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Some kitchen ingredients better than others for clumping??
Training level 1 hydra transmutation on a giant in the kitchen dungeon, using Taunt to bring the ingredients within range of the hydra. When ingredients are affected by taunt, they don't necessarily run in straight away. I'm getting the impression that not all ingredients behave equally. In particular, pieces of meat seem very likely to just freeze in place when hit by taunt, which usually results in some of them being stuck out on the rim of the hotplate, outside the range of my Hydra. So I've been choosing missions that don't involve that ingredient.
Has anyone else noticed this? I'm not sure enough of the observation to add it to the page yet.
Sounds like a quirk of AI for the meats specifically. Whatever it may be, it doesn't seem like it belongs on the Hydra page. Perhaps under the Taunt page.
This is definitely an AI thing. Most enemies from my recollection take a half second before they decide what to do when Taunted, some even complete whatever attack they were previously going to do first. Kitchen monsters seem to have particular cycles of caution and attack. All of this probably doesn't involve Hydra though (since Taunt isn't particularly consistent at getting large groups of enemies together). I would recommend Stampede, Act 6: Crisis, Death Mark, or certain pet moves. Lullaby and Dance of Death are also useful here, and likewise for Crisis Escape. Rank 1 Raincasting in combination with Crisis Escape means you won't really ever get targeted, which I believe to be the ideal way to do anything in the Kitchen Dungeon. Also note that since most on-summon pet damage will hurt/kill the Kitchen monsters, you can use pets like Bone Dragons to kill far off enemies and summon new ones in the center of the room.
The short of it is: Taunt will get in your way; instead use moves that reduce AI issues like Raincasting.
As an additional note, at higher ranks, Hydra kills quickly enough that if you just get Glewyas to die first via aggro manipulation of the kitchen utensil, you don't even need aggro management tools. Just put the hydra down in the center and the food will die before it can walk out of range - plus with Glewyas dead, the food will naturally aggro onto you.