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User:Rydian/Sandbox
Physical Damage
physicaldamage:round((((((((maxdamage - mindamage) * (balance/100)) + mindamage) * (1 + (addeddamage / 100)) * (skillmultiplier/100) - targetdefense) * abs(1-(targetprotection/100))) * abs(1-(targetpassiverank/100))) * (elementaldamage/100) ) * targetpinged) physicaldamagecrit:round((((((((maxdamage - mindamage) * (balance/100)) + mindamage) * (1 + (addeddamage / 100)) * (skillmultiplier/100) * (1+(critdamage/100)) - targetdefense) * abs(1-(targetprotection/100))) * abs(1-(targetpassiverank/100))) * (elementaldamage/100) ) * targetpinged) physicaldamageaveragecrit:round(physicaldamageresult + (physicaldamagecritresult * (critchance / 100)))
Physical damage Calculator | |||
---|---|---|---|
Minimum Damage | Maximum Damage | Balance | Skill Multiplier |
name=mindamage;default=1;min=1;max=9999 | name=maxdamage;default=1;min=1;max=9999 | name=balance;default=1;min=1;max=5% | name=skillmultiplier;default=5;min=1;max=9999% |
Effective Crit Chance | Crit Damage Bonus | Added Damage Bonus (Huntress/Sharp/etc.) |
Elemental Multiplier |
name=critchance;default=30;min=1;max=100% | name=critdamage;default=150;min=1;max=999% | name=addeddamage;default=0;min=0;max=99% | name=elementaldamage;default=100;min=100;max=9999% |
Target Defense (Including Shield) |
Target Protection | Target Passive Rank | Target Pinged? |
name=targetdefense;default=0;min=0;max=999 | name=targetprotection;default=0;min=0;max=999% | Rname=targetpassiverank;list=F:0,E:0,D:0,C:0,B:0,A:0,9:10,8:20,7:30,6:40,5:60,4:100,3:100,2:100,1:100;default= | name=targetpinged;list=No:1,Yes:0.5;default= |
Damage | Critical Damage | Average Damage | |
formula=physicaldamage; | formula=physicaldamagecrit; | formula=physicaldamageaveragecrit; |
Magic Damage
spelldamage:round(((((((basedamage + (wandbonus * (chargemultiplier)) + (spellconstant * magicattack) + (damageenchants * damageconstant)) * (1 + (boltmasterybonus + elementalmasterybonus + magicweaponmasterybonus + staffelementallevelbonus + hebonasetbonus + rosemaryglovebonus) * chargemultiplier * fullchargemultiplier * thundermultiplier * distancemultiplier) - targetdefense) * abs(1-(targetprotection/100))) * abs(1-(targetpassiverank/100))) * (elementaldamage/100) ) * targetpinged)) spelldamagecrit:round(((((((basedamage + (wandbonus * (chargemultiplier)) + (spellconstant * magicattack) + (damageenchants * damageconstant)) * (1 + (boltmasterybonus + elementalmasterybonus + magicweaponmasterybonus + staffelementallevelbonus + hebonasetbonus + rosemaryglovebonus) * chargemultiplier * fullchargemultiplier * thundermultiplier * distancemultiplier) * (1+(critdamage/100)) - targetdefense) * abs(1-(targetprotection/100))) * abs(1-(targetpassiverank/100))) * (elementaldamage/100) ) * targetpinged)) spelldamageaveragecrit:round(spelldamageresult + (spelldamagecritresult * (critchance / 100)))
Magic damage Calculator | |||
---|---|---|---|
Base Damage | Wand Bonus | Charge Multiplier | Spell Constant |
name=basedamage;default=1;min=1;max=999 | name=wandbonus;default=0;min=0;max=99 | name=chargemultiplier;default=1;min=1;max=5 | name=spellconstant;default=1;min=0;max=999 |
Magic Attack | Enchant Damage | Damage Constant | Bolt Mastery Bonus |
name=magicattack;default=100;min=-10;max=999 | name=damageenchants;default=0;min=0;max=999 | name=damageconstant;default=1;min=0;max=99 | name=boltmasterybonus;default=0.15;min=0;max=0.15 |
Elemental Mastery Bonus | Magic Weapon Mastery Bonus | Staff Elemental Level Bonus | Hebona Bonus |
name=elementalmasterybonus;default=0.15;min=0;max=0.15 | name=magicweaponmasterybonus;default=1.5;min=0;max=1.5 | name=staffelementallevelbonus;default=0;min=0;max=0.15 | name=hebonasetbonus;default=0;min=0;max=0.15 |
Rosemary Bonus | Full Charge Multiplier | Thunder Multiplier | Distance Multiplier |
name=rosemaryglovebonus;default=0;min=0;max=0.15 | name=fullchargemultiplier;default=1.0;min=1.0;max=3.3 | name=thundermultiplier;default=1;min=1;max=2 | name=distancemultiplier;default=1;min=0.1;max=1 |
Effective Crit Chance | Crit Damage Bonus | Elemental Multiplier | |
name=critchance;default=30;min=1;max=100% | name=critdamage;default=150;min=1;max=999% | name=elementaldamage;default=100;min=100;max=9999% | |
Target Magic Defense | Target Magic Protection | Target Passive Rank | Target Pinged? |
name=targetdefense;default=0;min=0;max=999 | name=targetprotection;default=0;min=0;max=999% | Rname=targetpassiverank;list=F:0,E:0,D:0,C:0,B:0,A:0,9:10,8:20,7:30,6:40,5:60,4:100,3:100,2:100,1:100;default= | name=targetpinged;list=No:1,Yes:0.5;default= |
Spell Damage | Spell Critical Damage | Spell Average Damage | |
formula=spelldamage; | formula=spelldamagecrit; | formula=spelldamageaveragecrit; |
Doorframe Mastery
Description
A skill that allows the player to sometimes walk through a Doorframe unharmed. |
Details
- Syrips-only skill.
- Uses the power of Giraffes to increase the user's Balance.
- The stat bonuses are not shown in the character stat menu, because Syrips cries if you show her too many numbers at once.
- Doorframe Mastery has no effect if the user's Stamina is less than half, because when Syrips is tired she walks into things anyways.
- The success ratet is halved if Keitasama has farted in either room.
- The gas causes Syrips to cover her face, limiting her perception.
Summary
Ranks not implemented in any server are colored red.
Rank | N | F | E | D | C | B | A | 9 | 8 | 7 | 6 | 5 | 4 | 3 | 2 | 1 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Required AP | - | 40 | 60 | 80 | 100 | 130 | 150 | 200 | 250 | 300 | 350 | 400 | 450 | 500 | 550 | 600 |
Required AP (Total) | - | 40 | 100 | 180 | 280 | 410 | 560 | 760 | 1010 | 1310 | 1660 | 2060 | 2510 | 3010 | 3560 | 4160 |
Additional Balance | - | +1 | +2 | +3 | +2 | +5 | ||||||||||
Additional Balance (Total) | - | +1 | +2 | +3 | +4 | +5 | +6 | +8 | +10 | +12 | +14 | +17 | +19 | +21 | +23 | +28 |
Cooldown | 60 Minutes | |||||||||||||||
Success Rate | 1% | 2% | 4% | 6% | 8% | 10% | 12% | 14% | 16% | 18% | 20% | 22% | 24% | 26% | 28% | 30% |
Skill CP (Total) | - | 30.0 | 60.0 | 90.0 | 120.0 | 150.0 | 180.0 | 210.0 | 240.0 | 270.0 | 300.0 | 330.0 | 360.0 | 390.0 | 420.0 | 450.0 |
Stat CP (Total) | - | 3.5 | 7.0 | 10.5 | 14.0 | 17.5 | 21.0 | 27.0 | 31.0 | 35.0 | 39.0 | 45.5 | 49.5 | 53.5 | 57.5 | 70.0 |