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"Wall: Windmill+1", "Wall: Counter+Smash", and "Wall: Knockback+Smash"
These seem very situational at best, on top of I'm not sure they work anymore due to cooldown changes.
Should these just be removed, then? They seem more like combos than beginner tactics.
Same question with "Weapon Switch".
Wall: Windmill no go against many mobs. unless they are programmed to hit after the windmill hit, you're out of luck. Doesn't work on rats, spiders, bears...but works on skeletons to an extent...
Wall: Counter+Smash is really just bad.
Wall: Knockback+Smash works...no problems on skeletons, mimics, rats with a Very Slow hit weapon.
Yeah, most of these should be killed due to the new fighting system.