For a list of the Event Monsters family, see here.
Swift Rabbit
Edit
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Melee Hits
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Running Speed
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Detection Speed
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Detection Range
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Aggressive
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Aggression
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Element
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?
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Unknown
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-
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-
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Will not attack unprovokedNo100
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Unknown
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Unknown
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Skills
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Location
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Hit Points
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Melee Damage
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Ranged Damage
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Def. (Prot.)
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Experience
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Gold
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Combat Power
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?
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?
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-
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? (?)
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?
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?
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?
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Notes & Advice
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Notes
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- All Swift Rabbits are red with angry faces.
- They will always reward an egg each time they are hit with a basket.
- Final Hit will not reward any eggs.
- Similarly, equipping anything in your left hand, such as a shield, will not reward eggs.
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Advice
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- Can be affected by Dischord and Celestial Spike's movement speed slow.
- It is easier to use Celestial Spike as it is ranged and does not require you to physically hit the Swift Rabbit
- It is recommended to use movement speed enhancements to catch up to them, as they will outrun you.
- Occasionally, they will taunt the player and stand still.
- After saying "I bet you'd like these eggs, yeah?" they will remain in place before teleporting a set distance in a random direction.
- The pause is very short and lasts for barely a full second.
- They will begin a countdown starting with "Three!" in which they will remain completely still. After saying "One!" they will teleport much like they do after taunting.
- Very rarely they may feign a countdown or restart from three, happening more commonly if no player is chasing them.
- This is a good time to attack them, as nothing can interrupt their countdown.
- If catching the Swift Rabbit is too difficult, it might be easier to keep track of one and then attack after they begin a countdown, although the countdown does not last long.
- Each countdown lasts around 2 seconds, allowing you to get ~4 hits in.
- They are more likely to get stuck on props or walls due to their tendency to roam far.
- This is a good time to attack them as they cannot move and always reward an egg for each hit.
- If they roam too far from their spawn point and no players are nearby, they will teleport.
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