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Meditation affecting Durability

Fragment of a discussion from Talk:Meditation

I think it's not notible though...probably a 110% increase? but with prem service and all, not sure. wish they didn't extend it

☽S☆A☆R☆I☆A☾ (talk)21:44, 27 April 2013

Guess we'll have to wait until vip is over to test :C

 

I'll just leave this here, but neh, I still say it can't be calculated on additional loss.

Durability loss with 5 heal charges: 5.725 - 5.664 = .061

Durability loss with 5 heal charges on meditation: 5.664 - 5.573 = .091

☽S☆A☆R☆I☆A☾ (talk)21:50, 27 April 2013

What about Bolt spells? Is it generally the same durability usage as a Heal charge?

鍾国豪-BIassreiter (talk)22:01, 27 April 2013
 

Ehh...I'd have to take into account the natural durability loss when the tick happens. That's with extended usage.

Anyways here you go (done with one bolt of lighting):

  • Medi off: 5.567 - 5.561 = .006
  • Medi On: 5.561 - 5.552 = .009
☽S☆A☆R☆I☆A☾ (talk)22:03, 27 April 2013

Does every bolt use the same amount of durability? iirc, each normal attack uses a randomized amount of durability. I'd be surprised if it was different for bolts. o_O

 
Edited by author.
Last edit: 22:25, 27 April 2013

why would it...*goes to test* my wand is unblessed during all of this testing...

Here you go. It is slightly different on a single charge.

Ice bolt (1 charge):

  • Medi off: 5.524 - 5.519 = .005
  • Medi On: 5.519 - 5.510 = .009

Firebolt (1 charge)

  • Medi off: 5.510 - 5.501 = .009
  • Medi on: 5.501 - 5.490 = .011

I'd say from all of this it's an approximate 120% increase or so...not something ludicrous as that 1.75x we had on the wiki at one point. But VIP dura loss is in effect so...it could be more or less.

☽S☆A☆R☆I☆A☾ (talk)22:17, 27 April 2013

Because nothing is ever simple with Nexon/devCat.