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  1. Quest #1: Love and Emain Macha
    1. Talk to Starlet.
    2. Talk to J. Cutscene.
    3. Talk to Starlet. Prompted: "Absolutely." or "I need more time."
    4. Complete the Shadow Mission "The Show Can't Go On"
      1. You role-play as yourself. Stats aren't worth mentioning because there's no combat.
      2. Talk to J. You get warped backstage.
      3. Talk to Boras. He gives you 40 Wood Boards, 80 Large Nails, and 40 Glittering Paper.
      4. Talk to Boras again. He prompts you with a crafting minigame, putting the given items in a 3x3 box:
        1. Wood boards in a cross shape, nails in the four corners. You get a Slipshod Lighting Rig.
        2. Wood boards in the corners, Slipshod Lighting Rig in the center, and the nails in the rest of the slots. You get a Semi-complete Lighting Rig.
        3. Semi-complete Lighting Rig in the center, Glittering Paper in the rest. You get a Complete Lighting Rig.
        • You have to talk to him each time you make something.
      5. Talk to Boris again. You lose all the materials in exchange for a Quartz Plate.
      6. Use the item and enter a fossil minigame. Complete the minigame for a Polished Crystal and give it to Boras. It has to be in good quality or he makes you redo it.
      7. Talk to Boris again. He gives you a Music Book; use it and select one of the five for a Score Scroll.
        • Peeing For Two - Helene
        • Melody Most Magical - Lazy Susan
        • An Old Tale from Grandma - Hanstone
        • The Lonely Desert Sunrise - Hanstone
        • Parthalonian Prince - Briana
      8. The Score Scroll you want is "An Old Tale from Grandma". Equip and use Playing Instrument.
    5. Talk to J.
    6. Talk to Aodhan.
  2. Quest #2: Deep In the Night
    1. Talk to J back at the stage. Cutscene.
    2. Talk to Merlin outside of Dunbarton's church. Cutscene.
    3. Talk to Young Tarlach right next to Merlin. Cutscene, then teleport to right outside of Port Cobh's entrance in eastern dunbarton.
  3. Quest #3: Principles of a Pirate
    1. Talk to Annick. Cutscene.
    2. Talk to Merlin nearby. Cutscene.
    3. Talk to either Blackbeard, Black Bart, or Barbados nearby. Prompted: "Why not?" or "That sounds crazy."
    4. Complete the Shadow Mission, "Principles of a Pirate"
      1. You role-play as yourself. Stats aren't worth mentioning due to lack of actual combat.
      2. Talk to Flail, Blackbeard, Black Bart, Barbados, or Calico Jack.
        • The pirate tells you something. You get a list of options what to say back, and then there's an animated fighting; the response you say affects your standpoint, either pushing you backward or pushing the pirate backward.
          • Beginning:
            • Haha, nice weather today!
            • Uh, I think I've got the wrong person.
              • This cancels the fight.
            • Let's fight!
          • Offense:
            • Any last words? My sword would like to hear them.
            • It's not over until it's over.
            • This'll be over before you can blink.
            • If I knew they'd let a wimp like you be a pirate, I woulda joined the circus.
            • I've never lost a fight.
            • I'm handsome enough to be famous.
            • I've eaten boogers bigger than you!
            • Lemme show you what fear looks like.
            • Call my name, and I appear.
            • My glare is enough to defeat you, guppy!
            • It's time ya got a look at a true pirate.
            • I thought I smelled old cheese...
            • Back down now and I won't kill ya.
            • Yer all talk!
            • I'm faster than the wind.
            • You're all looks.
            • Yer lookin' pretty fluffy, landlubber!
            • I may look weak, but I have my tricks!
            • You can't think yer a match for me!
            • I could beat you with my eyes closed.
            • I could take ya on with a belly full of rum.
            • Do ya hear them cheering on their leader? That's me!
            • Without confidence, you're nothing.
            • Bartender! Get me a drink! I can't look at this ugly mug sober.
            • It doesn't take much to make me look great!
            • You can't outwit me! I'm brilliant!
            • You've got a tough face to look at.
          • Defense:
            • Ya got me, but I'm not givin' up!
            • Argh...
            • What are you? The fist of the wimp star?
            • You're an idiot. Swords don't have ears.
            • It's over when I say it's over.
            • You did that when you opened your mouth.
            • Dragon? More like salamander.
            • It's a shame. You've really got the face of a clown.
            • You eat boogers? Gross!
            • Sillyface McPoopdeck, I summon thee!
            • Is that a glare? Your eyes are barely open!
            • Oh yeah? Where is he?
            • That was just your breath. You should brush your teeth.
            • I never back down.
            • And yer all stupid!
            • That's not what me rabbit's foot says!
            • More like a gentle breeze.
            • Tricks are for kids! Strength is all that matters.
            • I know you're a little below my level, but I'm willing to let you try.
            • Looks like you've already had a few too many bellyfuls of rum as it is.
            • Laughing at you isn't the same thing as cheering.
            • I'm confident that I am something.
            • Lucky me. You're as blind as an angler fish!
            • The only pirates that wear eyepatches are the slow ones.
            • Is that what you say in the mirror every morning?
            • So is a lightbulb, but I turn those off all the time.
            • I know. Its difficult to confront such beauty every day.
        • Counter responses may not show up until you get countered by it.
          • It seems that certain pirates don't know the counter response to some offense sayings?
          • It seems that certain pirates have their own offense response you don't know.
        • Note that the text always stays up, but the on-screen message doesn't. You also can't enable/disable hide name while in the fight.
        • If you lose three responses, not in a row, you have to restart from the beginning. Likewise all it takes is three pushes to win a fight.
        • Annick nearby gives pointers on what to do.
      3. After defeating the five, defeat El Draco.
      4. After defeating all six, a cutscene occurs.
    5. Talk to Annick. Prompted: "Take it Outside" or "Hide in Here"
    6. Complete the Shadow Mission, "Pirates of Port Cobh"
      • Fixed on basic.
      1. Defeat the enemies: Pirate Scallywag × 6 → Pirate Scallywag × 10 → Pirate Picaroon × 10 → Pirate Picaroon × 10 → Pirate Boatswain × 6 → Pirate Boatswain × 8 → Pirate Boatswain × 3 → Black Bart + Black BeardPirate Reaver × 5 → Pirate Reaver × 5 → Pirate Reaver × 5 → Pirate Picaroon × 3 + Pirate Boastwain × 3 +Pirate Reaver × 3 + El Draco
        • All pirates uses Smash, Defense, Counterattack, and Windmill.
        • Pirate Picaroons don't attack; they keep a distance from you. However, they do have Advanced Heavy Stander.
        • Pirate Reavers have Heavy Stander level 1.
        • After defeating the enemies, manually leave the mission.
    7. Talk to Merlin. Prompted: "Food please." or "Eat later."
      • Complete the Shadow Mission, "Tarlach's Nightmare."
        • A cutscene occurs on entry.
        • You will role-play as Young Tarlach.
        1. Dialogue.
        2. After dialogue, Glas Ghaibhleann spawns; run away from it and follow the narrow hallway.
        3. More dialogue, Glas despawns.
        4. After dialogue, Zombies. Run.
        5. Even more dialogue at the end of the hallway. Cutscene after, mission over.
    8. Talk to Merlin. Prompted: "Go to bed." or "Stay up a while." Cutscene.
  4. Quest #4: Missing
    1. Talk to Merlin. Cutscene.
    2. Talk to people in Port Cobh (Ascon).
    3. Talk to Merlin.
  5. Quest #5: Trade
    1. Talk to Merlin at Bangor's Pub. Cutscene.
    2. Talk to Merlin.
    3. Talk to Merlin near the Dragon Ruins. Prompted: "Sure, why not?" or "(Stay silent for now.)"
        • Complete the Shadow Mission, "Crumena on the Rampage"
          • Fixed on basic.
      1. Defeat the enemies: Enslaved Crumena
        • Summons 5 Red Ruins Gargoyle at a time.
        • Has the same attacks a typical Red Dragon, except it hits for 400~ or so.
        • Merlin and Treasure Hunter aid in the fight from the start. Milletian NPCs may jump in the fight out of the blue.
    4. Talk to Treasure Hunter at Port Cobh, at the dock to Iria. Cutscene.
Infodude575 (talk)17:27, 17 October 2014

... Seeing the page still missing a lot of important details that I mentioned earlier ticks me off... I'd love to take matters into my own hands if I could..

  1. Love and Emain Macha
    1. You will be given a Quartz Plate. Right-click on the Quartz Plate and selct "Use" to perform Fossil Restoration on it to create a Polished Crystal.
      • There's a typo here.
      • Needs to mention the required quality and what happens if that is not met.
    2. Speak to Boras to receive a Music Book. Use this item to prompt an interface of five composed Score Scrolls to pick from. Pick An Old Tale From Grandma - Hanstone.
      • Needs to mention what happens if you pick the wrong song.
  2. Principles of a Pirate
    1. Principles of a Pirate
      1. a list of 2 to 40 possible come backs.
        • There's about... 92 responses?
      2. Assuming you pick no inappropriate answers, it will take three offensive prompts to defeat the NPC.
        • Bolded implies that the player needs to successfully insult the NPC with three attacks in a row, which is not true. This also needs to be reworded in favor of the NPC defeating the player.
      3. NOTE! When you are given words, you are started at the bottom of the list. Recall that you CAN press the scroll arrow to move up the list to see more options!
        • Unnecessary caps and exclamation marks.
      4. Blackbeard is very offensive and is able to counter almost all of your sets if you don't!
        • Again, unnecessary exclamation mark.
      5. Needs to mention Annick giving tips and advice on what to do.
      6. Needs to mention the beginning three prompts.
      7. Needs to mention the player always starts on the offense.
      8. Needs to mention the player has the option to re-fight the NPC and learn new prompts.
    2. Pirates of Port Cobh
      1. Needs to mention the enemy's skills and actions.
  3. Trade
    1. Crumena on the Rampage
      1. Merlin, Treasure Hunter and Milletians will assist you.
        • Needs to note that the Milletian NPCs don't appear at the start; they jump in the fight in later parts of the fight (when Crumena gets more damaged?).
      2. Enslaved Crumena summons 5 Red Ruins Gargoyles every time they are killed.
        • I've seen the Gargoyles being spam summoned even when the previous summons are still alive.
      3. Killing this Crumena counts towards the objective for Ultimate Fire, but not towards Meteor Strike's Attack a Dragon requirements.
        • Irrelevant; this is not a detail that belongs on a Mainstream Guide. This should be on Meteor Strike's page.
      4. Needs to mention the fixed Basic difficulty.
      5. Needs to mention Enslaved Crumena's abilities and damage.
      6. Could mention letting the allied NPCs handling Enslaved Crumena if the player is too weak.
  4. Missing Category:Mainstream Quests
Infodude575 (talk)11:05, 24 October 2014