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- the NPC is female Despite your gender.
- *....What?
- The bosses of each mission are as follows: Golem, 5 Ogre Warriors, Glas Ghaibhleann, Claim Solas, Uroboros, and the Grim Reaper.
- *This should be on the respective NPC RP sections, not in details.
- There is no Time Limit.
- *Time Limit shouldn't be capitalized.
- You will be accompanied by an NPC resembling your own character and race.
- *Should be a little more specific.
- The NPC is equipped with (Equipment).
- *Is this the NPC I'm RPing as or the Doppelganger?
- The NPC can cast Intermediate magic without the need of wands or elemental charging for the staff.
- *Newbie/Non-magic user: "What is intermediate magic?"
- The NPC ignores all chain skill requirements.
- *Elaborate this and/or include an example; a newbie/non-fighter wouldn't understand this.
- *Shadow/Theatre Mission name(s), if they are as such, should be mentioned. (i.e. "You will be taken into the Shadow Mission, name name name name name name name")
- *"All dream sequences are treated as Shadow Missions." would then need to be removed.
- *Shouldn't the stats and skills of each character be mentioned?
- *Are all the RPs done in an order or completely random but never the same character in one run?
- *Can you redo an RP if you fail?
- *A "Not to be confused with Lorraine's Nightmare Event (disambiguation)" should be tagged and vise versa.
- removed
- It's fine where it is...and already stated int he role play below
- I'm pretty sure Time Limit is capitalized in most instances of the wiki?
- Resembling the character is good enough as is.
- Changed
- Doesn't seem to cast anythign beyond Thunder/Ice Spear
- Whoever wrote that forgot to put "Fighter Skill"
- Name is just Lorriane's # Nightmare or something. I'll check in a bit and add it to the RP names.
- I guess? but not like it's notable enough to make a difference in style of play. (at least to me.) I'll fill it on a later date unless someone beats me to it.
- Always the same order.
- Yes.
- I don't really see why that should be mentioned...it's not even the same concept compared to Hillwen Nightmare/Lorraine's Nightmare
- 2. Ehh, I'd say its redundant but whatever.
- 8. I don't think you need to have "Lorraine's # Nightmare". Its a tad bit long and its not even a nightmare. Plus the shadow mission names should have page links too.
- 12. *Shrug* there's bound to be confusion.
- I think it should be mentioned where the RP takes place. This is probably just me but I find it a bit unnerving when I go into the unknown.
- Four Imps per orb spawn in Tarlach's RP, haven't seen any more or fewer.
- Speed pot lets you run past the Imps.
- There are exactly four orbs in Jenna's RP.
- Jenna's RP consists of either:
- 2x Lance, 2x Warrior, 1x Archer, and 1x Alchemist
- 2x Warrior, 2x Archer, 1x Lance, 1x Alchemist
- Haven't seen any other different spawns.
- Spawns in Jenna's RP immediately aggro, unlike their normal versions. Lancers also immediately attack rather than initially circling.
- NPC can do friendly fire, especially in Jenna's RP. It one shotted me with a Flame Burst and it could probably kill me with splash Heat Buster.
- "If the NPC approaches Claimh Solas, the boss will generally spam its AoE slam attack" The AoE has a name and its called Stomp.
- Uroborus body can be taken down quickly with auto attack bare hands (thanks to Blargel for this), then the head can be killed with two or three charge Water Cannon.
- Cai's Life Drain does more damage when he has less HP. Obviously this is risky.
- Grim Reaper is completely not stun immune, rather than smash causing it; what's written is a bit inaccurate. However, it should be noted that Grim Reaper can't be stunned while its attacking.
- Location wouldn't really matter...well except in the case of the last 3. That lag time.
- Noted.
- Not sure if that matters. I only use the ones I get with Jenna/Cai.
- Noted.
- Noted, but gonna look to see if anything gets altered as time goes on.
- They seems to behave similar to the ones that charge and attack head on...
- NPC friendly fire? Noted.
- If anything Solas's "Stomp" is more of a shockwave...lower damage at farther distances.
- Noted.
- ...that's a given?
- Yes, it can be stunned while it's attacking...just not during that grim reaper mill (teleport into the ground)
7. Yes, I'm so mad at "myself"!
8. Eh, I put Claimh Solas/Nuadha's stomp on the Stomp (Monster) page months ago, amongst other ones as well.
10. As in the life drain damage increase or the risky part? Not everyone's aware of the damage increase, especially non-alchemists like me.
noted on number 10 then for the LD increase. Most people are pretty self-aware of the dangers of Low HP at this point and time. Newbie even know low health is a danger in general, and that doesn't apply to just mabi.
You don't even need to water cannon the heads when you attack it with barehands to know it down. Just keep whacking. Solas "stomp" is called dark flame on his page. Should be noted that his claimh solas dash puts you into deadly easily (which he likes to spam at me). The golem is said too many times in dungeon one. Other page links should only be linked one time and not every time the word shows up. Do we really have to say the mission ends when the boss is defeated?
I know this thread was derailed LONG ago (and I should have said something)...but let's just try and go back to constructive criticism towards fixing this page, as it was suppose to be intend ._.