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Second Puzzle

Originally I thought it was a cipher, with each stanza corresponding to a number, 1 through 5, and those 1 through 5 indicating a reward type, and then you hit the face corresponding to the stanza of the reward you want.

That worked well enough on Monday, when I could get Shyllien reliably by doing #3, and stones by doing #5, but then Tuesday things shifted, and I thought it may be a rotating cipher, each ordinal value moving up one place per day ( Shyllien 3 on Monday, 4 on Tuesday) then it stopped altogether and I wondered if in game time (night) was the reason, because after 6 am I started recieving Shyllien again.

I also tried experimenting with the same ordinal concept and clock minute, but didn't find any correlation there.

So many variables to test.

Eos367 (talk)17:58, 16 September 2014

Im starting to think the rewards are random. I hit randomly making sure to not follow the sequence from the pillar and got more than 1 box a couple of times.

Omegaedgar01 (talk)21:58, 16 September 2014

It seems like a lot of effort on Devcat's part to make an extra room that implies it's a meaningful puzzle just to randomize the rewards anyway.

Not that it's impossible, just... odd.

Eos367 (talk)12:52, 17 September 2014
 

I haven't been able to find any patterns myself and on the JP wiki a user claims they got 3 artifact boxes even when doing it wrong...

I've yet to consistently attempt to do it wrong as of yet but I'm not making any progress in seeing how it works.

Mystickskye (talk)05:21, 17 September 2014