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Template:DataMonsterUroborus
{{{{{format}}} |Name=Uroborus |Page=Uroborus |Image=Uroboros |Ext=png
|Mission=*Final Chapter
|MeleeHits=1 |Speed=N/A |AggroSpeed=Fastest |AggroRange=Very Far |Aggro=y |MultiAggro=y |Element=None
|SkillFireBreath=y |SkillHeavyStander=1 |SkillAdvancedHeavyStander=y
|AllDropMisc= |AllDropEquip=
|BasicHP=Head: 1,500
Body: 200
|BasicMeleeDamage=~10-40
|BasicRangedDamage=
|BasicDefense=
|BasicProtection=2
|BasicEXP=0
|BasicGold=0
|BasicCrit=
|BasicCP=9999
|BasicDropMisc=
|BasicDropEquip=
|IntermediateHP=Head: 3,000
Body: 400
(Head: 15,000
Body: 8,000)
|IntermediateMeleeDamage=~30-80
|IntermediateRangedDamage=
|IntermediateDefense=
|IntermediateProtection=7
|IntermediateEXP=0
|IntermediateGold=0
|IntermediateCrit=
|IntermediateCP=19998
|IntermediateDropMisc=
|IntermediateDropEquip=
|AdvancedHP=Head: 6,000
Body: 800
(Head: 30,000
Body: 16,000)
|AdvancedMeleeDamage=~100-200
|AdvancedRangedDamage=
|AdvancedDefense=
|AdvancedProtection=16
|AdvancedEXP=0
|AdvancedGold=0
|AdvancedCrit=
|AdvancedCP=29997
|AdvancedDropMisc=
|AdvancedDropEquip=
|HardHP=Head: 12,000
Body: 1,600
(Head: 60,000
Body: 32,000)
|HardMeleeDamage=~150-400
|HardRangedDamage=
|HardDefense=
|HardProtection=21
|HardEXP=0
|HardGold=0
|HardCrit=
|HardCP=39996
|HardDropMisc=
|HardDropEquip=
|EliteHP= |EliteMeleeDamage= |EliteRangedDamage= |EliteDefense= |EliteProtection= |EliteEXP= |EliteGold= |EliteCrit= |EliteCP= |EliteDropMisc= |EliteDropEquip=
|Notes=*In the secret mission Guardian of Partholon its heads will have approximately five times more hp and its bodies will have approximately twenty times more hp.
- HP in parentheses are from Guardian of Partholon.
- There are 3 kinds of Fire Breath attack:
- Fire at one place. Sometimes all heads will fire simultaneously. This occurs often when you continually attack a single Uroborus. You can easily avoid this by moving to another place.
- Breathes a continuous stream of fire directly to the right, forming a rectangular shape around the battlefield. This only occurs when any head has less than 30% health. It is safer to be in the middle of a stage.
- Breathes a continuous stream of fire directly on the center, forming an X on the center of the battlefield. This only occurs when any head has less than 30% health. It is safer to be between the individual Uroborui, but not behind a body.
- All four heads different breath attacks:
- Red and Yellow's breath attack is stronger than the others'.
- Blue's breath attack is weaker than the others' but inflicts Poison Attack.
- White's breath attack is a wall of teeth moving in that forces impacted targets to walk.
- These attacks are used every few seconds, making it hard to continuously attack. It is possible to avoid these attacks by moving from the location before it hits.
- After a few minutes of fighting, the attack area of the breath attacks grows larger, exceeding the fireball damage area.
- If the player is standing next to a Uroborus body, it will attempt to swing its body in an arc in front of it, knocking players down.
- To defeat Uroborus, all four Uroborui must be defeated.
- Each Uroborui have two parts: a head and a body. The body must be defeated first, in which the Uroborui will be stunned, collapse to the ground, and allow its head to be attacked. After a few seconds, the body will heal fully and the Uroborui will rise again, forcing the process to repeat.
- After defeating a Uroborui's head, the entire Uroborui will turn black. However, it is not dead and will still attack.
- After downing a body multiple times, a shield appears around its body, reducing all damage to 1. The aura will eventually disappear on its own.
- Ice Spear has no effect on Uroboros. However, Ice Mines will work.
- Dragon Support has no effect on Uroborus.
- Fighter and Puppetry Skills directed to the head will attack the body instead, though the head will still take damage.
|Advice=*Continuous movement, preferably on a mount, will evade the single-fire breath attacks.
- Hydra Transmutation can directly hit the head and bypass its body shield.
}}