The Saga: Iria II
< Iria II: Episode 3 - Pursuit Iria II: Episode 5 - Dian Cecht >
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This article contains spoilers. If you do not wish to read further, please return to the home page.
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- To start Episode 4, open the Chapter Info menu, select the "Chapter 5 The Saga" tab, click the Watch button, and select "EP 4 - The Black Book" under "Iria II".
- You may not play other episodes while playing this episode.
- Replaying the episode costs 5,000 Gold.
- Warning: Choosing to stop the Episode at any point will erase all progress.
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Tarlach was kidnapped by the Cessair! It's up to the gang to get him back, but things aren't quite as simple as they first appeared...
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„
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Iria II: Episode 4 - The Black Book is the fourth episode of The Saga: Iria II. A mysterious book in Treasure Hunter's possession helps infiltrate the Cessair's hideout.
NPCs involved in Episode 4 - The Black Book
NPCs involved in Episode 4 - The Black Book
Snowfield Pursuit
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Name
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Snowfield Pursuit
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NPC
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Merlin Treasure Hunter
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Information
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To start the episode, open the Saga menu, select the "Iria II" tab, select "EP 4 - The Black Book", and watch the Episode 4 cinematic. After the cinematic, you will be teleported to Barba Basin.
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Instruction
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- Talk to Merlin.
- Chase the kidnappers on skis.
- Talk to the Treasure Hunter to enter the Shadow Mission, "Saviors on Skis".
- You will have to follow the enemy while skiing.
- Use the direction keys on your keyboard to maneuver around the map.
- Use the space bar to help you drift left and right.
- The green circles will speed you up, while the red ones will slow you down.
- You must reach at least 10m within the range of the Kidnapper's Dog Sled to complete the mission.
- There is a glitch that causes the Kidnapper's Dog Sled to disappear, which will cause the mission to automatically fail. To fix this, turn on the ingame recorder.
- You must manually leave the mission once it is complete.
- If the enemy is more than 100m away, you will fail the mission.
- Talk to Merlin.
- Complete the quest. [10,000 EXP, 10,000 Gold]
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Escape
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Name
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Escape
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NPC
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Merlin Pinky Treasure Hunter Young Tarlach
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Information
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After completing the previous quest, you will be automatically teleported to La Terra Highlands.
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Instruction
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- Check on Tarlach.
- Talk to the Treasure Hunter to enter the Shadow Mission, "Gorilla in Disguise".
- You will roleplay as the Treasure Hunter.
- Talk to Pinky near the docks. After, talk to the Camp to watch a cutscene.
- Defeat the 8 Cessairs to complete the mission.
- Lose the kidnappers on the raft.
- Talk to Merlin to enter the Shadow Mission, "Raft Escape".
- You will have to raft and avoid obstacles and reach Cor Village.
- During the mission, an interface will appear at the top right of your screen, keeping track of the distance from the enemy's raft.
- Hitting the rock traps will stop the raft for 5 seconds.
- Hitting the spike traps will spawn 4 Cessairs on the boat. Defeat the Cessairs to continue rafting.
- There is a glitch that causes the Cessairs to not spawn, destroying the spikes yourself will allow you to continue.
- Upon reaching the Cor docks, a cutscene will occur. You will be teleported out of the mission and back to Cor.
- Complete the quest. [10,000 EXP, 10,000 Gold]
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Metus Gate
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Name
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Metus Gate
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NPC
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Merlin Pinky Treasure Hunter
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Information
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{{{Info}}}
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Instruction
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- Talk to Merlin in Cor.
- Talk to Merlin in Rupes Desert.
- Merlin and Treasure Hunter are located south of the 't' in Desert.
- A cutscene will play and you will be teleported in front of Metus.
- Talk to Merlin to enter the Shadow Mission, "The Arc Lich Cometh".
- Talk to Pinky. You will enter the Shadow Mission, "Complete the Passage".
- You will role-play as the Treasure Hunter.
- You will receive fragments of passages as you make your way around with The Black Book of Bith equipped.
- A violin sound will occur when you locate passages.
- 5 Demonic Warriors spawn when you uncover the location of the passages.
- Demonic Archers spawn occasionally as time passes.
- After you collect all 12 fragments, you will be prompted to go to the center of the altar to put them together. The 4 passage combinations are as shown:
- Note: This is also the order in which the final passage is organized.
- [I realized that the symptoms those three children experienced was a curse on the Settlers. A curse from god. The curse of death.]
- [Had I listened to reason, maybe I would have known better than to attempt forbidden magic to save them.]
- [And save them I did, but now my body degrades. Little by little, it crumbles (closing on its limits).]
- [Before I completely lost consciousness, I gave the book to one of them: the one with the thickest of our blood.]
- Talk to Pinky again.
- Complete the quest. [20,000 EXP, 10,000 Gold]
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The Maze
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Name
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The Maze
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NPC
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Memory Cube Merlin Treasure Hunter
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Information
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After completing the previous quest, you will be automatically teleported to Muyu Desert.
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Instruction
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- Talk to Treasure Hunter.
- Merlin and Treasure Hunter are located directly north of the "D" in Muyu Desert.
- A cutscene will play and you will enter the Shadow Mission, "Cube Dungeon".
- Defeat the 3 Floating Crystals then proceed through the maze.
- You must lead the Memory Cube to the light on the opposite side of the room by going through the doors in the correct order.
- The numbers 9-6-9-12-12-9-6-9 indicate how you should move.
- 6 = South (6 o' clock), 9 = West (9 o' clock), 12 = North (12 o' clock)
- Or follow this sequence: WEST-SOUTH-WEST-NORTH-NORTH-WEST-SOUTH-WEST
- Once you reach the last room, you will fight Menhir.
- Menhir summons 6 Floating Crystals. Once the Floating Crystals are defeated, Menhir will summon more.
- Enter the purple door. A cutscene will occur. After, you will be teleported to the Dragon Bone Tomb.
- Complete the quest. [50,000 EXP, 30,000 Gold, AP 20 Potion]
- Replaying this episode does not reward another AP Potion.
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The Saga: Iria II
< Iria II: Episode 3 - Pursuit Iria II: Episode 5 - Dian Cecht >
Story Contents  |
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| Main Storyline |
| | Sidequests |
Chapter 1 | | | Chapter 3 | | | Chapter 4 | | | Chapter 5 | | | Chapter 6 | | | Chapter 7 | | | Chapter 8 | |
| | Removed Story Contents | | |
Game Scripts  |
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| Chapter 1 | | | Chapter 2 | | | Chapter 3 | | | Chapter 4 | | | Chapter 5 | | | Chapter 6 | | | Chapter 7 | | | Arcana | | | Chapter 8 | | | Other | |
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