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Category:Control Bars
Basic Information
- Control Bars are weapons used to control marionettes.
- Control Bars are required to use Puppetry Skills.
- Control Bars are classified as One-Handed Weapons.
- Despite this, they cannot be equipped along with a shield, regardless of race.
- Damage done with control bars is influenced by the user's strength and dexterity.
- Every 3.5 Str adds +1 to Maximum Control Bar Damage; +5 Str adds +1 to Minimum Control Bar Damage.
- Every 3.5 Dex adds +1 to Maximum Control Bar Damage; +5 Dex adds +1 to Minimum Control Bar Damage.
- The exact formula for maximum control bar damage is
(Str + Dex - 20) / 3.5
. Example: If a player has 50 strength and 120 dexterity, it would be(50+120) / 3.5 = 48
additional maximum damage. - The exact formula for minimum control bar damage is
(Str + Dex - 20) / 5
. Example: If a player has 50 strength and 120 dexterity, it would be(50+120) / 5 = 34
additional minimum damage.
- The exact formula for maximum control bar damage is
- Unlike most melee weapons, control bars have injury rates.
- All control bars except for the Demonic Illusion Control Bar are Very Fast 3 Hit and have 0%~20% Injury Rate, 10% Balance, 10% Critical, and 5 Upgrades.
- Cannot be Special Upgraded except for the Demonic Illusion Control Bar, Celtic Control Bar, Revenant Lunatic Control Bar, and Perseus Conflict Control Bar.
For a comparison chart, see Control Bars List.
Pages in category "Control Bars"
The following 18 pages are in this category, out of 18 total.