, Altam, Merlin
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Information
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...... There's something I need to tell you. - Talvish
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Instruction
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- Talk to Talvish inside the Sanctum
- Talk to Talvish inside the Sanctum
- You'll be prompted to enter the mission, Twilight, Moonlight, Starlight
- You will RP as yourself with no skills available and your movement speed drastically reduced.
- Altam and Talvish are fighting. If Altam is defeated, the mission will fail.
- Talvish will use 4 Judgment Blades total. Altam can only survive 2. Because of your reduced movement speed, you cannot prevent Altam from taking the first hit, so help him with the remaining three.
- Move to either the west wing or east wing of Sanctum and pick up 3 Prayers of Protection.
- Help Altam to survive.
- Talk to Altam inside the Sanctum
- Talk to Merlin inside the Sanctum
- You'll be prompted to enter the mission, Winds of Madness
- You will role-play as Altam. 10 minute time limit. Getting defeated will result in failure.
- Periodically, a notification appears that a powerful wind sweeps across the high temple. During this notification, swirl indicators for traps can be seen on the ground. Avoid these traps. They can activate at a distance 3 times their size.
- Defeat all Holy Sprites in the temple to weaken the barrier.
- If you get trapped by a crystal, attack the crystal to escape.
- Attack and destroy the barrier.
- Talk to Altam inside the Sanctum
- Complete the quest. [100,000 EXP, 10,000 G]
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The New Divinity
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Name
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The New Divinity
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NPC
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Merlin, Talvish
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Information
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C'mon, keep it together, Merlin. You've got this... Uh, I mean... You! YOU'VE got this! Ugh... Man, that looks like it really hurts. Are you all right? Don't you go and die on me! I mean, yeah, death works differently for you, but still! - Merlin
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Instruction
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- Talk to Merlin inside the Sanctum
- Prompt: [......], [...What?]
- Stop Talvish
- Talk to Talvish. You'll be prompted to enter the mission, Guardians [100,000 EXP, 30,000G]
- If you are defeated, choosing [Revive in Town] will return you to Sanctum with full HP.
- Fight Talvish.
- When Talvish waves his arm in front of himself, he will emit a sound similar to casting Meditation and the two reapers at his sides will somersault and release two long waves of dark energy forward at your position. The direction of the attack is locked as soon as Talvish begins his animation, so take that time to move out of the way.
- When Talvish says "I'm sorry..." he will raise up and summon five Judgment Blade attacks which fall away from him, it is generally safest underneath him during this time. Afterwards, he will release a wave of red energy, instantly killing you if you fail to use Shield of Trust.
- When Talvish says "I will show you the proof of the prophecy", he will rise up and attack with Celestial Spike. This causes drastic movement speed reduction, and applies a debuff that prevents using Crusader Skills, potentially causing death by the Judgment Blade wave mentioned above. Stop this by hitting Talvish with Judgment Blade or Windmill before the attack finishes, or get away from him with Anchor Rush.
- Talvish can Teleport and also use Rage Impact to stun you at close range.
- Pets and Partners cannot be used; they will automatically be desummoned.
- Talvish passively takes 80% less damage from Bash, Final Hit, Firebolt, and Chain Impale.
- Drop his health down to 80%. After a while, a cutscene will occur and you will receive Nascent Divinity, Divine Blast, Blink, and Nova Obliteration at Rank Novice.
- Hide from Talvish as soon as he reaches 80% health, as he can kill you during the dialogue.
- Bring his health down to 30%. Dialogue occurs and the mission will complete and exit.
- Talvish will now start using Ice Spear and Lightning Rod.
- Nascent Divinity is the transformation that allows the use of Divinity Skills, but also prevents you from using any other skill except for Crusader Skills. In this fight, it has unlimited duration and no cooldown.
- Divine Blast is a ranged normal attack. Attacking with the gauge that appears filled to max will increase its damage and grants a Divinity Stack that increases Nova Obliteration's damage.
- Blink is a teleport, and can be used to avoid his scythe.
- Nova Obliteration is an area of effect that causes massive damage, increased by the amount of Divinity Stacks.
- Celestial Spike can grant large amounts of Divinity Stacks, but use this at your own risk.
- While the dialog ending the mission plays, it is still possible for Talvish to kill you, in which case the mission will fail without giving an opportunity to revive via Nao's Soul Stones. As soon as Talvish's health is below 30%, run away and hide, and when the dialog ending the mission starts, click through it as fast as you can.
- Note that you can deactivate Nascent Divinity if using your normal skills are more effective. Talvish is perfectly vulnerable to Meteor Strike.
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Frosted Land of Twilight
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Name
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Frosted Land of Twilight
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NPC
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Talvish, Merlin, Avelin, Shuan, Caswyn, Pihne
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Information
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This must be some cruel charade... It cannot be the truth! - Talvish
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Instruction
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- Talk to Talvish inside the Sanctum
- Talk to Merlin on Berg Mesa
- Talk to Avelin on Berg Mesa
- Talk to Shuan at Avalon Gate
- You'll be prompted to enter the mission, The Watchman [100,000 EXP, 30,000G]
- It is essentially the Baltane Mission Gatekeeper, but despite the timer being 30 minutes, you will only have to defend the base until defeating the first group of powerful enemies at the center.
- A conversation with Shuan will occur. You will be prompted to commend a squire.
- You may only call a squire who is directly in your command.
- Your selection will greatly increase likeability and remove all stress from the squire.
- Exit the mission.
- Talk to Shuan at Avalon Gate
- Talk to Caswyn at Avalon Gate
- Complete the quest. [100,000 EXP, 10,000 G]
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The Guardian's Path
The Guardian's Path
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Name
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The Guardian's Path
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NPC
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Caswyn, Talvish
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Information
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You ought to rest as well. - Caswyn
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Instruction
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- Wander around Tir Chonaill
- Examine the shining spot near the river. You'll be prompted to enter the mission, Talvish's Summons [50,000 EXP, 20,000 G, Red Stone]
- Examine the Red Stone
- You will be teleported to Berg Mesa.
- Talk to Talvish inside the Sanctum
- Prompt: [Understand what?], [(Let Talvish continue.)]
- Talk to Talvish after using Nascent Divinity to transform
- Prompt: [(Wave him off.)], [What do you want to tell me?], [(Wait.)], [(Leave.)]
- Complete the quest. [50,000 EXP, 5,000 G]
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Faces Dappled with Starlight
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Name
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Faces Dappled with Starlight
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NPC
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Merlin, A Wanderer, Llywelyn, Caswyn, Pihne, Avelin, Altam
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Information
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Everything's settled down now, right? It's all really over? Say, do you remember that place? Where we drank that...uh... Well, you know what I'm talking about, haha. Anyway, come meet with me there! And don't tell anyone, 'kay? You have to come alone! - Merlin
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Instruction
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- Talk to Merlin in the Muyu Desert
- You'll be prompted to enter the mission, It All Began with Bunnies
- You will RP as Merlin. He has Rank 5 in basic combat, fighter, and magic skills.
- Defeat two Bunny Bucks.
- They can be defeated quickly by switching weapon to Teddy Bear and using Final Hit.
- Defeating Bunny Kits will cause them to respawn in greater numbers.
- Talk to A Wanderer.
- Enter the light in the oasis. You may follow the wanderer to the destination.
- Talk to Merlin in the Muyu Desert
- Talk to Llywelyn in Tara
- Llywelyn is located at the Garden in front of Tara Royal Castle.
- Prompt: [(Ask about Altam.)], [(Ask about Llywelyn.)]
- Talk to Caswyn at Avalon Gate
- Talk to Pihne at Avalon Gate
- Talk to Avelin at Avalon Gate
- Talk to Altam at Avalon Gate
- Talk to Avelin at Avalon Gate
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< Generation 20: The Gate of Sanctuary Generation 22: Apocalypse >
Trivia
Gallery
Promotional artwork paired with the G21 trailer in NA and overseas servers.
Promotional artwork paired with the G21 trailer in overseas servers.
Game Scripts  |
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Chapter 1 | | | Chapter 2 | | | Chapter 3 | | | Chapter 4 | | | Chapter 5 | | | Chapter 6 | | | Chapter 7 | | | Arcana | | | Chapter 8 | | | Event | | | Other | |
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