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Dur Loss
Fragment of a discussion from Talk:Guardian Bow
And the results are in!
- Test: LLB vs GB Durability Loss
- Conditions:
- Tested on Armadillos at the outskirts of Filia
- Tools used:
- One (1) Durability Loss Recorder
- Two (2) Quivers full of five hundred (500) arrows × 2 (one set for each bow)
- One (1) newly purchased, unblessed Leather Long Bow via Meles.
- One (1) newly purchased, unblessed Guardian Bow via Meles.
- Newly created elf character
- The poor lives of many armadillos who were killed in the making of this data. May they rest in peace.
- Notes:
- Oddly, despite using 500 arrows, both results show a bit under 500 results. Something in the game allows one to use an arrow, but not lose durability.
- The LLB was tested first. The GB afterwards.
- After about 200 shots using the GB, I just spammed miss range cause it was taking too long.
- Oddly, I was about to hit monsters lightyears away from my position 5 times. SoG TRUE???
- Don't ask me about the outlier in the LLB results. I have no idea either.
- Data values are out of a 1000. 1000 being the true value of 1 entire durability.
- E.g. A value of 28 = 28/1000 = 0.028 durability
- Data:
Leather Long Bow
|
Guardian Bow
|
- And here's the part you've all been waiting for: sexy graphs.
- Conclusion:
- Durability loss for bows is 0.001~0.030 per shot.
- Missing shots consumes the same durability as hitting shots. Just wanted to make sure.
- SOG IS TRUEEEEEE ZOMG.
- Elf Ranged is a bitch. Thank god my main isn't one.
- Guardian Bow does not lose half the durability of other bows.
Now, tell me again about the "tests" that the "multiple people" told you they've done.
No clue, but I doubt it. :l There'd probably be more outlier values if it did. Seeing as there's only one value above 0.030, I don't think crits drain more.
No it doesn't. I just did a crit hit and compared it witha regular throw. though odd thing is, I lost more dura on a normal throw than a crit...weird. probably has something to with the tick. Actually it was the distance.