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Special Upgrade
From Mabinogi World Wiki
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Details
Perform a Special Upgrade by selecting both a weapon that's already been upgraded with a jewel and an Upgrade Stone.
- A Special Upgrade allows one to greatly enhance a weapon with either Critical Hit Damage or Min and Max Damage.
- Fomor Weapons, items purchased through Returned Milletian's Seals, and Legendary Weapons may not be specially upgraded; except for the Master Lich Wand and Bracer Knuckle.
- To perform a Special Upgrade, you must have a weapon that has all 5 Upgrades and a Gem Upgrade.
- To perform a Special Upgrade, click on an Upgrade Anvil. Locations include:
- Dunbarton, South of the square, midway between Statue and Healer's House.
- Tara, near the shadow gate.
- Tailteann, near Andras.
- Bangor, near the entrance to Barri Dungeon.
- Outside the gates of Qilla Base Camp.
- Filia, near Meles.
- Vales, near Taunes.
- In homesteads that have installed a Homestead Upgrade Anvil
- A special Upgrade Anvil can be found in the Alban Knights Training Grounds if an Alban Knights Training Stone (Hidden Floor: Aton Cimeni Anvil) is used, with increased success rates (see below).
- To upgrade you need to use one Red Upgrade Stone or Blue Upgrade Stone.
- If you upgrade with a Red Upgrade Stone, the weapon will become an R Type. Using a Blue Upgrade Stone will cause it to become an S Type. Make your choice carefully, as the upgrade type may not be changed once it is applied.
- R Types focuses on Critical Damage, stacking with critical damage from skills:
(Critical Damage Skill % + Upgrade %)
. - S Types focuses on flat damage that's appropriate for the weapon type, such as Min and Max Damage.
- R Types focuses on Critical Damage, stacking with critical damage from skills:
- If you upgrade with a Red Upgrade Stone, the weapon will become an R Type. Using a Blue Upgrade Stone will cause it to become an S Type. Make your choice carefully, as the upgrade type may not be changed once it is applied.
- The upgrade process will cost 30,000 gold per attempt for upgrades 1 through 3 and 50,000 gold per attempt for upgrades 4 through 6. Step 7 upgrade process will cost 500,000 gold.
- Once the process is complete, your weapon will be personalized, allowing it to be stored in your Special Inventory.
- Failing an upgrade will not bring its durability down, but instead lower the upgrade level by 1.
- It is possible to lower the upgrade even below upgrade 1, but the weapon will still be of the same type and bound to the player.
- The maximum upgrade level is 7.
- A weapon becomes (Unable to special upgrade) if it fails a step 5-6 and 6-7 attempt without a Protective Upgrade Stone.
- A weapon in this state cannot receive any further special upgrade attempts and will have to be repaired at Edern.
- This requires one Special Upgrade Recovery Essence, which is time-consuming and expensive to craft.
- A weapon in this state cannot receive any further special upgrade attempts and will have to be repaired at Edern.
- A weapon becomes (Unable to special upgrade) if it fails a step 5-6 and 6-7 attempt without a Protective Upgrade Stone.
- At the first two upgrades, the weapon will emit a small, hardly-noticeable glow. At the third and sixth upgrade, the glow's effect increases.
- In addition to this glow, your attacks will emit a glow of the color of your upgrade type.
- This effect occurs even when the attack used is not related to weapon. (e.g.: Magic with swords.)
- Effect is only player-sided. Others will not see this effect.
- Broken weapons stop glowing until they are repaired.
- This effect occurs even when the attack used is not related to weapon. (e.g.: Magic with swords.)
- In addition to this glow, your attacks will emit a glow of the color of your upgrade type.
- Bows, Control Bars, Crossbows, Dual Guns, Instruments, Chain Blades, and Knuckles are considered two-handed weapons.
- An S-type upgrade can give you a higher maximum critical damage than an R-type of the same level until:
- Max Damage > (S-type Bonus / R-type bonus) * (100 + Critical Rank Bonus)
- Example: for a +3R Claymore to have a higher maximum critical damage than a +3S Claymore at rank 5 Critical Hit, the max damage with the sword must be greater than (21 / 26) * (100 + 110)=169.6.
- An S-type upgrade will give you higher maximum damage across 10 hits (assuming 30% critical rate) than an R-type of the same level until:
- Max Damage > ((S-type Bonus) * (700 + 3 * (100 + Critical Rank Bonus))) / (3 * (R-type Bonus))
- Example: for a +3R Claymore to have a higher maximum damage across 10 hits than a +3S Claymore at rank 5 Critical Hit, the max damage with the sword must be greater than ((21) * (700 + 3 * (100 + 110))) / (3 * (26))=277.3.
Success Rates
Step | 1 | 2 | 3 | 4 | 5 | 6 | 7 |
---|---|---|---|---|---|---|---|
Success Rate | 100% | 50% | 45% | 30% | |||
Success Rate (Alban Anvil) |
100% | 75% | 67% | 45% |
Upgrade Bonus
R Type (Red Upgrade Stone)
- R types focuses on critical damage, stacking with your critical hit rank (Critical Hit damage % + Upgrade %).
- When dual wielding R-Type weapons, the critical damage bonuses will add together when using single hit skills (i.e. using smash with 2 3R swords would give +36% critical damage, 2 6R swords would give +84%).
1 Handed Axes | 1 Handed Weapons Scythes |
2 Handed Weapons Wands & Cylinders |
Hurricane Cylinder | |
---|---|---|---|---|
1 | 5% | 4% | 6% | Freezing Range +4 |
2 | 14% | 11% | 16% | Freezing Range +8 |
3 | 23% | 18% | 26% | Freezing Range +12 |
4 | 33% | 26% | 38% | Freezing Range +18 |
5 | 43% | 34% | 50% | Freezing Range +24 |
6 | 53% | 42% | 62% | Freezing Range +30 |
7 | 63% | 50% | 74% | Freezing Range ? |
S Type (Blue Upgrade Stone)
- S types focuses on minimum and maximum damage.
- The Celtic Tetra Cylinder, Revenant Insight Cylinder, and Perseus Tyrannus Cylinder receive all special upgrades from all water, earth, fire and wind cylinders
- Magic Damage from wands applies only to their respective element.
- Magic damage to staves applies to all magic.
1 Handed Axes | 1 Handed Weapons | 2 Handed Weapons | Magic Weapons | Celtic Tetra Cylinder (all effects) | Gospel Cylinder | ||||
---|---|---|---|---|---|---|---|---|---|
Water Cylinders | Fire Cylinders | Earthquake Cylinder | Hurricane Cylinder | ||||||
1 | Min Damage +2 Max Damage +4 |
Min Damage +2 Max Damage +3 |
Min Damage +2 Max Damage +5 |
Magic Attack +12 | Water Damage +5 | Fire Damage +3 | Barrier Spikes' HP +60 | Freezing Time +1 sec | (All) Alchemic Damage +1 |
2 | Min Damage +5 Max Damage +10 |
Min Damage +4 Max Damage +8 |
Min Damage +6 Max Damage +13 |
Magic Attack +24 | Water Damage +10 | Fire Damage +6 | Barrier Spikes' HP +120 | Freezing Time +2 sec | (All) Alchemic Damage +2 |
3 | Min Damage +8 Max Damage +16 |
Min Damage +6 Max Damage +13 |
Min Damage +10 Max Damage +21 |
Magic Attack +36 | Water Damage +15 | Fire Damage +9 | Barrier Spikes' HP +180 | Freezing Time +3 sec | (All) Alchemic Damage +3 |
4 | Min Damage +12 Max Damage +23 |
Min Damage +9 Max Damage +19 |
Min Damage +15 Max Damage +30 |
Magic Attack +52 | Water Damage +20 | Fire Damage +12 | Barrier Spikes' HP +240 | Freezing Time +5 sec | (All) Alchemic Damage +5 |
5 | Min Damage +16 Max Damage +30 |
Min Damage +12 Max Damage +25 |
Min Damage +20 Max Damage +39 |
Magic Attack +68 | Water Damage +25 | Fire Damage +15 | Barrier Spikes' HP +300 | Freezing Time +7 sec | (All) Alchemic Damage +7 |
6 | Min Damage +20 Max Damage +37 |
Min Damage +15 Max Damage +31 |
Min Damage +25 Max Damage +48 |
Magic Attack +84 | Water Damage +31 | Fire Damage +19 | Barrier Spikes' HP +370 | Freezing Time +9 sec | (All) Alchemic Damage +10 |
7 | Min Damage +24 Max Damage +44 |
Min Damage +18 Max Damage +37 |
Min Damage +30 Max Damage +57 |
Magic Attack +100 | Water Damage +38 | Fire Damage +24 | Barrier Spikes' HP +450 | Freezing Time +11 sec | (All) Alchemic Damage ? |
Available Equipment for Special Upgrades
- For a list of Equipment that can be Special Upgraded, see here.
Trivia
- Some equipment use 1-Handed R-type Special Upgrade despite being 2-Handed Weapons.
- This includes the Merlin's Shyllien Mana Knuckle (Type 1) and (Type 2), as well as the Shyllien Mana Knuckle variant.
- This includes the Barbaric Fox Scythe and the Devil Slayer.