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Template:DataMonsterMetal Skeleton
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{{{{{format}}} |Name=Metal Skeleton |Page=Skeleton |Ext=png
|FieldLocations=*None |DungeonLocations=*Ciar Normal (Boss)
|HP=510 |CP=1540 |Defense=1 |Protection= |Speed=Normal |Element=lightning
|MeleeHits=3 |MeleeDamage=40-80 |RangedHits=1 |RangedDamage=50-100 |MagicHits= |MagicDamage= |ExplosiveHits= |ExplosiveDamage=
|Aggro=y |MultiAggro=n |AggroRange=Small |AggroSpeed=Normal
|EXP=300 |Gold= |DropEquip=*Mongo Cap
|DropMisc=*Metal Skeleton Fomor Scroll
|SkillSmash=y |SkillWindmill=y |SkillCounter=y |SkillDefense=y |SkillHumanRanged=y
|Notes=*Has a larger Windmill radius than a player with rank 5 Windmill.
- Like the Red Skeleton, it will not move while using ranged attack, so it is best to run out of range.
- Can Smash for over 200 damage.
- Has advanced AI and may use 1+Counter.
|Advice=*Maintain your distance so you don't get hit by its Windmill.
- Icebolt-Counter and Firebolt-Counter works best against these because they are lightning.
- If in a team, stay away from active skeletons, or prevent from sending them towards your allies, as these skeletons tends to use Windmill a lot.
}}