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Short Sword
Description
Equipped | Sheathed |
---|
The easiest weapon to handle, while offering consistent damage to enemies. An impressive weapon that offers sheer power, and is yet very balanced. They say it outperforms many more expensive weapons.
For the special-colored versions, go here.
Base Stats and Information
1 × 3 Normal 3 Hit Weapon (edit) |
Base Stats | Limitations | Repairs? 100
| ||||||
---|---|---|---|---|---|---|---|---|---|
Damage | 7~16 | Injury | 0%~0% | Human | ✔ | Classic Spirit | ✔ | Blacksmith
90% = 6 G
93% = 25 G 95% = 63 G 96% = 88 G 97% = 126 G 98% = 164 G 100% = 328 G | |
Balance | 75% | Critical | 10% | Elf | ✔ | Enchant | ✔ | ||
Stun | 1.6 sec | Upgrade?100 | 5/1 | Giant | ✔ | Reforge | ✔ | ||
Durability | 10 | NPC Value? 100
|
428 G100 | Dual W.100 | H100 | Sp. Up.100 | ✘ | ||
S. Radius100 | 150 | S. Angle100 | 30° | ||||||
S. Damage100 | 30% | SP/Swing100 | 0.8 | ||||||
Enchant Types?100 | / One-handed Weapon / Sword / Metal / | ||||||||
Other Information |
| ||||||||
1 × 3 Normal 3 Hit Weapon (edit) |
Base Stats | Limitations | Repairs | ||||||
---|---|---|---|---|---|---|---|---|---|
Damage | 16~22 | Injury | 0%~8% | Human | ✔ | Dual W.100 | ✔100 | See Below | |
Balance | 60% | Critical | 5% | Elf | ✔ | Reforge | ✔ | ||
Stun | 1.6 sec | Durability | 17 | Giant | ✔ | ||||
S. Radius100 | 0 | S. Angle100 | 0° | ||||||
S. Damage100 | 0% | SP/Swing100 | 2.0 | ||||||
Other Information |
|
Blacksmithing Requirements
Manual's Name | Manual's Rank |
Production Exp |
Manual's Obtainment | In-progress Image |
Materials Needed per Attempt |
Finishing Materials |
Avg. Completion per Success |
---|---|---|---|---|---|---|---|
Blacksmithing Manual - Short Sword (edit) |
E | 900 | 3,000 G Gilmore Granites |
Iron Ingot x 2 | Common Leather x 1 Thin Thread Ball x 2 |
65% Approx. 2 attempts. |
Dye Details
Items can be dyed using Dye Ampoules. The colors available depend on the palette of the part to be dyed.
Part A | Part B | Part C | |
---|---|---|---|
Dyed Part | The Blade | The Handle and Hilt | - |
Palette Used | Weapon Metal | Hilt Metal | - |
Upgrades
Upgrade Name | Proficiency | Upgrade Details | UG # | Cost | NPC |
---|---|---|---|---|---|
Weight Adjustment 1 | 6 | Balance +2 | 0~4 | 500 | Ferghus |
Weight Adjustment 2 | 9 | Balance +3 | 0~3 | 1,000 | |
Weight Adjustment 3 | 12 | Balance +4 | 0~2 | 1,500 | |
Weight Adjustment 4 | 15 | Balance +5 | 0~1 | 2,000 | |
Tempering 1 | 10 | Maximum Damage +1 Critical -1 |
0~4 | 1,000 | |
Tempering 2 | 12 | Maximum Damage +2 Critical -2 |
1~4 | 2,000 | |
Tempering 3 | 16 | Maximum Damage +3 Critical -3 |
2~4 | 3,000 | |
Tempering 4 | 22 | Maximum Damage +4 Critical -4 |
3~4 | 4,000 | |
Tempering 5 | 30 | Maximum Damage +5 Critical -5 |
4~4 | 5,000 | |
Weight Reduction | 20 | Minimum Damage +3 | 0~3 | 3,000 | |
Blade Edge Sharpening | 20 | Critical +4 | 1~2 | 2000 | |
Hilt Change | 30 | Minimum Damage +5 Maximum Damage -5 |
0~0 | 2,000 | |
Elen's Short Sword Enhancement | 80 | Minimum Damage +10, Maximum Damage +10 Critical -5, Balance -5, Durability -5 |
0~0 | 15,200 | Elen |
Ferghus' Short Sword Upgrade | 60 | Minimum Damage +5, Maximum Damage +5 Critical -5, Balance -5 |
3~4 | 9,200 | Ferghus |
Meles' Short Sword Enhancement | 68 | Minimum Damage +5, Maximum Damage +10 Critical -5, Durability -5 |
0~0 | 13,300 | Meles |
Meles' Short Sword Upgrade | 38 | Minimum Damage +5, Maximum Damage +5 Critical -10 |
3~4 | 6,400 | |
Edern Style Short Sword Tuning | 70 | Minimum Damage +10, Maximum Damage +5 Critical -5, Balance -5 |
0~0 | 13,400 | Edern |
Gem Upgrades [1]
Upgrade Name | Proficiency | Upgrade Details | UG # | Cost | Gems | NPC |
---|---|---|---|---|---|---|
Short Sword Gem Upgrade 1 | 100 | Max Damage +3 Critical +1% |
0~0 | 3,000g | Topaz 1.0cm+ Star Sapphire 2.0cm+ Aquamarine 4.0cm+ |
Ferghus Edern |
Common Gem Upgrade | 100 | Max Durability +2 | 0~0 | 23,000g | Diamond 1.0cm+ Ruby 1.0cm+ Topaz 1.0cm+ |
Upgrade Sequences[2]
The Highest Max Damage (184) path is recommended, as the only path that gives critical will destroy the sword's damage output.
Type | Upgrade 1 Proficiency / Cost |
Upgrade 2 Proficiency / Cost |
Upgrade 3 Proficiency / Cost |
Upgrade 4 Proficiency / Cost |
Upgrade 5 Proficiency / Cost |
Final Stats & Changes Total Proficiency / Cost |
---|---|---|---|---|---|---|
Highest Critical Keeps Durability |
Hilt Change 30 / 2000G |
Blade Edge Sharpening 20 / 2,000 |
Blade Edge Sharpening 20 / 2,000 |
Weight Reduction 20 / 3,000 |
Weight Adjustment 1 6 / 500 |
Attack 15-11 Critical 18% Balance 77% Durability 10 96 / 9500 |
High Damage Keeps Durability |
Edern Style Short Sword Enhancement 70 / 13,400 |
Tempering 2 12 / 2,000 |
Tempering 3 16 / 3,000 |
Meles' Short Sword Upgrade 38 / 6,400 |
Meles' Short Sword Upgrade 38 / 6,400 |
Attack 27-36 Critical 0% Balance 70% Durability 10 176 / 32,200 |
Highest Max Damage | Elen's Short Sword Enhancement 80 / 15,200G |
Tempering 2 12 / 2,000 |
Tempering 3 16 / 3,000 |
Meles' Short Sword Upgrade 38 / 6,400 |
Meles' Short Sword Upgrade 38 / 6,400 |
Attack 27-41 Critical 0% Balance 70% Durability 5 184 / 33,000 |
Classic Spirit Weapon Stats
Level | Str (Attack) |
Dex (Injury Rate) |
Int (Balance) |
Luck (Critical) |
Will (Durability) |
---|---|---|---|---|---|
1 | 16~22 | 0~8 | 60 | 5 | 17 |
2 | 16~22 | 0~8 | 60 | 5 | 17 |
3 | 16~22 | 0~8 | 60 | 5 | 17 |
4 | 16~22 | 0~8 | 60 | 5 | 17 |
5 | 16~23 | 0~8 | 60 | 5 | 17 |
6 | 16~23 | 0~8 | 60 | 5 | 17 |
7 | 16~23 | 0~8 | 60 | 5 | 17 |
8 | 16~24 | 0~8 | 60 | 5 | 17 |
9 | 17~25 | 0~8 | 60 | 5 | 17 |
10 | 18~26 | 0~8 | 60 | 5 | 17 |
11 | 19~27 | 0~8 | 61 | 5 | 17 |
12 | 20~28 | 0~8 | 61 | 5 | 17 |
13 | 21~29 | 0~8 | 61 | 5 | 17 |
14 | 22~30 | 0~8 | 62 | 5 | 17 |
15 | 23~32 | 0~8 | 63 | 5 | 18 |
16 | 24~34 | 0~8 | 64 | 5 | 18 |
17 | 25~36 | 0~8 | 64 | 5 | 18 |
18 | 26~38 | 0~8 | 65 | 5 | 18 |
19 | 28~40 | 0~8 | 66 | 5 | 18 |
20 | 30~42 | 1~9 | 67 | 6 | 19 |
21 | 32~45 | 1~9 | 68 | 6 | 19 |
22 | 34~48 | 1~9 | 69 | 6 | 19 |
23 | 36~51 | 70 | 6 | 19 | |
24 | 38~54 | 71 | |||
25 | 40~57 | 72 |
Classic Spirit Weapon Repair
Proficiency | 0 | 10 | 20 | 30 | 40 | 50 | 60 | 70 | 80 | 90 | 100 |
---|---|---|---|---|---|---|---|---|---|---|---|
Success Rate (%) | 79 | 81 | 84 | 86 | 89 | 91 | 94 | 96 | 99 | 99 | 100 |
Recovery Points | 6 | 7 | 8 | 8 | 9 | 10 | 10 | 11 | 12 | 12 | 13 |
- Decimals are ignored from computation.
- Max durability refers to your spirit weapon's current max durability.
- The following data only applies to brand new spirit weapon, change in spirit weapon's level may differ results.
- Success Rate = 79 + (Prof x 0.25)
- Recovery Points = (Max Dur x 0.4) + (Max Dur x Prof x 0.004)