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|Name||Type, Rank||Enchants Onto||Effect(s)||Comes On/From|
Enchant enabled rank regardless
|Prefix, 1||Bows, Crossbows||
When Defense is Dan 3 or higher Strength +15
When Ranged Attack is Dan 1 or higher Max Damage +10~14
When Crash Shot is Dan 3 or higher Dexterity +20
When Magnum Shot is Dan 2 or higher Critical +10%
x10 Repair Cost
Reward for obtaining Dan 3 in all Combat skills
- Note: Once an item is personalized by an enchant, the personalization is permanent, even if the personalizing enchant is later overwritten by another enchant.