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User talk:Blargel/Archive1

From Mabinogi World Wiki

Fusion magic skill stub

Please do not remove the {{stub}} until data from the skill_leveldetail.xml is analyzed.--Hengsheng120 22:39, 16 June 2009 (UTC)

Alright, sorry. I'm done with my contribution on these things anyway. Blargel 22:40, 16 June 2009 (UTC)

User page policy

Just so you don't freak out, your page was deleted in accordance to our user page policy. Please take a look, thanks. --Powder Rune 16:18, 20 June 2009 (UTC)

Contents

Thread titleRepliesLast modified
Mayday! Mayday! Website Down!019:53, 12 November 2014
Mayday! Mayday! Website Down!019:50, 12 November 2014
Roll back113:17, 13 May 2014
Equipment Data323:27, 26 March 2014
Decepticons Assemble!020:16, 27 February 2014
2hu1315:52, 28 June 2013
MML310:13, 26 March 2013
Nice catch320:54, 1 February 2013
Redirects103:55, 25 January 2013
Controbution211:13, 6 February 2012
I editted your page118:04, 5 February 2012

Mayday! Mayday! Website Down!

Yeah, Mabi's website is still down as of 4pm PST. Yet the home page of wiki says otherwise. Now, I tried to change it but it said that I am restricted from changing it. I don't want people to get the wrong idea that the game is up and running when it is not.

Craycraymommy (talk)15:04, 23 July 2014

Mayday! Mayday! Website Down!

A thread, Thread:User talk:Blargel/Mayday! Mayday! Website Down!, was moved from here to User talk:Blargel/Archive1. This move was made by Blargel (talk | contribs) on 13 November 2014 at 03:50.

Sorry about that e -e. Misclicked.

Nise Panda (talk)12:21, 13 May 2014

Them instant reverts be dangerous, lol.

Blargel (talk)13:17, 13 May 2014
 

Equipment Data

Why are new parameters being added to the templates? Is the template about to be recoded?

Ikkisuki (talk)23:11, 26 March 2014

Yup. We're just basically just moving the parameters from the xml out into actual template parameters. We're going to get rid of the xml after the template is fixed up to look at the new values.

Blargel (talk)23:13, 26 March 2014
 

It's a way to make it look like a certain pickaxe wasn't used.

 

I see. Well, it is what it is, however, I'm going to be leaving the data with the xml strings in the database, if and when it gets recoded.

Ikkisuki (talk)23:27, 26 March 2014
 

Is that you, Flandre Scarlet? o3o

Swissed ✰ Toast (talk)12:54, 28 June 2013

Maaaaaaaaaaaybe.

Blargel (talk)13:38, 28 June 2013
 

best 2hu

Swissed ✰ Toast (talk)13:39, 28 June 2013
 

I knew someone was going to message me about this when I uploaded, rofl.

Blargel (talk)13:40, 28 June 2013
 

It looks good hehe

Swissed ✰ Toast (talk)13:44, 28 June 2013
 

Thanks, I'd been waiting forever for these wings to come out after I saw them on KR servers so I could finally give her wings, lol.

Blargel (talk)13:45, 28 June 2013
 

Personally, I prefer Koakuma. Still looks great. I wonder, though... Seeing the amount of outfits similar to those of Touhou characters, is there one that resembles either Windows Yuuka, or Koakuma?

Kingault (talk)14:00, 28 June 2013
 

oo dam theres definitely a koakuma look, leme see if they have any wings for the head

Swissed ✰ Toast (talk)15:14, 28 June 2013
 

There are no head wings unless you want to use a helmet with wings on it. :(

Blargel (talk)15:23, 28 June 2013
 

Alice's Dress Is the best outfit, though without the tie it isn't the same. It's also sleeveless but the pantyhose works Alice's Shoes Probably easier to find but 2much alice might be bad Cores' Cute Ribbon Shoes Large Ribbon No wings, siren bat wing mask maybe but it's a mask so, and undyeable Alice's Ribbon Headband Black Demon Wings Most important part

Red hair, red eyes. It could work pretty well, I wanna do it now but the dye event just ended so might be hard to get dyes. And im broke o3o Though I don't think anything but the wings is too expensive. Some other headgear dyed black could work. Maybe devil horns or incubus horns? That'd be nice actually.

Swissed ✰ Toast (talk)15:35, 28 June 2013
 

Oh yea and equipping a nice book or maybe duster would be a nice tough heh

Swissed ✰ Toast (talk)15:37, 28 June 2013
 

Rhetoi's Rabbit Gloves (F Raccoon Family Basic Bracelet would be nice on her hands since Alice dress is sleeveless.

Swissed ✰ Toast (talk)15:40, 28 June 2013
 

Lol my Flandre was replaced with a supposedly higher quality image. Oh well.

Blargel (talk)15:41, 28 June 2013
 

No fun allowed

Swissed ✰ Toast (talk)15:52, 28 June 2013
 

Wrapping your mml in <pre></pre> should solve your copy/paste issue, but the code will run off-screen.

That doesn't seem to work if you triple-click to select. I might just format everything later with the pre tag and line breaks.

Blargel (talk)21:56, 25 March 2013
 

If you don't add the line breaks, a triple-click should select all the contents (unless there are whitespaces in between[?]).

 

It added line breaks before and after the block of MML and Mabinogi complained about it. :/

Blargel (talk)10:13, 26 March 2013
 

Nice catch

Thanks for adding the Rosemary Gloves bonus to the magic damage formula. I'll have to add that to my website's formula page.

On an unrelated note, I glanced over your staff mage guide and was mildly intrigued by the idea of maining a staff, but your last few remarks seem to invalidate the whole scheme by recommending carrying all the wands regardless. Any mage worth his salt should have all wand types and a good staff regardless (so as to be able to use everything), so what exactly is the point of encouraging staff use aside from the as-yet-undetermined usefulness of Shockwave?

Also, there is virtually no damage penalty (-5%) for using a speed-casting Crystal Lightning Wand, and it comes with some mana usage reduction included. Highly recommended instead of mana reduction upgrades.

MegaMan Trigger (talk)10:24, 1 February 2013

No problem. I wanted to try to use your formula to see my hail damage if I managed to max out my reforges, but ran into the missing reforge and Rosemary Glove values in it so I decided to just test them myself.

In regards to my staff guide. I wrote that while half asleep so the points made might not be the most well thought out, but I'll try to explain my thoughts on the matter.

I'm not sure if you agree with me on this, but I think Thunder is the most versatile magic skill to date. Ice Spear tends to interrupt the flow of battle in parties (and I'm a human... that MP cost) and Fireball is too slow to spam a lot. Luckily, Thunder happens to be the best intermediate spell for a staff as well. The damage boost from the bonus 13%~16% damage on a staff in comparison to a wand is unexpectedly significant (which I now know the reason for from your formula) to the point that it's all I really use if I can get away with it. Now that Counter and Windmill can be instantly loaded, even in one on one situations with monsters with magic ping, I just spam Lightning Bolt and Thunder. With the Demonic Staff, I've been able to critical hit with 1.3k damage bolts and 4k damage single charge Thunder strikes. My experience tells me that this is a significant improvement over wands, though I don't have the numbers for wands anymore.

The last section was written just to point out that the staff has its weaknesses. You'll notice that although I suggested using different wands for different kinds of spells, I didn't explicitly state what situations require what magic spell (except for Ballooning and Rafting) as I expected the reader to decide that for themselves.

I agree that any decent mage should have every wand type, but I also very rarely ever touch my wands. My most used wand is probably the Tikka Healing Wand, honestly. My second most used wand would probably be my MP cost upgraded Crystal Lightning Wand for rafting. Recently, I've been using my Crown Ice Wand in the Snake Energy event to Ice Spear the small fry and Fusion Bolt the big snakes. As for the other wands, I rarely use speed Fireball or wand Thunder. I also don't consider the speed-cast Crystal Lightning Wand to be worth much because it only takes off less than half a second per charge. I suppose that's about 2 seconds of saved time for all 5 charges, though.

tl;dr I spam Thunder and the staff is good at that. I also barely use wands despite carrying every type.

Blargel (talk)11:09, 1 February 2013
 

I've always put Thunder forward as the king of magic. People used to constantly give me shit for it, especially when my magic guide talked up Thunder big time. I'll never understand how anyone can claim Hail Storm is better, given its terribly slow startup and single-target focus. Ice Spear results in too much aggro if you happen to screw up or just get unlucky, and Fireball is slow as you said. Thunder forever, mofos.

I'm surprised you actually bothered with the Infinity Staff, but then anybody who expends a lot of effort on a relatively small improvement tends to boggle my mind. A 3% increase from Trinity/Andris doesn't seem worth it to me.

When I use magic, I only use my staff if I think Hail Storm is called for. The incredible inflexibility of the staff drives me insane. The Hermit Staff in G18 will probably make me fall in love with staff use, but right now, having to elementally charge a staff by bolt spamming leaves a terrible taste in my mouth, especially when the charge level deteriorates too quickly for the staff to remain useful for advanced spells for very long. (Yes, advanced, not intermediate... old-school beta terms ftw.) I highly prefer my S5/S6 elemental wand collection to my S6 Trinity.

I don't use magic a lot in combat anymore just because Fighter is so damn broken, but from experience I can tell you that the 16% speed increase on the Crystal Lightning Wand is well worth it. It was even better before charge times were shortened across the board, but it's still noticeable, and especially while rafting those half-second increments can be everything.

MegaMan Trigger (talk)12:46, 1 February 2013

Hahaha, I'm glad we think similarly on Thunder. For the Demonic Staff, I was just looking for something to do with my money since I happened to have way too much for my own good. I didn't expect to get any good increase in the damage. Bragging rights ftw?

Unless the Hermit Staff has higher damage than the Demonic Staff (why would it?), I will probably continue to use my Demonic since managing charges is already second nature to me.

I'm going to continue sticking stubbornly to my ways in any case. Screw the new skill sets (except Gunner, that adds int lol)

Blargel (talk)20:54, 1 February 2013
 
 

Let's not do the many redirects to one single page next time, especially if the wording is very similar and/or only the casing is different. The search function displays pages as you type, it's not too hard to find. :c

Alright, sorry. One of those was a mistake, but that's not a great excuse.

Blargel (talk)03:55, 25 January 2013
 

Controbution

I been working on a page of the strategies to consider for NPC tournament and needed a reference information page on the NPC stats. Mikaya referred me to you. I would like to use your page as a reference to Erinn Martial Arts Competition/Notes, AKA the Strategies to Consider. I supplied What information I had to your table. Sorry I could not do more. May I suggest to include into special skills, NPC's with evade and assault slash?

Lightlord14:54, 5 February 2012

I'm fairly certain all melee type NPCs have assault slash to make play dead useless in here so I neglected to put that in on purpose. Evade is something that might be useful to know though, so if you know any characters that use it, go ahead and mention it. I believe I remember seeing Ferghus rolling around.

Blargel18:05, 5 February 2012
 

Thanks for the help. I'll try to contribute more when I get the chance.

Lightlord11:13, 6 February 2012
 

I editted your page

Pyro - (Talk)16:39, 5 February 2012

No worries add what you think is appropriate. I haven't had time to try the martial arts competition again myself.

Blargel18:04, 5 February 2012