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Number of Round Swings

Number of Round Swings

Ever since the Genesis Patch Giant Full Swing has instant load time. However I noticed that the number of round swings (i.e. the number of times the gauge rises then falls) now has a total of 4 and not 5. Does this mean that Full Swing has been nerfed to do the maximum of the 4th Swing at 910% or is it basically still the same? Because pre-Genesis patch the "first swing" was not usable because one round swing takes a total 1 second to rise and fall, and because pre-Genesis swing was 1 second load time it was basically impossible to use the first swing at max damage. But even so does anyone have correct information on this situation?--钟国豪-BIassreiter 02:24, 5 July 2012 (UTC)

钟国豪-BIassreiter19:24, 4 July 2012