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Advancement Test Hall/Meridian Sweep
Description
Use Meridian Sweep to defeat as many monsters as you can within the time limit. Utilizing the skill's quick movement and variable range to attack multiple monsters simultaneously will result in a higher score. As the test rank increases, stronger monsters will appear and you will need a higher score to pass the test. |
Equipment
Points
- +20 Points: Attack Monster with Meridian Sweep
- +70 Points: Defeat Monsters with Meridian Sweep
- +300 Points: Attack 3 or More Monsters with Meridian Sweep (Rank 1 → Dan 1 Only)
- +400 Points: Attack 4 or More Monsters with Meridian Sweep (Dan 1 → Dan 2 Only)
- +500 Points: Attack 5 or More Monsters with Meridian Sweep (Dan 2 → Dan 3 Only)
- +400 Points: Attack 4 or More Monsters with Meridian Sweep (Dan 1 → Dan 2 Only)
Test Spawn Patterns
Waves
- Wave 1: Black Poisonous Snake x3 + Goblin Hunter Archer x6
- Wave 2: Servant x3 + Doberman Gnoll x6, reset and repeat
Waves
- Wave 1: Black Poisonous Snake x4 + Goblin Hunter Archer x8
- Wave 2: Servant x4 + Doberman Gnoll x7, reset and repeat
Waves
- Wave 1: Black Poisonous Snake x5 + Goblin Hunter Archer x10
- Wave 2: Servant x5 + Doberman Gnoll x8, reset and repeat
General Tips
- Your Battle Astrology, Close Combat, Magic, and Crisis Escape Skill Ranks will carry over into the test, so having them trained could be useful.
- You start with 10 HP 300 Potions, 10 MP 300 Potions, and 10 Stamina 300 Potions.
- Defeated enemies will sometimes drop additional HP, MP, and Stamina 300 Potions.
- There is a small highlighted circle randomly placed in the center of the arena.
- Stepping into the circle will reset the player's Meridian Sweep cooldown.
- Standing in the circle will not refresh the cooldown, the cooldown only is reset when you move within the circle.
- Every time the circle is used, it will randomly move around the center of the arena.
- Gravity Well is useful to quickly approach the circle.
- Stepping into the circle will reset the player's Meridian Sweep cooldown.