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Caravan Joe's Nightmare
Description
Every night, I have the same nightmare, and every time it happens, I feel like my memories of Erinn are fading away. Would you enter the night mare with me to help me get my memories back? - Caravan Joe
Details
- Log in everyday to receive the quest Caravan Joe's Nightmre.
- The quest resets every day at 6:00am PST100.
- You may only partake in the event while you have this quest.
- Nightmare-Vexed Caravan Joe will be located near the Lorraine's Nightmare in Festia for the duration of the event.
- Gather up to six players into a party and talk to Caravan Joe to begin the mission. You will enter a desolate version of the outside area of Abb Neagh Castle, where you will RP as yourself, similar to the Advancement Test Hall.
- In this instance, you only retain your equipment, excluding weapons, and your stats will be significantly lowered. You will not have your title nor guild name, nor what ever was in your inventory prior to entering available to you. In exchange for your items, you will be given five Lorna's Goldboxes or Pan's Goldboxes, 20 Phoenix Feathers, 20 Bandages, 5 Firewood, and 3 Ice Mines.
- All equipment are replaced with a stock version for the duration of the role-play quest.
- In this instance, you only retain your equipment, excluding weapons, and your stats will be significantly lowered. You will not have your title nor guild name, nor what ever was in your inventory prior to entering available to you. In exchange for your items, you will be given five Lorna's Goldboxes or Pan's Goldboxes, 20 Phoenix Feathers, 20 Bandages, 5 Firewood, and 3 Ice Mines.
- Nightmare-Vexed Caravan Joe, will be at the area where the party enters the nightmare.
- At the beginning, talk to Joe to choose what style of fighting you want to use throughout the battle. After choosing your talent, he can be used to buy stats (in increments of 10 for stats and 50 for max HP, MP, and Stamina), skill ranks, and various supplies (you have to scroll down in his list) with the Gold you receive from defeating the monsters.
- Any skill that is capped can be ranked beyond its cap limit (i.e. Meditation can be ranked beyond 8).
- The talents are Warrior/Fighter, Alchemist/Archer, and Mage/Bard. There is a limit of two players per class.
- Choosing a talent automatically places two weapons of the respective item in their weapon slots as well as ammunition based on their race.
- Human Warriors/Fighters receive a War Sword, Round Shield, and Hobnail Knuckle; Alchemist/Archers receive a Cylinder, Crossbow, and 1,000 Bolts; and Mages/Bards receive a Trinity Staff and a Mandolin.
- Elf Warriors/Fighters receive a Francisca, Round Shield, and Hobnail Knuckle; Alchemist/Archers receive a Cylinder, Elven Short Bow, and 1000 Arrows; and Mages/Bards receive a Trinity Staff and Lute.
- Giant Warriors/Fighters receive Vales Great Sword, Vales Shield, and Hobnail Knuckle; Alchemist/Archers receive a Cylinder, Wood Atlatl, and 1,000 Long Javelins; and Mages/Bards receive Trinity Staff and Ukulele.
- The Trinity Staff is treated as a staff and a wand of all elements, allowing the user to use any staff or elemental-based skill.
- Choosing a talent automatically places two weapons of the respective item in their weapon slots as well as ammunition based on their race.
- At the beginning, talk to Joe to choose what style of fighting you want to use throughout the battle. After choosing your talent, he can be used to buy stats (in increments of 10 for stats and 50 for max HP, MP, and Stamina), skill ranks, and various supplies (you have to scroll down in his list) with the Gold you receive from defeating the monsters.
- After approximately one minute after all classes have been chosen, various monsters will begin to spawn. The objective is to protect the castle, which has 60 HP, from being damaged. There will be fifteen waves and five different bosses with one minute breaks in between each round.
- Monsters will run on preset paths for the castle entrance and only stop to hit a player once after being provoked.
- For each monster that reaches the castle, one point of HP will be taken off the building. In the case of a boss monster (Ghastly Lich) reaching the castle, 5 points of damage are dealt.
- After each round, gold is rewarded to all players so they may spend it ranking skills, buying stats, or purchasing consumables from Joe.
Quest
- Parties with 5-6 players will receive additional rewards when clearing the Boss round.
- 5-player party: Caravan Joe's Lost Memory Fragment x1
- 6-player party: Caravan Joe's Lost Memory Fragment x2
- You may receive rewards once per day!
How to Get Quest |
Log in during the event period. |
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Briefing | Every night, I have the same nightmare, and every time it happens, I feel like my memories of Erinn are fading away. Would you enter the night mare with me to help me get my memories back? - Caravan Joe |
Objectives |
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Rewards |
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Monsters
- Monsters will have increased hp during later rounds
- Possible monsters each wave are
- Rainbow Sheep (Red, Orange, Yellow, Green, Blue, Purple)
- Sheep Wolf
- Squirrel
- Constellation Monsters
- Broken Guard Bunny Doll
- Kupas
- Gummy Bear
- Gingermen
- Puppet Shop Doll
- Caravan Joe's Form of Nightmares
- Caravan Joe's Form of Memories will appear every even numbered round, except for round 14
Bosses
- Round 3: Returned Trickster
- Round 6: Supakupa Wam-Bam
- Round 9: Giant Gingerman
- Round 12: Cookie Witch
- Round 15: The Three Ghost Brothers Kyle, Colton, and William
Rewards
Receive all rewards up to and including the highest round completed.
- Round 1: Lost Memory Fragment x30
- Round 3: Lost Memory Fragment x1, Golden Experience Fruit 100%
- Round 6: Lost Memory Fragment x1, Golden Experience Fruit 200%
- Round 9: Lost Memory Fragment x2, Golden Experience Fruit 300%
- Round 12: Lost Memory Fragment x2, Golden Experience Fruit 400%
- Round 15: Lost Memory Fragment x4, Golden Experience Fruit 500%[1]
Notes
- Defeating Form of Memories will also provide additional memory fragments.
- You can find the Form of Memories by the castle, by the moon stone, and near the path intersection where the mobs spawn.
- You can actually only perform the nightmare shadow mission once a day.
- The shadow mission lasts about ~50 minutes.
- The final round does not provide any gold