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Taillteann Defensive Battle
(Redirected from Defend Taillteann - Gate Protection)
- For a quick comparison of shadow missions and difficulties, see Category:Shadow Mission Lists.
- For other missions, see Category:Shadow Missions.
Description
- Defend Taillteann by defeating 9 waves of enemies at each of Tailteann's three gates. Two allied NPCs will assist in guarding each gate.
- Enemies will spawn every 60 seconds, or when all enemies at a gate are defeated.
- After all 9 waves of a single gate has been cleared, no more enemies will appear at that gate.
- Enemies will spawn every 60 seconds, or when all enemies at a gate are defeated.
- The party will be split between the East, West, and South gates, with two players to each gate with a full party.
- If there are currently no enemies at a specific gate, portals will temporarily spawn nearby that will teleport players to the other gates when walked over.
- These portals will despawn when used while enemies are present at the gate, but can be reactivated by defeating the enemies again.
- If there are currently no enemies at a specific gate, portals will temporarily spawn nearby that will teleport players to the other gates when walked over.
- A gate can "fall" if certain conditions are met. When this happens, all remaining monsters and NPCs are despawned and a new wave will instantly spawn further into town.
- If either of these conditions are met, a fall will occur:
- If the two allied NPCs are killed.
- If three waves of enemies are present at a single gate.
- If any one gate falls three times, the entire mission is failed.
- If either of these conditions are met, a fall will occur:
- Upon successfully defeating all waves, the reward chest will spawn in the town center.
Advice
- At low difficulties, use fast ranged attacks to clear waves quickly. Chain Blade's and Dual Guns' normal attacks, Water Cannon or Chain Casted basic magic are usually sufficient.
- Fusion Bolt can be prepared between waves.
- At higher difficulties, powerful AOE skills such as Act 7: Climactic Crash, Windmill, Fireball, Shock and Stampede can clear waves easily.
- When running Solo, focus on defeating enemies at each gate quickly and moving on to the next.
- Make use of the portals that spawn to efficiently clear waves and reduce the chance of another gate falling.
- Allied NPCs can be healed. However, unless the mission is at risk of failure it is more advisable to focus on clearing waves.
- NPCs and Monsters will not aggro eachother if no one is within a certain range of them.
- If a gate falls, the NPCs will recover their health. Each gate can be allowed to fall twice, keep this in mind.
- Using Ice Mines WILL hurt the NPCs. Avoid using them in this mission.
- Using Dragon Support will NOT hurt the NPCs, so it is safe to use in this mission.
- Occasionally, two waves of enemies will appear to spawn at the same time. Both waves contribute to completing the mission, however keep in mind that a third spawn will cause the gate to fall.
Mission Information
- Quest Board Location: Taillteann
- Party Size: 1~6
- Time Limit: None
- Mission Details: The monsters have begun their attack of Shadow Taillteann in the Shadow Realm. We cannot allow the allied forces to shed blood in vain. We must occupy Shadow Taillteann.
- Info: There are battles going on near the south gate, the west gate, and the east gate. Stall for time until the support unit arrives.
- Requirements: See Shadow Missions for more information.
Map
Click to enlarge. The gates that must be defended are marked.
Monsters
- Regular Spawns
Monster Spawn Patterns
- All four of the above monsters spawn together.
- Note: Basic version has Shadow Lancer (Light Armor), and Hard version has Shadow Lancer (Light Armor Strong) instead.
Rewards
Basic
Intermediate
Advanced
Hard
Elite
Trivia
- As of the Dungeon Re:Fine Update, Taillteann Defensive Battle underwent some heavy changes:
- EXP and Gold rewards were reduced.
- Party size for entry has been adjusted from 3-6 to 1-6.
- Portals have been implemented to make travelling between gates much faster.
- Enemies spawn much more quickly.
- As a result, the shadow mission is significantly faster to clear.