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Talk:Invulnerability
Any Use of This Page
It looks pretty, but no pages link to this page nor is it even mention in the monster page. So what do we do with this page? --Miyuna 02:43, 5 October 2010 (UTC)
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Thread title | Replies | Last modified |
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Bolt out of the Blue | 0 | 11:05, 10 June 2014 |
Monsters with invulnerability listed as having all 3 passive defenses level 3 | 14 | 22:53, 14 March 2014 |
Obviously things like the arch lich don't have level 3 natural shield, since mirage missile still does damage over time. Is there a skill icon for invulnerability? Should we remove those passive defense skills from the monsters?
I think that needs to be reworded.
Is there a monster with invulnerability that doesn't have a form of PD?
yes, that should definitely be removed. We don't have a skill icon for invulnerability because it's not a skill. if someone makes an icon for it, it should go in the same area of the template as the field boss icon instead of the skill area.
If we're talking about this page, the mention of PD needs to be reworded. If we're talking about the monsters themselves, no, because the sandbag puppets have Level 1 Heavy Stander. What's written on this page is just common misconception and isn't true.
Invulnerability lacks an icon simply because no one's bothered to make one yet; Advanced Heavy Stander is "not a skill" yet an icon exists for it.
I'm saying it should be more accurate on the monsters pages. The arch lich does not have level 3 natural defense, but I don't know how to get the data if it has actual passives at which level or what since there is no way to tell in game besides what the monsters are weak to. Simply just listing them as having all level 3 passives is wrong.
A lot of "painstaking research" I would assume.
Anyways, I do agree. If it did have Lv3 Passives, then their weaknesses mean nothing.
I thought Mirage Missile just ignores Natural Shield outright? Try shooting a Peaca Ghoul or some mob with level 3 NS and no invulnerability.
Say what? The mirage missile page even says "Shock Damage does not apply to enemies with Natural Shield Level 3." It only by passes invulnerability, not natural shield.
Oh, I misread that, curses >.>
In any case, I think we should wait until we find the true level of the mob's PD and have Invulnerability's icon set up first.