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Ifrit (Family)
- For the enchant, see Ifrit (Enchant).
Basic Information
- For more general information on Ifrit, see Ifrit Raid.
- As a raid boss, all Pets and Partners are forcibly desummoned upon approaching Ifrit.
- The Ifrit in Connous spawns at 12:00pm PST100 ~ 12:30pm PST100 everyday.
- The Ifrit in Ant Hell spawns at 1:00pm PST100 ~ 1:30pm PST100 everyday.
- Summons Salamanders.
- Behaves somewhat similar to an Ogre Warrior.
Raid Boss
Ifrit
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Melee Hits | Running Speed | Detection Speed | Detection Range | Aggressive | Aggression | Element | ||||||||||
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1 | Fast | Medium | Far | Yes100 | Multi | Fire | |||||||||||
Skills | 100 100 100 100 100 100 100 100 100 100 | ||||||||||||||||
Location | Hit Points | Melee Damage | Ranged Damage | Def. (Prot.) | Experience | Gold | Combat Power | ||||||||||
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500,000 | 300-600 | - | 14 (50%) | 100,000 | ? | 10,000 | ||||||||||
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Grandmaster
(Warrior of Flame) Ifrit
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Shadow Mission | |||||||||||||
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Melee Hits | Running Speed | Detection Speed | Detection Range | Aggressive | Aggression | Element | ||||||||
? | Unknown | Fast | Very Far | Yes100 | Multi | Unknown | ||||||||
Skills | 100 100 100 100 100 100 100 100 100 100 | |||||||||||||
Mission Difficulty | Hit Points | Melee Damage | Ranged Damage | Def. (Prot.) | Experience | Gold | Combat Power | |||||||
Hard
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40,000 | ? | - | ? (?) | 7,000 | ? | ? | |||||||
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Trivia
- In folklore, Ifrits are large flaming spirits, usually in the form of a Genie or Jinn (sometimes spelled "Djinn"), known for their strength and cunning. They typically live in underground, but may occasionally inhabit ruins.