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Proposal for an update...
Fragment of a discussion from Template talk:MainStreamQuest
Okay, here is my model. Main differences is that the Other Rewards parameter is hidden if it is unused, and the layout of the top and bottom parameters are rearranged. (I put two quests to show with and without extra rewards. The bottom one looks long because the instructions are.) Though I don't really like how it turned out, if anyone can think of a completely different layout than the way either of our or the existing templates look, I'd like to see it.