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Repair Cost & Dura Loss
Just going to leave this here, this is based on testing my friends and I did:
- CRK Bash Enhance multiplies Bash damage by 1.1. At rank 1 bash, this is
460% * 1.1 = 506%
. - CRK Critical Enhance adds 7% critical to all attacks. So, at rank 1 critical, with no other modifiers, your crits do an additional
157%
of your maximum damage. - CRK Durability Loss Decreases cuts durability loss of ALL items by 50%. (Not sure if this point is wholly accurate, blessed + VIP + CRKs resulted in a 50% cut over just blessed + VIP, but that could be impacted by how the modifiers are applied. Someone should test unblessed and without VIP to be sure)
Unless it's 50% overriding VIP, it's only a 33% reduction (2/3*3/4=1/2, and half is what VIP users lose with it unblessed, 1/4 blessed.). Need non-VIP to test. The above testing already shows that it is not a 50% cut over normal swords with the same, at least on a VIP account.
I gathered explicit numbers that showed 6-7 loss with VIP+Bless and 3-4 with VIP+Bless+crk.
Tested without VIP. Results:
- Blessing cut: 50%
- VIP Cut: ~25%
- CRK Set Cut: 30%
Final dura is calculated by multiplying them all together, eg 16 * .5 * .75 * 7 = 4.2
.
This data was gathered using bash, which has a fixed dura loss, as mentioned elsewhere.
The numbers worked out such that the 30% of the crk was close enough to 50% to be confusing on previous tests.