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The Goddess Who Turned to Stone (G26)

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For the version of the book outside Generation 26, see The Goddess Who Turned into Stone.
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The Goddess Who Turned to Stone[1]
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An old storybook that tells the story of the goddess Morrighan. Its title is known across the land of Uladh, but this particular copy feels lighter than others you've handled.

Obtain From Generation 26 "Clues Close to Home"
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All in-game book contents belong to devCAT Studio and Nexon America.

- The Goddess Who Turned to Stone -

written by Eamon

Contents

The Statue in the Dungeons
A Goddess's Gift
We Remember

The Statue in the Dungeons

It's a familiar sight to any adventurer who's braved a dungeon: the winged goddess, knelt as if in prayer, her sword held in both hands. A vision of peace and safety in a place of strife--but you may find a hint of sorrow in her eyes. Just who is this enigmatic goddess, and why is she commemorated in such a way? The answer is a tale of war, desperation, and sacrifice in times past--the tale of the Goddess Morrighan.

Long ago, humankind lived in a state of constant attack from the dark forces of the Fomors. It was a time of great fear. Countless innocents were killed or enslaved by Fomorian attack. Many brave souls attempted to fight back, but the Fomor army was too powerful, and humans were no match.

Our current era of peace and prosperity was ushered in during the second of two wars that raged across the plains now called Sen Mag, then known as Mag Tuireadh. But to tell the tale of the Goddess Morrighan, we must cast our eyes back to a darker time, the First Battle of Mag Tuireadh...

A Goddess's Gift

Morrighan is one of a trio of goddesses who hold sway over aspects of life in Erinn. Morrighan herself is the Goddess of War and Vengeance--but despite her title, she is neither violent nor vicious. She blesses soldiers on their way to battle, bolstering their courage, and she helps warriors who are wounded and wronged to seek revenge. So deep is her love and compassion for humans that she's stepped in to protect us every time the Fomors threatened to crush us.

One such time was the end of the First Battle of Mag Tuireadh. Though it appeared at first to be a war between two human clans, the Tuatha de Danann and the Fir Bolg, in truth the cunning Fomors were using the Fir Bolg army to whittle away at the Tuatha de Dananns' strength.

Thankfully, with the might of Nuadha, the great Tuatha de Danann warrior and king, the war was turning against the beguiled Fir Bolgs. Victory was close at hand for the Tuatha de Danann when the armies met for one final clash. But in the heat of the battle, a Fir Bolg warrior named Sreng managed to sever Nuadha's arm.

The injured Nuadha was swept away by his worried troops, and taken to recuperate in a Rath, a type of stronghold used in the war against the Fomors. Although victory still seemed almost assured, many Tuatha de Danann warriors began to panic to see their king injured and their army seemingly on the retreat.

Panic and confusion only grew when the Fomorian army sprung their trap. They were lying in wait for the Tuatha de Danann leader to retreat to the Rath. Deep in the stronghold where refugees, soldiers, and even the wounded king rested unguarded, a secret passageway opened from the land of the Fomors. Without warning, they poured in, spreading chaos and slaughter indiscriminately within the Rath's walls.

The humans' stronghold turned into a slaughterhouse. Once moments from victory, the Tuatha de Danann were now on the verge of defeat. King Nuadha bravely tried to fight on despite his wounds, but it was no use.

(All pages after this one are torn out.)







(A single sentence is written in a neat but hurried hand.)

So ends the unsullied history.