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Hatchet
Description
Equipped | Sheathed |
---|
A hatchet is an excellent weapon that combines high durability with practicality. It has a good critical hit rate and a high max damage, useful for inflicting a deadly blow to the enemy's weak spot.
For the special-colored versions, go here.
For a quick comparison of axe weapons see the Axe Weapons List and for individual articles see Category:Axes.
Base Stats and Information
1 × 3 Slow 2 Hit Weapon (edit) |
Base Stats | Limitations | Repairs? 100
| ||||||
---|---|---|---|---|---|---|---|---|---|
Damage | 7~28 | Injury | 0%~0% | Human | ✔ | Classic Spirit | ✔ | Blacksmith
90% = 5 G
93% = 23 G 95% = 58 G 96% = 81 G 97% = 116 G 98% = 151 G 100% = 302 G | |
Balance | 35% | Critical | 20% | Elf | ✔ | Enchant | ✔ | ||
Stun | 2.3 sec | Upgrade?100 | 5/1 | Giant | ✔ | Reforge | ✔ | ||
Durability | 13 | NPC Value? 100
|
443 G100 | Dual W.100 | ✘ | Sp. Up.100 | ✘ | ||
S. Radius100 | 200 | S. Angle100 | 45° | ||||||
S. Damage100 | 45% | SP/Swing100 | 1.4 | ||||||
Enchant Types?100 | / One-handed Weapon / Axe / Metal / | ||||||||
Other Information |
| ||||||||
1 × 3 Slow 2 Hit Weapon (edit) |
Base Stats | Limitations | Repairs | ||||||
---|---|---|---|---|---|---|---|---|---|
Damage | 14~32 | Injury | 12%~16% | Human | ✔ | Dual W.100 | ✘ | See Below | |
Balance | 50% | Critical | 25% | Elf | ✔ | Reforge | ✔ | ||
Stun | 2.3 sec | Durability | 23 | Giant | ✔ | ||||
S. Radius100 | 0 | S. Angle100 | 0° | ||||||
S. Damage100 | 0% | SP/Swing100 | 2.0 | ||||||
Other Information |
|
Dye Details
Items can be dyed using Dye Ampoules. The colors available depend on the palette of the part to be dyed.
Part A | Part B | Part C | |
---|---|---|---|
Dyed Part | Blade | - | - |
Palette Used | Armor Metal | - | - |
- The handle cannot be dyed.
Blacksmithing Requirements
Manual's Name | Manual's Rank |
Production Exp |
Manual's Obtainment | In-progress Image |
Materials Needed per Attempt |
Finishing Materials |
Avg. Completion per Success |
---|---|---|---|---|---|---|---|
Blacksmithing Manual - Hatchet (edit) |
D | 1,500 | 10,000 G Gilmore |
Iron Ingot x 2 Copper Ingot x 2 |
Cheap Leather x 1 Thick Thread Ball x 1 |
40% Approx. 3 attempts. |
Upgrades
Upgrade Name | Proficiency | Upgrade Details | UG # | Cost | NPC |
---|---|---|---|---|---|
Weight Adjustment 1 | 10 | Balance +1 | 0~4 | 300 | Ferghus Trefor |
Weight Adjustment 2 | 12 | Balance +2 | 0~3 | 600 | |
Weight Adjustment 3 | 14 | Balance +3 | 0~2 | 900 | |
Weight Adjustment 4 | 16 | Balance +4 | 0~1 | 1,200 | |
Tempering 1 | 10 | Maximum Damage +2 Balance -2 |
0~4 | 2,000 | |
Tempering 2 | 16 | Maximum Damage +3 Balance -3 |
1~4 | 3,000 | |
Tempering 3 | 22 | Maximum Damage +4 Balance -4 |
2~4 | 5,000 | |
Tempering 4 | 28 | Maximum Damage +5 Balance -5 |
3~4 | 8,000 | |
Tempering 5 | 34 | Maximum Damage +6 Balance -6 |
4~4 | 11,000 | |
Weight Reduction | 20 | Minimum Damage +3 | 0~3 | 500 | |
Axe Edge Sharpening | 20 | Critical +5 | 1~2 | 500 | |
Hilt Change | 30 | Minimum Damage +5 Maximum Damage -5 |
0~0 | 2,500 | |
Trefor's Hatchet Enhancement | 60 | Minimum Damage +10, Maximum Damage +20, Balance +10 Critical -10, Durability -5 |
0~0 | 12,500 | Trefor |
Ferghus's Hatchet Upgrade | 50 | Maximum Damage +5, Critical +5, Balance +5 Minimum Damage -10 |
3~4 | 10,000 | Ferghus |
Special Emporium Upgrade[1] | 60 | Maximum Damage +15, Critical +5 Minimum Damage -10 |
4~4 | 9,000 | Colm |
Gem Upgrades[1]
Upgrade Name | Proficiency | Upgrade Details | UG # | Cost | Gems | NPC |
---|---|---|---|---|---|---|
Gem Upgrade 1 | 100 | Max Damage +6 Critical +4 |
0~0 | 1,000g | Spinel 1.0cm+ Star Sapphire 2.0cm+ Jasper 4.0cm+ |
Ferghus Trefor |
Common Gem Upgrade | 100 | Max Durability +2 | 0~0 | 21,000g | Diamond 1.0cm+ Star Sapphire 1.0cm+ Topaz 1.0cm+ |
Ferghus Nerys Edern |
Upgrade Sequences[2]
- The Hatchet is capable of more maximum and balance than any other one handed axe, other than a Francisca. It offers more Maximum damage and Balance than the broadsword, but less critical and cannot be dual wielded.
- If the player uses Gem Upgrade 1, the Hatchet is effectively the same as a Warhammer with less critical and much more balance.
Type | Upgrade 1 Proficiency / Cost |
Upgrade 2 Proficiency / Cost |
Upgrade 3 Proficiency / Cost |
Upgrade 4 Proficiency / Cost |
Upgrade 5 Proficiency / Cost |
Final Stats & Changes Total Proficiency / Cost |
---|---|---|---|---|---|---|
160 High Max and Min Damage Lowest Balance Requires High DEX |
Trefor's Hatchet Enhancement 60 / 12,500G |
Tempering 2 16 / 3,000G |
Tempering 3 22 / 5,000G |
Tempering 4 28 / 8,000G |
Tempering 5 34 / 11,000G |
Attack 17-66 Critical 10% Balance 27% Durability 8 160 / 39,500G |
174 | Trefor's Hatchet Enhancement 60 / 12,500G |
Weight Adjustment 4 16 / 1,200G |
Weight Adjustment 3 14 / 900G |
Ferghus's Hatchet Upgrade 50 / 10,000G |
Tempering 5 34 / 11,000G |
Attack 7-59 Critical 15% Balance 51% Durability 8 174 / 35,600G |
178 | Trefor's Hatchet Enhancement 60 / 12,500G |
Axe Edge Sharpening 20 / 500G |
Axe Edge Sharpening 20 / 500G |
Tempering 4 28 / 8,000G |
Ferghus's Hatchet Upgrade 50 / 10,000G |
Attack 7-58 Critical 25% Balance 45% Durability 8 178 / 31,500G |
178-2 | Trefor's Hatchet Enhancement 60 / 12,500G |
Tempering 2 16 / 3,000G |
Tempering 3 22 / 5,000G |
Ferghus's Hatchet Upgrade 50 / 10,000G |
Ferghus's Hatchet Upgrade 50 / 10,000G |
Attack 0-65 Critical 20% Balance 48% Durability 8 178 / 40,500G |
190 Highest Balance |
Trefor's Hatchet Enhancement 60 / 12,500G |
Weight Adjustment 4 16 / 1,200G |
Weight Adjustment 3 14 / 900G |
Ferghus's Hatchet Upgrade 50 / 10,000G |
Ferghus's Hatchet Upgrade 50 / 10,000G |
Attack 0-58 Critical 20% Balance 62% Durability 8 190 / 34,600G |
200 Highest Critical High Balance |
Trefor's Hatchet Enhancement 60 / 12,500G |
Axe Edge Sharpening 20 / 500G |
Axe Edge Sharpening 20 / 500G |
Ferghus's Hatchet Upgrade 50 / 10,000G |
Ferghus's Hatchet Upgrade 50 / 10,000G |
Attack 0-58 Critical 30% Balance 55% Durability 8 200 / 33,500G |
208 Highest Max Damage |
Trefor's Hatchet Enhancement 60 / 12,500G |
Tempering 2 16 / 3,000G |
Tempering 3 22 / 5,000G |
Ferghus's Hatchet Upgrade 50 / 10,000G |
Eporium Special Modification 60 / 9,000G |
Attack 0~75 Critical 20% Balance 43% Durability 8 208 / 39,500G |
Classic Spirit Weapon Repair
Proficiency | 0 | 10 | 20 | 30 | 40 | 50 | 60 | 70 | 80 | 90 | 100 |
---|---|---|---|---|---|---|---|---|---|---|---|
Success Rate (%) | 79 | 81 | 84 | 86 | 89 | 91 | 94 | 96 | 99 | 99 | 100 |
Recovery Points | 9 | 10 | 11 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 |
- Decimals are ignored from computation.
- Max durability refers to your spirit weapon's current max durability.
- The following data only applies to brand new spirit weapon, change in spirit weapon's level may differ results.
- Success Rate = 79 + (Prof x 0.25)
- Recovery Points = (Max Dur x 0.4) + (Max Dur x Prof x 0.004)