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Erg/One-Handed Swords
< Erg
- Click here for all available One-Handed Swords.
- For more information on the Erg System, return to Erg.
Information
- This page lists Erg information for One-Handed Swords.
- The bonuses available are:
- Weapon Damage increase, available at all Erg Ranks.
- Defense, Protection, Magic Defense, and Magic Protection increase, available at all Erg Ranks.
- Smash Damage % increase, available at Rank A and Rank S.
- Close Combat Skill Cooldowns % decrease, only available at Rank S.
- The cooldown reduction excludes Final Hit, Stomp, Taunt, Wind Guard, Stampede, and Final Strike.
Tips
- It's recommended to begin One-Handed Sword Erg at Rank A to avoid the expensive sacrifice materials of early Rank S.
- Rank A Level 50 Erg is equivalent in strength to Rank S Level 43. This should be considered when advancing Erg Rank.
- The Smash Damage % increase also increases the damage of Dynavolt Smash.
- The cooldown reduction is more visibly effective on skills with longer cooldowns, but has significant value in bringing shorter cooldowns closer to zero.
- Rage Impact would have it's cooldown reduced by 4.5 seconds at Rank S (down to 25.5 seconds) Level 50 compared to a Human's Windmill, which reduces the cooldown by 0.525 seconds (down to 2.975 seconds).
- The cooldown reduction stacks additively with other cooldown reduction effects, such as Arcana Link Bonuses.
- Rage Impact would have it's cooldown reduced by 4.5 seconds at Rank S (down to 25.5 seconds) Level 50 compared to a Human's Windmill, which reduces the cooldown by 0.525 seconds (down to 2.975 seconds).
- Humans can Dual Wield One-Handed Swords. All Erg bonuses from both swords will be applied.
- For example, Dual Wielding two Rank S Level 50 One-Handed Swords will increase Smash Damage by 120%, and decrease Close Combat Skill Cooldowns by 30%.
- When cooldown reduction effects from multiple sources are present, effects that reduce cooldown by a fixed amount are applied first (i.e. Skill cooldown Reforges and Echostones) and percentage based reductions are summed up and applied last (i.e. weapons with Erg, Arcana Link effects).
- For example, rank 1 Rage Impact has an initial cooldown of 30 seconds. If the user has a Rage Impact Cooldown Reduction 20 Echostone, is dual wielding two Erg Rank S Level 50 swords, and has unlocked Link 7 in Elemental Knight:
- The echostone applies first as it reduces a fixed 20 seconds from the cooldown, leaving 10 seconds as the remainder.
- Percentage based reductions are all added up, each sword adds 15% and Link 7 adds 10% for a total of 40% reduction. The 40% reduction is applied to the remaining 10 seconds, with a final cooldown of 6 seconds.
- For example, rank 1 Rage Impact has an initial cooldown of 30 seconds. If the user has a Rage Impact Cooldown Reduction 20 Echostone, is dual wielding two Erg Rank S Level 50 swords, and has unlocked Link 7 in Elemental Knight: