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Split this page?
This page is massive, and takes forever to scroll though. In addition to combing the bandits into one grouping a la shadow monsters, can we maybe put the monster stats on a separate page? Like Bandit (Monster)?
Actually I think it would be better to merge the bandits into a Shadow Mission Template and replace the "difficulty" with their levels (example "Basic" = "Rookie").
That's what I suggested doing. In addition, though, I think the monster data should be moved to its own page.
I think the Basic Info, Ambush, and Pursuit should have spoiler drop tags, since they're all relevant to the page.
Also, I'm pretty positive that the regular and shadow bandits are very different...
The whole point of the "splitting" was because the page was too long, so drop tags make them much shorter.
Kind of kills the meaning of consistency, and since this page should no longer be linked to, no one will ever find out. And splitting it is a much better idea cause it was basically two pages merged into one.
Except it was split into... four sections I believe? And somehow we wrote off the Homestead and Shadow Bandits...
Besides, we never came to any agreement, we just did it.
Btw, what u mean by consistency?
I split it into 4 for Bandit monsters, ambush info, outlaw monsters, and pursuit. Somehow homestead bandits made it onto the pursuit page. The shadow bandits were skeletons with no info. Due to uncertainty one way or another, I just left them out.
There is no split information, or shouldn't be, at any rate. There are two distinct classes of commerce monsters, bandits and outlaws. They were forced together on one page. I took that, split up the classes, and further split each class into an info page and a monster data page. Certain info is duplicated/misplaced on pages because I didn't have the time to go sort through the split pages and verify each info section contains only what it should.
However, after someone(s) complete said cleanup, the pages will each contain information relevant only to them, and everyone will wonder why they were ever mashed into one in the first place.
I still disagree with the split. We never put Smuggler as its own, yada yada.
All info on the bandits is completely relevant and it seems like a hassle just to move onto another page just to get the data we need.
Well even if you disagree that the information is separate, the original page is massive. It took forever to load on my phone, while other pages load in ~1 second. This is my little unofficial test of page size. Even after merging the bandits together, the page was still huge (I tested it) and still took an inordinate amount of time to load. Hidden text/spoiler bars wouldn't help in this case- the amount of code being transferred would actually be slightly more than the vanilla large page.
What about the "onlyinclude" thingy which were done for various parts of the Commerce page? Or does it still take too long to load?
Including anything dumps the code onto the page. The issue is that there's so much information, you can't really pack it onto one page. Ambush and Pursuit info could be moved back to Commerce System, but I think Bandits and Outlaws should remain on their separate pages.
No, you don't fight outlaws when commercing, you only find them on homesteads during pursuit. Plus, they're all one difficulty. It would be confusing (and was for me, until I actually got ambushed) as to when/why outlaws appear, and what level they are, and that they really are not related to bandits, besides spawning them.