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Fahmes Ruin
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—Alan |
Description
- Fahmes Ruin contains a series of difficult rooms that offers rewards to those who can clear its challenges.
- Fahmes Ruin is southwest of Errans Gorge and players can teleport to it with the Dungeon Guide at any time.
Prerequisite Quests
[Guide] Ancient Hidden Ruin Exploration
How to Get Quest |
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Briefing | Greetings. Sending you this letter to request help from such a renowned Milletian. -Alan |
Objectives |
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Rewards |
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Additional Information |
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Stage Buffs
- Players can select one of four buffs when attempting a Stage.
- Bonus Damage +15%
- Movement Speed +30%, Protection +100%, Magic Protection +100%
- Auto-revival x3
- Bachram Speed +500%
Ranking
- Players who complete Levels in the Fahmes Ruins will be ranked by the time they took to clear their highest cleared Level.
- Players can check rankings with Nia, with rankings updating every real-life hour.
- Rankings do not contribute to Rewards.
Map
Stages
- All Levels have a Time Limit of 6:00 Minutes; Levels that contain Mini-Bosses or Bosses instead have a time limit of 8:00 Minutes.
- Running out of time or being Knocked Unconscious will fail that Level's attempt.
- Levels are attempted one at a time, and there is no limit to attempting an uncompleted Level.
- Fahmes Ruin will remember the last uncompleted Level for each Stage, sending the player to this Level next time they attempt that Stage.
- Note: Players will not be able to reattempt completed Levels to get faster times as a result until the end of the month.
- Players can replay the Levels of Stages 1~4 at any time, but before the monthly reset Stages 5~6 will only allow players to replay the last uncompleted Level or last Level.
- Fahmes Ruin will remember the last uncompleted Level for each Stage, sending the player to this Level next time they attempt that Stage.
Stage 1
- Stage 1 takes place inside of a single regular Ciar Dungeon room.
Stage 2
- Stage 2 takes place in the middle of the Erkey Falls.
Stage 3
- Stage 3 takes place in the middle of Renes.
- A fiery mana surrounds players here, reducing Defense, Protection, Magic Defense, and Magic Protection over time.
- Defense -40%?, Protection -20%?, Magic Defense -50%?, Magic Protection -40%?
- Defense -60%?, Protection -35%?, Magic Defense -70%?, Magic Protection -60%?
- Defense -80%?, Protection -50%?, Magic Defense -90%?, Magic Protection -80%?
Stage 4
- Stage 4 takes place at the end of the Underground Waterway in the Rath Royal Castle.
- A frosty mana surrounds players here, reducing Damage and Magic Attack.
- Damage and Magic Attack -10%
- Damage and Magic Attack -25%
- Damage and Magic Attack -40%
Stage 5
- Stage 5 takes place in the Boss Room of a Castle Dungeon.
- A dark and eerie mana surrounds players here, reducing healing recovery effects.
- Healing and Item Recovery -50%
- Healing and Item Recovery -70%
- Healing and Item Recovery -90%
Stage 6
- Stage 6 takes place in the Boss Room of Rabbie Phantasm Dungeon.
- The melodies sung by the Succubi leave you vulnerable to be charmed, which causes you to lose control of your character.
Monsters
Stage 1 Monsters
Stage 1 - Level 1
- Wave 1: Goblin Archer x4, Goblin x8
- Wave 2: Poison Goblin x4, Goblin Archer x6, Goblin x8
- Wave 3: Goblin Archer x8, Gold Goblin x12
Stage 1 - Level 2
- Wave 1: Red Goblin x4, Goblin Archer x4, Goblin x4
- Wave 2: Red Goblin Archer x4, Red Goblin x6
- Wave 3: Goblin Hunter Archer x6, Goblin Hunter x8
Stage 1 - Level 3
- Wave 1: Hobgoblin Warrior x4, Goblin Hunter Archer x4, Goblin Hunter x4
- Wave 2: Hobgoblin Bowman x4, Hobgoblin Warrior x6
- Wave 3: Hobgoblin Exorcist x6, Hobgoblin Bowman x6, Hobgoblin Warrior x8
Stage 1 - Level 4
- Wave 1: Gold Goblin x2, Poison Goblin x4, Goblin Archer x8, Goblin x10
- Wave 2: Red Goblin Archer x6, Red Goblin x8, Goblin Hunter Archer x4,
- Mini-Boss Wave: Head Hobgoblin x1, Hobgoblin Exorcist x12, Hobgoblin Bowman x8, Hobgoblin Warrior x12
Stage 1 - Level 5
- Boss Wave: Golem x1, Hobgoblin Exorcist x6, Hobgoblin Bowman x4, Hobgoblin Warrior x6
Stage 2 Monsters
Stage 2 - Level 6
- Wave 1: Green Snake x4, Blue Snake x4, Brown Snake x4
- Wave 2: Giant Black Snake x5, Giant White Snake x5
- Wave 3: Giant Black Snake x3, Giant White Snake x3, Green Snake x3, Blue Snake x3, Brown Snake x3
Stage 2 - Level 7
- Wave 1: Sahagin Ranger x4, Sahagin Soldier x6
- Wave 2: Sahagin Warrior x4, Sahagin Fighter x6
- Wave 3: Lost Sahagin x2, Sahagin Warrior x6, Sahagin Fighter x6
Stage 2 - Level 8
- Wave 1: Lost Sahagin x2, River Sahagin Ranger x4, River Sahagin Fighter x4
- Wave 2: Lost Sahagin x2, Cave Sahagin Mage x5, Cave Sahagin Warrior x5
- Wave 3: Cave Sahagin Mage x3, Cave Sahagin Warrior x3, River Sahagin Ranger x4, River Sahagin Fighter x4
Stage 2 - Level 9
- Wave 1: Giant Black Snake x3, Giant White Snake x3, Green Snake x4, Blue Snake x4, Brown Snake x4
- Wave 2: Lost Sahagin x2, Sahagin Warrior x4, Sahagin Fighter x4, Sahagin Ranger x4, Sahagin Soldier x4
- Mini-Boss Wave: Siren x1, River Sahagin Ranger x4, River Sahagin Fighter x4
- Siren Summons: Wisp x4
Stage 2 - Level 10
- Boss Wave: Merrow x1, Cave Sahagin Mage x5, Cave Sahagin Warrior x5
Stage 3 Monsters
Stage 3 - Level 11
- Wave 1: Volcano Lizard (Red) x4, Volcano Lizard (Green) x4
- Wave 2: Volcano Horned Wild Boar x4, Volcano Lizard (Red) x3, Volcano Lizard (Green) x3
- Wave 3: Gray Gremlin x4, Green Gremlin x5, Brown Gremlin x5
Stage 3 - Level 12
- Wave 1: Light Gargoyle x4, Gray Gremlin x5, Green Gremlin x5
- Wave 2: Heavy Gargoyle x4, Light Gargoyle x6
- Wave 3: Hellhound x3, Heavy Gargoyle x3, Light Gargoyle x5
Stage 3 - Level 13
- Wave 1: White Ruins Gargoyle x3, Black Ruins Gargoyle x3, Brown Ruins Gargoyle x3
- Wave 2: Salamander x4, Hellhound x4, White Ruins Gargoyle x2, Black Ruins Gargoyle x2
- Wave 3: Balrog x4, Salamander x6
Stage 3 - Level 14
- Wave 1: Volcano Horned Wild Boar x5, Volcano Lizard (Red) x4, Volcano Lizard (Green) x4
- Wave 2: Heavy Gargoyle x3, Light Gargoyle x4, Gray Gremlin x3, Green Gremlin x3, Brown Gremlin x3
- Mini-Boss Wave: Ifrit x1, Balrog x3
- Ifrit Summons: Salamander x4
Stage 3 - Level 15
- Boss Wave: Red Dragon x1, Balrog x2, Hellhound x6
Stage 4 Monsters
Stage 4 - Level 16
- Wave 1: Armored Skeleton (Skeleton (Heavy Armor)) x6, Armored Skeleton (Skeleton (Light Armor)) x6
- Wave 2: Red Skeleton (Heavy Armor) x6, Red Skeleton (Light Armor) x6
- Wave 3: Metal Skeleton (Heavy Armor) x6, Metal Skeleton (Light Armor) x6
Stage 4 - Level 17
- Wave 1: Skeleton Squad x2, Skeleton Laghodessa x6, Red Skeleton (Heavy Armor) x3, Red Skeleton (Light Armor) x3
- Wave 2: Skeleton Squad x2, Skeleton Hellhound x6, Metal Skeleton (Heavy Armor) x4, Metal Skeleton (Light Armor) x4
- Wave 3: Black Armored Skeleton (?) x4, Skeleton Squad x4, Skeleton Laghodessa x6, Skeleton Hellhound x6
Stage 4 - Level 18
- Wave 1: Heavy Skeleton Armor Ogre x5, Skeleton Armor Ogre x5, Black Armored Skeleton (?) x6
- Wave 2: Bone Fighter x6, Bone Lancer x6, Archer Skeleton x6
- Wave 3: Python Shaman x4, Python Soldier x6, Skeleton Laghodessa x5, Skeleton Hellhound x5
Stage 4 - Level 19
- Wave 1: Black Armored Skeleton (?) x4, Metal Skeleton (Heavy Armor) x3, Metal Skeleton (Light Armor) x3, Red Skeleton (Heavy Armor) x3, Red Skeleton (Light Armor) x3, Armored Skeleton (Skeleton (Heavy Armor)) x3, Armored Skeleton (Skeleton (Light Armor)) x3
- Wave 2: Skeleton Squad x6, Bone Fighter x6, Bone Lancer x6, Archer Skeleton x6
- Mini-Boss Wave: Dullahan x1, Python Shaman x8, Python Soldier x12
- Dullahan Summons: Hell Steed x1
Stage 4 - Level 20
- Boss Wave: Claimh Solas x1, Heavy Skeleton Armor Ogre x2, Skeleton Armor Ogre x2, Skeleton Hellhound x4, Skeleton Laghodessa x4
Stage 5 Monsters
Stage 5 - Level 21
- Wave 1: Zombie x16
- Wave 2: Ghoul (Blue) x4, Ghoul (Gray) x4, Zombie x16
- Wave 3: Wight x5, Ghoul (Blue) x8, Ghoul (Gray) x8
Stage 5 - Level 22
- Wave 1: Grim Prison Zombie x5, White Prison Zombie x5, Gray Prison Zombie x5
- Wave 2: Hollow Knight x6, Grim Prison Zombie x4, White Prison Zombie x4, Gray Prison Zombie x4
- Wave 3: Specter Warrior x6, Specter Fighter x6, Specter Archer x8
Stage 5 - Level 23
- Wave 1: Grim Prison Zombie x4, White Prison Zombie x4, Gray Prison Zombie x4, Zombie x8
- Wave 2: Hollow Knight x8, Wight x4, Ghoul (Blue) x5, Ghoul (Gray) x5
- Wave 3: Demi Lich x2, Blue Ghast x3, Red Ghast x3, Ghast x3
- Demi Lich Summons: Specter Army (?) x8
Stage 5 - Level 24
- Wave 1: Demi Lich x2, Wight x4, Ghoul (Blue) x3, Ghoul (Gray) x3, Zombie x6
- Demi Lich Summons: Specter Army (?) x8
- Wave 2: Demi Lich x3, Hollow Knight x8, White Prison Zombie x2, Gray Prison Zombie x2, Grim Prison Zombie x2
- Demi Lich Summons: Specter Army (?) x8
- Mini-Boss Wave: Master Lich, Demi Lich x3, Blue Ghast x2, Red Ghast x2, Ghast x2
- Demi Lich Summons: Specter Army (?) x8
Stage 5 - Level 25
- Boss Wave: Skelemancer x1, Demi Lich x4
- Skelemancer Summons: Revived Master Lich x1
- Demi Lich Summons: Specter Army (?) x8
Stage 6 Monsters
Stage 6 - Level 26
- Wave 1: Ice Succubus x3, Fire Succubus x3, Lightning Succubus x3
- Wave 2: Wraith x4, Ice Succubus x2, Fire Succubus x2, Lightning Succubus x2, Ghost Cloaker x2, Cloaker x2
- Wave 3: Succubus Fiend x3, Wraith x2, Ghost Cloaker x2, Cloaker x2, Ghost Armor x2
Stage 6 - Level 27
- Wave 1: Succubus Fiend x4, Wraith x2, Nightmare Humanoid x2, Ghost Cloaker x3, Cloaker x3
- Wave 2: Poison Succubus x5, Succubus Fiend x4, Wraith x4, Nightmare Humanoid x2, Ghost Armor x2, Black Prison Ghost x2
- Wave 3: Red Ghost x5, Blue Ghost x5, Wraith x4, Poison Succubus x4, Ghost Cloaker x2, Black Prison Ghost x1, Nightmare Humanoid x1
Stage 6 - Level 28
- Wave 1: Skeleton Ghost x6, Poison Succubus x4, Wraith x2, Black Prison Ghost x2
- Wave 2:
- Wave 3:
Stage 6 - Level 29
- Wave 1: Succubus Fiend x3, Poison Succubus x4, Ice Succubus x2, Fire Succubus x2, Lightning Succubus x2, Wraith x2
- Wave 2: Skeleton Ghost x5, Succubus Fiend x4, Wraith x4, Red Skeleton Ghost x3, Blue Skeleton Ghost x3, Green Skeleton Ghost x3, Cloaker x2, Ghost Cloaker x2, Black Prison Ghost x2
- Mini-Boss Wave: Banshee x1, Red Ghost x2, Blue Ghost x2, Ghost Armor x1, Nightmare Humanoid x1, Succubus Fiend x4, Wraith x2
- Banshee Summons: Ghost x4
Stage 6 - Level 30
- Boss Wave: Succubus Queen x1, Red Ghost King x1, Blue Ghost King x1
- Succubus Queen Summons: Wraith x4
Tips
- Since each level can be attempted separately, players may wish to wait until their skill cooldowns reset before attempting the next level.
- Peeling enemy defensive stats with Brionac or Seal: Pragarah can help with eliminating even non-boss monsters.
Rewards
- Players will obtain "who Overcame Adversity" 1st Title on their first Level 20 clear.
- Players will obtain "who Stood at the End of the Illusion" 1st Title on their first Level 30 clear.
Clear Rewards (Levels 1-20)
- Clear Rewards for Levels 1-20 are obtained once per account and do not reset.
Clear Rewards (Levels 21-30)
- Clear Rewards for Levels 21-30 are obtained once per account and do reset monthly.
Rank Rewards
- (hide)
- 1st Place
- 2nd Place
- 3rd Place
- 4th Place
- 5th Place
- 6th Place
- 7th Place
- 8th Place
- 9th Place
- 10th Place
- 11th~50th Place
- 51st~100th Place
1st Place
- 200,000,000 Gold in 1 Check
- "who Transcended" 1st Title Coupon (30 Days)
- Max Damage +22, Magic Attack +22, Critical +20%, Bonus Damage +1%, Piercing Level +1
- "Fahmes 1st Place" 2nd Title Coupon (30 Days)
- Max Damage +35, Magic Attack +50, Critical +15%, Critical Damage +20%, Bonus Damage +1%, Water/Fire/Wind/Earth Alchemic Damage +25, Strength +50, Intelligence +50, Dexterity +50, Will +50, Luck +50, Defense +150, Protection +30, Magic Defense +120, Magic Protection +50
- Fahmes 1st Place Cape (30 Days)
- Set Effect: Increases Attack Delay 10 Increase, Increases Magic ATT 10 Increase, Increases Max Damage 10 Increase, Increases Movement Speed 10 Increase
2nd Place
- 100,000,000 Gold in 1 Check
- "Fahmes 2nd Place" 2nd Title Coupon (30 Days)
- Max Damage +35, Magic Attack +50, Critical +10%, Critical Damage +10%, Water/Fire/Wind/Earth Alchemic Damage +20, Strength +50, Intelligence +50, Dexterity +50, Will +50, Luck +50, Defense +150, Protection +30, Magic Defense +120, Magic Protection +50
- Fahmes 2nd Place Cape (30 Days)
- Set Effect: Increases Attack Delay 10 Increase, Increases Magic ATT 10 Increase, Increases Max Damage 10 Increase, Increases Movement Speed 10 Increase
3rd Place
- 80,000,000 Gold in 1 Check
- "Fahmes 3rd Place" 2nd Title Coupon (30 Days)
- Max Damage +35, Magic Attack +50, Critical +8%, Critical Damage +5%, Water/Fire/Wind/Earth Alchemic Damage +20, Strength +50, Intelligence +50, Dexterity +50, Will +50, Luck +50
- Fahmes 3rd Place Cape (30 Days)
- Set Effect: Increases Attack Delay 10 Increase, Increases Magic ATT 10 Increase, Increases Max Damage 10 Increase, Increases Movement Speed 10 Increase
4th Place
- 50,000,000 Gold in 1 Check
- "Fahmes 4th Place" 2nd Title Coupon (30 Days)
- Max Damage +30, Magic Attack +40, Critical +5%, Water/Fire/Wind/Earth Alchemic Damage +20, Strength +50, Intelligence +50, Dexterity +50, Will +50, Luck +50
- Fahmes 4th Place Cape (30 Days)
- Set Effect: Increases Attack Delay 10 Increase, Increases Movement Speed 10 Increase
5th Place
- 45,000,000 Gold in 1 Check
- "Fahmes 5th Place" 2nd Title Coupon (30 Days)
- Max Damage +30, Magic Attack +40, Critical +5%, Water/Fire/Wind/Earth Alchemic Damage +20, Strength +45, Intelligence +45, Dexterity +45, Will +45, Luck +45
- Fahmes 5th Place Cape (30 Days)
- Set Effect: Increases Attack Delay 10 Increase, Increases Movement Speed 10 Increase
6th Place
- 40,000,000 Gold in 1 Check
- "Fahmes 6th Place" 2nd Title Coupon (30 Days)
- Max Damage +28, Magic Attack +35, Critical +5%, Water/Fire/Wind/Earth Alchemic Damage +18, Strength +40, Intelligence +40, Dexterity +40, Will +40, Luck +40
- Fahmes 6th Place Cape (30 Days)
- Set Effect: Increases Attack Delay 10 Increase, Increases Movement Speed 10 Increase
7th Place
- 35,000,000 Gold in 1 Check
- "Fahmes 7th Place" 2nd Title Coupon (30 Days)
- Max Damage +26, Magic Attack +30, Critical +5%, Water/Fire/Wind/Earth Alchemic Damage +18, Strength +40, Intelligence +40, Dexterity +40, Will +40, Luck +40
- Fahmes 7th Place Cape (30 Days)
- Set Effect: Increases Attack Delay 10 Increase, Increases Movement Speed 10 Increase
8th Place
- 30,000,000 Gold in 1 Check
- "Fahmes 8th Place" 2nd Title Coupon (30 Days)
- Max Damage +24, Magic Attack +25, Critical +5%, Water/Fire/Wind/Earth Alchemic Damage +18, Strength +40, Intelligence +40, Dexterity +40, Will +40, Luck +40
- Fahmes 8th Place Cape (30 Days)
- Set Effect: Increases Attack Delay 10 Increase, Increases Movement Speed 10 Increase
9th Place
- 25,000,000 Gold in 1 Check
- "Fahmes 9th Place" 2nd Title Coupon (30 Days)
- Max Damage +24, Magic Attack +25, Critical +5%, Water/Fire/Wind/Earth Alchemic Damage +16, Strength +35, Intelligence +35, Dexterity +35, Will +35, Luck +35
- Fahmes 9th Place Cape (30 Days)
- Set Effect: Increases Attack Delay 10 Increase, Increases Movement Speed 10 Increase
10th Place
- 20,000,000 Gold in 1 Check
- "Fahmes 10th Place" 2nd Title Coupon (30 Days)
- Max Damage +22, Magic Attack +23, Critical +5%, Water/Fire/Wind/Earth Alchemic Damage +14, Strength +35, Intelligence +35, Dexterity +35, Will +35, Luck +35
- Fahmes 10th Place Cape (30 Days)
- Set Effect: Increases Attack Delay 10 Increase, Increases Movement Speed 10 Increase
11th~50th Place
- 5,000,000 ~ 15,000,000 Gold in 1 Check
- "Fahmes TOP 50" 2nd Title Coupon (30 Days)
- Max Damage +22, Magic Attack +23, Critical +5%, Water/Fire/Wind/Earth Alchemic Damage +12, Strength +30, Intelligence +30, Dexterity +30, Will +30, Luck +30
51st~100th Place
- Fahmes TOP 100 Box
- 1,000,000 ~ 5,000,000 Gold in 1 Check
- "Fahmes TOP 100" 2nd Title Coupon (30 Days)
- Max Damage +20, Magic Attack +20, Critical +5%, Water/Fire/Wind/Earth Alchemic Damage +12, Strength +25, Intelligence +25, Dexterity +25, Will +25, Luck +25
Rewards Table
Trivia
- The Fahmes Ruin used to give rewards based on the competitive leaderboard[1].