Mabinogi World Wiki is brought to you by Coty C., 808idiotz, our other patrons, and contributors like you!!
Want to make the wiki better? Contribute towards getting larger projects done on our Patreon!

Spirit Weapon

From Mabinogi World Wiki
(Redirected from Ego)
Jump to: navigation, search
For the pre-G24 version of this feature, see Classic Spirit Weapons.
For all dialogue options and the spirits' responses, see here.

Spirit Weapons, also known as Egos, are utilized by casting a spirit onto a desirable weapon in order to awaken one's true strength. This spirit ascension process allows for a weapon to become even more powerful than it otherwise would.

A player's Classic Healing Wand spirit Weapon equipped.

Basic Information

Spirit Level Colors
  • When a weapon is contracted with the spirit, the affected weapons cannot be traded even if a Trade Unlock Potion is used, nor can they be dropped or stored in the Bank or in Pets. They can only be stored in your Inventory or the Me tab.
  • Spirit weapons can now be repaired via NPC Shops.
  • Players may now choose any of the spirit avatars regardless of the weapon type.
  • Characters cannot use the same name for multiple spirits.
  • The spirit level colors are identical to the Classic Spirit Weapons, the only difference being that the glow effect now moves around the weapon instead of staying in place.
  • To interact with your spirit, press the / key or click the Spirit Weapon button in the game's Menu bar.

Spirit Ascension Requirements

To utilize the spirit ascension service and create a spirit weapon, you must first complete the quest Meeting the Ancient Spirit.

  • Note that you must be cumulative level 500 to receive the quest.

After completing the quest, you can talk to Berched in order to create additional spirit weapons, convert a Classic Spirit Weapon, transfer an existing spirit to another weapon, or destroy a contract.

Additional Spirit Contract

Spirit Conversion

  • You will need the Classic Spirit Weapon being converted, 5 Elemental Removers Elemental Remover.png100, 1 Magical Spirit StoneMagical Spirit Stone.png100, and 1 Spirit LiqueurSpirit Liqueur.png100.
    • Certain discontinued items will no longer be usable after the upgrade. Additionally, you cannot use the items on spirit weapons created using the ascension system.
  • You cannot reverse the change after converting the classic spirit weapon.
  • You cannot name your new spirit weapon with the same name of another existing spirit weapon in your possession, however you can continue to use its pre-existing name.
Classic Spirit Weapon Level* Conversion Level Bonus
Level 1~29 +5
Level 30~34 +10
Level 35~39 +15
Level 40~44 +22
Level 45~47 +30
Level 48~50 +40

*Conversion uses the Classic Spirit Weapon's stat with the highest level for conversion bonus purposes.
Example: A Classic Spirit Weapon with a Luck Level of 50 and other levels at 45 will convert into a Level 90 Spirit Weapon.

  • A converted classic spirit weapon will receive the maximum number of Ego Points as would have been obtained if it had been leveled through the current system with maximum bond at each level.
    • The skipped Spirit Calling quests will still need to be completed, however.
  • Up to three weapons per character may be contracted with the Spirit.
    • This also includes any Classic Spirit Weapons that have not been upgraded.
      • Therefore it is possible to have two additional spirit weapons created using the ascension process in addition to your existing spirit weapon from before the update.
    • The only exception is that you cannot have any overlap between spirit weapons.
      • For example, you can have two spirits with split assignment between a blunt and a sword but you cannot assign both spirits to swords.

Spirit Transfer

  • 5 Elemental Removers Elemental Remover.png100 and 1 Spirit Liqueur Spirit Liqueur.png100 is required to transfer the Spirit into a different weapon.
  • If the target weapon is a different weapon type from the original (e.g. two-handed sword to staff, or a one-handed sword to a two-handed sword), all EP must be unallocated in order to transfer.
  • Any Spirit Transformation Liqueurs applied to the source weapon are preserved during the transfer.
  • You will not lose any current experience for your level when transferring.
  • You will not lose any current EP quest progress when transferring.
  • You will not lose any weapons (both source and target) when performing a spirit transfer, and all weapons retain their specific qualities (upgrades, reforges, etc.).
  • The spirit name can be changed here, but the spirit avatar cannot be changed.

Destroy Contract

  • To destroy the contract with a Spirit, you need 5 Elemental Removers Elemental Remover.png100, 1 Memory Spirit Liqueur Memory Spirit Liqueur.png100, and 1 Empty Spirit Stone Empty Spirit Stone.png100.
    • Upon destroying the contract, a Remembering Spirit Stone Remembering Spirit Stone.png100 will be received if the Spirit's level is 5 or more.
      • 50% of the Spirit's level will be preserved, the rest is lost forever.
      • If the Spirit's level is less than 5, you will not receive a Remembering Spirit Stone, and the Empty Spirit Stone will still be consumed.
        • Remembering Spirit Stone cannot be moved to another character through bank, pets, or other means.
    • A message will be shown showing how many levels will be preserved before the contract is destroyed.
      • You will have the option to cancel when this message is shown.

Transformation

Spirit Transformation level colors
Spirit Transformation Liqueur slots
  • To change the effect of the Spirit Weapon, you will need a Spirit Transformation Liqueur. (You do not need to talk to Berched for transformations)
    • You can equip up to 3 Spirit Transformation Liqueur effects that can be switched at any time at the bottom of the 'Info' page on the Spirit window.
  • Right-clicking a Liqueur on the window will remove the liqueur from the window. (Caution: You will not receive the chosen liqueur item back!)
  • Unlike the Spirit Weapon glow colors based on levels, the effect colors from Spirit Transformation Liqueurs have their own colors based on the Spirit Weapon level.

Feeding

Feeding at max bond
  • Like Classic Spirits, feeding the spirit certain items, equipment, and gems will increase its Experience Points.
    • Though unlike Classic Spirits, the stats (STR,INT,DEX,etc) no longer exist and only the Social Level remains, renamed as the Spirit Level.
  • Up to 30 items/equipment/gems may be fed at a time.
  • The amount of experience received is determined on the type of item and gem size.
  • Each spirit weapon type will have a preferred gem, which will give them bonus experience when fed.
Favorite gem.png
Weapon Type Favorite Gem
Swords Heliodor Heliodor.png100
Axes Red Heliodor Red Heliodor.png100
Blunts Green Heliodor Green Heliodor.png100
Lances Bloodstone Bloodstone.png100
Bows/Crossbows/Atlatls Jade Jade.png100
Wands/Staves Tourmaline Tourmaline.png100
Cylinders Pink Sapphire Pink Sapphire.png100
Knuckles Jet Jet.png100
Control Bars Opal Opal.png100
Dual Guns Tanzanite Tanzanite.png100
Shurikens Phantom Quartz Phantom Quartz.png100
Chain Blades Ametrine Ametrine.png100
  • There is a chance to receive a Great Success on feeding, netting double the experience points of how much that would usually be received.
    • Therefore it is recommended to always give the spirit half the experience of what is needed to level up in case the great success activates.
The Bond Meter at 100%
  • Raising the spirit's bond meter before feeding is recommended as it will increase the experience multiplier.
    • There are two ways to raise the bond meter:
      • 1. Remaining in combat with the spirit weapon equipped for 5 minutes will fill up the bond meter by 5% (Exp +1%)
        • This can be done by letting monsters attack you. (Make sure to remove equipped gear first to avoid durability loss)
      • 2. Clicking the Chat tab in the Spirit window and choosing any of the keywords will fill up the bond meter by 10% (Exp +2%)
        • Three keywords can be used once a game-day (36 minutes), filling the bond meter by 30% (Exp +6%).
        • To see all dialogue options and the spirits' responses, see here.
  • The max experience multiplier when the spirit bond is filled up to 100% will be +20%.
  • There is a weekly amount limit of 400,000 EXP that can be given to each spirit.
    • This EXP limit resets on Samhain/Saturday at 7:00am PDT100.

Sealing Items

  • It is possible to exclude equipment and miscellaneous items from Spirit Feeding.
  • To seal an item, right-click items that appear in the Etc. tab to select them; then click the "Seal Item" button to seal them.
    • Sealed items will then appear in the Sealed Item tab. To unseal items, click to select items in this tab, then click "Break the seal" to unseal.
  • Non-equipment items will be filtered as Miscellaneous (Misc.) items in the Sealed Item tab.

Ego Points

EP Enhancement Tree
  • Ego Points are used to allocate into the Enhanced tab of the Spirit Window that will give various bonuses to the weapon such as increasing the weapon's Max Damage, Critical Damage, etc.

Receiving Ego Points

  • 1 Ego point is received when the Spirit levels up.
    • Additional Ego points is also received from Spirit Calling quests that are tasked for every 5 levels the Spirit levels up.
      • 1 EP is rewarded for doing the First Calling (Lv 5) up to the Sixth Calling (Lv 30).
      • 2 EP is rewarded for doing the Seventh Calling (Lv 35) up to the Fourteenth Calling (Lv 70).
      • 3 EP is rewarded for doing the Fifteenth Calling (Lv 75) up to the Twentieth Calling (Lv 100).
  • A total of 25 EP (Lv 21) is required to raise one stat block to the fifth level.
  • A total of 85 EP (Lv 63) is required to be able to learn the ultimate block of the same column. (75 EP - Unlocking the Ultimate + 10 EP - Activating the Ultimate)
  • A total of 170 EP (Lv 96) is required to be able to learn up to two ultimate blocks in two columns.
Stat Block Level Required Ego Points
Level 1 1
Level 2 3
Level 3 5
Level 4 7
Level 5 9
  • If the spirit is leveled up while having a full bond meter, additional EP will be awarded, starting at level 55 and again for every 5th subsequent level. From levels 90 to 100, bonus EP will be rewarded each level instead.
    • Upon reaching Level 54 on your first spirit weapon, the quest, Spirit of the World will be given to explain about the bonus EP.

Make sure that the ego's bond is at 100% at levels 54, 59, 64, 69, 74, 79, 84, 89, and every level beyond 89.
If you miss the bonus EP for any level, you will not be able to get them otherwise.
This will permanently affect this ego and destroying the spirit will be the only solution!

Spirit of the World3.png
Spirit of the World2.png
Spirit Level Bonus Ego Points Quest Ego Points Max Cumulative Ego Points
Level 55 2 2 73
Level 60 2 2 82
Level 65 2 2 91
Level 70 2 2 100
Level 75 2 3 110
Level 80 3 3 121
Level 85 3 3 132
Level 90 3 3 143
Level 91 3 - 147
Level 92 3 - 151
Level 93 3 - 155
Level 94 3 - 159
Level 95 4 3 167
Level 96 4 - 172
Level 97 4 - 177
Level 98 4 - 182
Level 99 4 - 187
Level 100 5 3 196

Resetting Ego Points

  • Resetting the allocated EP can be done anytime, however, it will cost gold to do so.
    • The price scales by the spirit level.
    • Funds may come from a direct bank transfer, for a fee of 5%.
Spirit Level Reset Cost (g)
1 50,000
2 50,000
3 50,000
4 60,000
5 60,000
6 60,000
7 70,000
8 70,000
9 70,000
10 80,000
11 80,000
12 80,000
13 90,000
14 100,000
15 100,000
16 110,000
17 110,000
18 120,000
19 120,000
20 130,000
21 140,000
22 140,000
23 150,000
24 160,000
25 170,000
Spirit Level Reset Cost (g)
26 180,000
27 190,000
28 200,000
29 210,000
30 220,000
31 230,000
32 240,000
33 250,000
34 270,000
35 280,000
36 290,000
37 300,000
38 310,000
39 320,000
40 330,000
41 340,000
42 350,000
43 360,000
44 370,000
45 380,000
46 390,000
47 400,000
48 410,000
49 420,000
50 430,000
Spirit Level Reset Cost (g)
51 440,000
52 450,000
53 470,000
54 490,000
55 520,000
56 550,000
57 580,000
58 610,000
59 640,000
60 670,000
61 710,000
62 740,000
63 790,000
64 830,000
65 840,000
66 910,000
67 970,000
68 1,000,000
69 1,050,000
70 1,100,000
71 1,150,000
72 1,220,000
73 1,290,000
74 1,350,000
75 1,420,000
Spirit Level Reset Cost (g)
76 1,500,000
77 1,570,000
78 1,650,000
79 1,730,000
80 1,830,000
81 1,920,000
82 2,020,000
83 2,120,000
84 2,230,000
85 2,340,000
86 2,460,000
87 2,600,000
88 2,720,000
89 2,860,000
90 3,000,000
91 3,150,000
92 3,320,000
93 3,500,000
94 3,670,000
95 3,850,000
96 4,050,000
97 4,260,000
98 4,480,000
99 4,700,000
100 5,000,000

Enhancements

  • All enhancement bonuses provided for every Spirit Weapon type from left to right of their respective skill trees. (Attack -> Exclusive -> Awakening)

Experience Point Chart

Quest Icon - Ego.png Ego Quests

[Spirit] {Spirit's Name}'s First Calling

How to Get Quest

Reach level 5 with the spirit

Briefing NAME wishes to grow with you by defeating enemies.
Objectives
  • Defeat 50 monsters with NAME
Rewards

[Spirit] {Spirit's Name}'s Second Calling

How to Get Quest

Reach level 10 with the spirit and complete their First Calling quest

Briefing NAME wishes to test their newfound strength.
Objectives
  • Clear a dungeon in Uladh (except Peaca Abyss, Coill Abyss, or Rabbie Phantasm)
Rewards

[Spirit] {Spirit's Name}'s Third Calling

How to Get Quest

Reach level 15 with the spirit and complete their Second Calling quest

Briefing [NAME] craves a gem to help them grow.
Objectives
  • Feed a preferred gem that is 1 CM or larger to NAME
Rewards

[Spirit] {Spirit's Name}'s Fourth Calling

How to Get Quest

Reach level 20 with the spirit and complete their Third Calling quest

Briefing NAME wishes to grow with you by defeating enemies.
Objectives
Rewards

[Spirit] {Spirit's Name}'s Fifth Calling

How to Get Quest

Reach level 25 with the spirit and complete their Fourth Calling quest

Briefing NAME wishes to test their newfound strength.
Objectives
Rewards

[Spirit] {Spirit's Name}'s Sixth Calling

How to Get Quest

Reach level 30 with the spirit and complete their Fifth Calling quest

Briefing NAME craves a gem to help them grow.
Objectives
  • Feed a preferred gem that is 2 CM or larger to NAME
Rewards

[Spirit] {Spirit's Name}'s Seventh Calling

How to Get Quest

Reach level 35 with the spirit and complete their Sixth Calling quest

Briefing NAME wishes to grow with you by defeating enemies.
Objectives
Rewards

[Spirit] {Spirit's Name}'s Eighth Calling

How to Get Quest

Reach level 40 with the spirit and complete their Seventh Calling quest

Briefing NAME wishes to test their newfound strength.
Objectives
Rewards

[Spirit] {Spirit's Name}'s Ninth Calling

How to Get Quest

Reach level 45 with the spirit and complete their Eighth Calling quest

Briefing NAME craves a gem to help them grow.
Objectives
  • Feed two preferred gems that are 4 CM or larger to NAME
Rewards

[Spirit] {Spirit's Name}'s Tenth Calling

How to Get Quest

Reach level 50 with the spirit and complete their Ninth Calling quest

Briefing NAME wishes to grow with you by defeating enemies.
Objectives
Rewards
Additional Information

Present in large quantity in Fragments of a Trivial Fate

[Spirit] {Spirit's Name}'s Eleventh Calling

How to Get Quest

Reach level 55 with the spirit and complete their Tenth Calling quest

Briefing NAME wishes to test their newfound strength.
Objectives
Rewards

[Spirit] {Spirit's Name}'s Twelfth Calling

How to Get Quest

Reach level 60 with the spirit and complete their Eleventh Calling quest

Briefing NAME craves a gem to help them grow.
Objectives
  • Feed 3 preferred gems that are 6 CM or larger to NAME
Rewards

[Spirit] {Spirit's Name}'s Thirteenth Calling

How to Get Quest

Reach level 65 with the spirit and complete their Twelfth Calling quest

Briefing NAME wishes to grow with you by defeating enemies.
Objectives
Rewards

[Spirit] {Spirit's Name}'s Fourteenth Calling

How to Get Quest

Reach level 70 with the spirit and complete their Thirteenth Calling quest

Briefing NAME wishes to test their newfound strength.
Objectives
Rewards

[Spirit] {Spirit's Name}'s Fifteenth Calling

How to Get Quest

Reach level 75 with the spirit and complete their Fourteenth Calling quest

Briefing NAME craves a gem to help them grow.
Objectives
  • Feed 4 preferred gems that are 8 CM or larger to NAME
Rewards

[Spirit] {Spirit's Name}'s Sixteenth Calling

How to Get Quest

Reach level 80 with the spirit and complete their Fifteenth Calling quest

Briefing NAME wishes to grow with you by defeating enemies.
Objectives
  • Defeat 50 Ancient monsters with NAME
Rewards

[Spirit] {Spirit's Name}'s Seventeenth Calling

How to Get Quest

Reach level 85 with the spirit and complete their Sixteenth Calling quest

Briefing NAME wishes to test their newfound strength.
Objectives
Rewards

[Spirit] {Spirit's Name}'s Eighteenth Calling

How to Get Quest

Reach level 90 with the spirit and complete their Seventeenth Calling quest

Briefing NAME craves a gem to help them grow.
Objectives
  • Feed 5 preferred gems that are 10 CM or larger to NAME
Rewards

[Spirit] {Spirit's Name}'s Ninteenth Calling

How to Get Quest

Reach level 95 with the spirit and complete their Eighteenth Calling quest

Briefing NAME wishes to grow with you by defeating enemies.
Objectives
Rewards

[Spirit] {Spirit's Name}'s Twentieth Calling

How to Get Quest

Reach level 100 with the spirit and complete their Ninteenth Calling quest

Briefing NAME wishes to test their newfound strength.
Objectives
Rewards

Spirit Weapon Awakening

See Spirit Weapon Awakening

Gallery

For a gallery of full body portaits, see here.

References

https://nexon.mabi.world/micro-site/ascension/spirit