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Permanent Loss
I'd like to change
Permanent Loss[edit]
- If you are revived and fail to pick up your fallen items, or choose the "Revive on Location" or "Revive by Nao" option and fail to pick up your fallen items, they will not go to the lost and found. They will simply be lost forever.
- If you wait too long to revive or to pick up your item after revival, the item will simply disappear; the time for this is based on the item's NPC shop value. It's generally about 1 minute for every 100g in value.
- As of the G11 update, the permanent loss rule no longer exists. Therefore, any items that have fallen will be later warped to the Lost and Found.
To
Permanent Loss[edit]
- As of the G11 update, the permanent loss rule no longer exists. Therefore, any items that have dropped upon death will be recoverable at the Lost and Found.
- However, if a player accidentally or intentionally leaves an item on the ground upon revival and the item vanishes due to item degradation, the item is permanently lost. An item generally lasts about 1 minute for 100g in value.
I have no idea at all. :3
According to the previous entry that I edited, it didn't, and items would be gone and not go to Lost and Found if not picked up. May be wrong though. No way to test it now.
I have a question :/, if "As of the G11 update, the permanent loss rule no longer exists" and items dropped upon death now become recoverable at the Lost and Found, why are we contradicting the first statement with "However, if a player accidentally or intentionally leaves an item on the ground upon revival and the item vanishes due to item degradation, the item is permanently lost. An item generally lasts about 1 minute for 100g in value. "
Aha, nvm :o ,read both statements wrong x) .
- ._. The rule "items dropped upon death become recoverable at the Lost and Found" already existed since g1, however the rule "However, if a player accidentally or intentionally leaves an item on the ground upon revival and the item vanishes due to item degradation, the item is permanently lost. An item generally lasts about 1 minute for 100g in value" only applies when you are getting revived "on the spot"; either getting revived on the spot yourself (from the button :D) or through the means of getting revived by another player (by the use of a phoenix feather) with dropped items from death. On a side note, intentionally dropping an item (personalized or not) should be mentioned as well in regards to the item degradation rule.
i dun get it.... ._.
all thing i know is that when you revive in last statue of goddess, entrance of dungeon, or nearest village, the dropped item go to the lost and found.
however, if you used nao revival or revived at spot and if you dont pick it up, it vanishes.
this rule existed since g1.
what is the rule now?
I have no idea what the G11 update has to do with anything involving the Lost and Found, I checked the G11 patch notes as well, :/ nothing. I suggest we remove the G11 part in the statement and include any details to clarify the statement(s) more.
How about this?
- If a player accidentally or intentionally leaves an item on the ground [that was dropped during death] upon revival on the spot (through the means of reviving on the spot from the option Revive on spot during death or from a phoenix feather) the item will vanish due to item degradation if not picked up, when this happens, the item will be permanently lost.
- An item generally lasts about 1 minute for every 100g in value.
- / Though, I think it still needs more rephrasing