Mabinogi World Wiki is brought to you by Coty C., 808idiotz, our other patrons, and contributors like you!!
Want to make the wiki better? Contribute towards getting larger projects done on our Patreon!
Long Bow
Description
Equipped | Sheathed |
---|
A large, long-range bow. Attacks a target from a very long distance, which fulfills its basic purpose.
For the special-colored versions, go here.
Base Stats and Information
1 × 4 Slow 3 Hit Weapon Range: 2,000 (edit) |
Base Stats | Limitations | Repairs? 100
| ||||||
---|---|---|---|---|---|---|---|---|---|
Damage | 5~22 | Injury | 25%~100% | Human | ✔ | Classic Spirit | ✔ | Blacksmith
90% = 6 G
93% = 27 G 95% = 69 G 96% = 97 G 97% = 139 G 98% = 180 G 100% = 361 G | |
Balance | 50% | Critical | 18% | Elf | ✔ | Enchant | ✔ | ||
Stun | 1.6 sec | Upgrade?100 | 5/1 | Giant | ✘ | Reforge | ✔ | ||
Durability | 10 | NPC Value? 100
|
458 G100 | Dual W.100 | ✘ | Sp. Up.100 | ✘ | ||
S. Radius100 | 350 | S. Angle100 | 90° | ||||||
S. Damage100 | 50% | SP/Swing100 | 2.0 | ||||||
Enchant Types?100 | / One-handed Weapon / Bow / Wooden / | ||||||||
Other Information |
| ||||||||
1 × 4 Slow 3 Hit Weapon Range: 2,400 (edit) |
Base Stats | Limitations | Repairs | ||||||
---|---|---|---|---|---|---|---|---|---|
Damage | 20~24 | Injury | 12%~28% | Human | ✔ | Dual W.100 | ✘ | See Below | |
Balance | 40% | Critical | 20% | Elf | ✔ | Reforge | ✔ | ||
Stun | 1.6 sec | Durability | 20 | Giant | ✘ | ||||
S. Radius100 | 0 | S. Angle100 | 0° | ||||||
S. Damage100 | 0% | SP/Swing100 | 2.0 | ||||||
Other Information |
|
Carpentry Details
Name | Skill Rank | Production Exp | Materials Needed |
---|---|---|---|
Long Bow (edit) |
7 | 3,500 | Fine Firewood x 5 Thick Thread Ball x 3 Cheap Leather Strap x 1 |
Upgrades
Upgrade Name | Proficiency | Upgrade Details | UG # | Cost | NPC |
---|---|---|---|---|---|
Bow Back Refinement 1 | 5 | Balance +1 | 0~4 | 200 | Aranwen Ferghus Meles Nerys Colm |
Bow Back Refinement 2 | 6 | Balance +2 | 0~3 | 250 | |
Bow Back Refinement 3 | 8 | Balance +3 | 0~2 | 300 | |
Bow Back Refinement 4 | 10 | Balance +4 | 0~1 | 350 | |
Bow String Strengthening 1 | 10 | Max Attack Power +1 Balance -2 |
0~4 | 500 | |
Bow String Strengthening 2 | 13 | Max Attack Power +2 Balance -4 |
1~4 | 600 | |
Bow String Strengthening 3 | 16 | Max Attack Power +3 Balance -6 |
2~4 | 800 | |
Bow String Strengthening 4 | 20 | Max Attack Power +4 Balance -8 |
3~4 | 1,000 | |
Bow String Strengthening 5 | 25 | Max Attack Power +5 Balance -10 |
4~4 | 1,500 | |
Sight Change | 10 | Min Attack Power +3 | 0~3 | 400 | |
Bowstring Tightening | 10 | Critical +3 |
1~2 | 400 | |
Oiling | 30 | Min Attack Power +5 Max Attack Power -5 |
0~0 | 3,000 | |
Aranwen's Long Bow Enhancement | 45 | Min Attack Power +5, Balance +5, Range +100 Min Injury Rate -10, Critical -5 |
0~0 | 6,400 | Aranwen |
Ferghus' Long Bow Modification | 40 | Max Attack Power +5, Critical +5 Min Injury Rate -10, Balance -10 |
3~4 | 3,200 | Ferghus |
Nerys Style Long Bow Reinforcement | 50 | Min Attack Power +5, Max Attack Power +5 Balance -5, Effective Range -50 |
3~4 | 6,700 | Nerys |
Meles's Short Bow Enhancement (*If you get this upgrade you cannot get Nery's Long Bow Reinforcement.) |
44 | Min Attack Power +5, Max Attack Power +5, Critical +5 Balance -5, Effective Range -100 |
0~0 | 5,700 | Meles |
Meles' Short Bow Upgrade | 36 | Max Attack Power +5, Balance +5 Min Injury Rate -5, Critical -5 |
3~4 | 3,900 |
Gem Upgrades[1]
Upgrade Name | Proficiency | Upgrade Details | UG # | Cost | Gems | NPC |
---|---|---|---|---|---|---|
Long Bow Gem Upgrade 1 | 100 | Critical +4% | 0~0 | 2,300g | Topaz 1.0cm+ Aquamarine 2.0cm+ Jasper 4.0cm+ |
Nerys Aranwen |
Common Gem Upgrade | 100 | Max Durability +2 | 0~0 | 25,000g | Diamond 1.0cm+ Spinel 1.0cm+ Garnet 1.0cm+ |
Ferghus Edern Meles Nerys |
Upgrade Sequences[2]
The Long Bow is an overall higher damage and critical version of the Leather Long Bow but has lower balance and range when upgraded.
Type | Upgrade 1 Proficiency / Cost |
Upgrade 2 Proficiency / Cost |
Upgrade 3 Proficiency / Cost |
Upgrade 4 Proficiency / Cost |
Upgrade 5 Proficiency / Cost |
Final Stats & Changes Total Proficiency / Cost |
---|---|---|---|---|---|---|
135 High Balance |
Aranwen's Long Bow Enhancement 45 / 6,400G |
Bow Back Refinement 4 10 / 250G |
Bow Back Refinement 3 8 / 300G |
Ferghus' Long Bow Modification 40 / 3,200G |
Bow String Strengthening 5 25 / 1,500G |
Attack 10-32 Critical 18% Balance 42% Injury Rate 5~100% Range +100 128 / 11,750G |
139 High Max Damage Low Balance |
Aranwen's Long Bow Enhancement 45 / 6,400G |
Bow String Strengthening 2 13 / 600G |
Bow String Strengthening 3 16 / 800G |
Ferghus' Long Bow Modification 40 / 3,200G |
Bow String Strengthening 5 25 / 1,500G |
Attack 10-37 Critical 18% Balance 25% Injury Rate 5~100% Range +100 139 / 12,500G |
144 High Max Highest Critical Low Balance |
Meles' Long Bow Enhancement 44 / 5,700G |
Bowstring Tightening 10 / 400G |
Bowstring Tightening 10 / 400G |
Ferghus' Long Bow Modification 40 / 3,200G |
Ferghus' Long Bow Modification 40 / 3,200G |
Attack 10-37 Critical 39% Balance 25% Injury Rate 5~100% Range -100 144 / 12,900G |
153 Highest Max High Critical Low Balance |
Meles' Long Bow Enhancement 44 / 5,700G |
Bow String Strengthening 2 13 / 600G |
Bow String Strengthening 3 16 / 800G |
Ferghus' Long Bow Modification 40 / 3,200G |
Ferghus' Long Bow Modification 40 / 3,200G |
Attack 10-42 Critical 33% Balance 15% Injury Rate 5~100% Range -100 153 / 13,500G |
165 Highest Minimum Damage High Balance |
Aranwen's Long Bow Enhancement 45 / 6,400G |
Sight Change 10 / 400G |
Sight Change 10 / 400G |
Nerys's Long Bow Modification 50 / 6,700 |
Nerys's Long Bow Modification 50 / 6,700 |
Attack 26-32 Critical 13% Balance 45% Injury Rate 20~100% 165 / 20,600 |
171 High Max & Min Damage High Balance |
Aranwen's Long Bow Enhancement 45 / 6,400G |
Bow Back Refinement 4 10 / 350G |
Bow String Strengthening 3 16 / 800G |
Nerys's Long Bow Modification 50 / 6,700 |
Nerys's Long Bow Modification 50 / 6,700 |
Attack 20-35 Critical 13% Balance 43% Injury Rate 15~100% 171 / 20,950 |
Classic Spirit Weapon Stats
Level | Str (Damage) |
Dex (Injury Rate) |
Int (Balance) |
Luck (Critical) |
Will (Durability) |
---|---|---|---|---|---|
1 | 20~24 | 12~28 | 40 | 20 | 20 |
5 | 20~25 | 12~28 | 40 | 20 | 20 |
8 | 20~26 | 12~28 | 40 | 20 | 20 |
9 | 21~27 | 12~28 | 40 | 20 | 20 |
10 | 22~28 | 12~28 | 41 | 20 | 20 |
11 | 23~29 | 12~28 | 41 | 20 | 20 |
12 | 24~30 | 12~28 | 41 | 20 | 20 |
13 | 25~31 | 12~28 | 41 | 20 | 20 |
14 | 26~33 | 12~28 | 41 | 20 | 20 |
15 | 27~35 | 13~29 | 42 | 21 | 21 |
16 | 28~37 | 13~29 | 42 | 21 | 21 |
17 | 29~39 | 13~29 | 42 | 21 | 21 |
18 | 30~41 | 13~29 | 43 | 21 | 21 |
19 | 32~43 | 13~30 | 44 | 22 | 21 |
20 | 34~46 | 14~31 | 45 | 23 | 22 |
21 | 36~49 | 14~31 | 45 | 23 | 22 |
22 | 38~52 | 14~31 | 45 | 23 | 22 |
23 | 40~55 | 14~31 | 45 | 23 | 22 |
24 | 42~58 | 14~31 | 46 | 23 | 22 |
25 | 44~61 | 14~32 | 47 | 23 | 22 |
26 | 44~62 | 14~33 (Min+1) | 48 (Min+1) | 23 (Max+1) | 22 (Max+1) |
27 | 44~63 | 14~34 (Min+1) | 49 (Min+1) | 24 (Max+1) | 23 (Max+1) |
28 | 44~65 | 15~35 (Min+1) | 50 (Min+1) | 25 (Max+1) | 24 (Max+1) |
29 | 44~67 | 16~36 (Min+1) | 51 (Min+1) | 26 (Max+1) | 25 (Max+1) |
30 | 45~69 | 17~37 (Min+1) | 52 (Min+1) | 27 (Max+1) | 26 (Max+1) |
31 | 46~71 | 17~37 | 52 | 27 | 26 |
32 | 47~73 | 17~37 | 52 | 27 | 26 |
33 | 48~75 | 17~37 | 52 | 27 | 26 |
34 | 49~77 | 17~37 | 52 | 27 | 26 |
35 | 50~79 | 17~37 | 52 | 27 | 26 |
36 | 51~81 | 17~37 | 53 | 27 | 26 |
37 | 53~83 | 17~38 | 54 | 27 | 26 |
38 | 55~85 | 17~39 | 55 | 28 | 26 |
39 | 57~88 | 18~40 | 56 | 29 | 27 |
40 | 59~91 | 19~41 | 57 | 30 | 28 |
All 40 | 69~101 | (Min+5) | (Min+5) | (Max+5) | (Max+5) |
- (Min+1) means +1 to Minimum attack damage.
- (Max+2) means +2 to Maximum attack damage.
- Effective range as a spirit weapon is 2400.
Classic Spirit Weapon Repair
Proficiency | 0 | 10 | 20 | 30 | 40 | 50 | 60 | 70 | 80 | 90 | 100 |
---|---|---|---|---|---|---|---|---|---|---|---|
Success Rate (%) | 79 | 81 | 84 | 86 | 89 | 91 | 94 | 96 | 99 | 99 | 100 |
Recovery Points | 8 | 8 | 9 | 10 | 11 | 12 | 12 | 13 | 14 | 15 | 16 |
- Decimals are ignored from computation.
- Max durability refers to your spirit weapon's current max durability.
- The following data only applies to brand new spirit weapon, change in spirit weapon's level may differ results.
- Success Rate = 79 + (Prof x 0.25)
- Recovery Points = (Max Dur x 0.4) + (Max Dur x Prof x 0.004)