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Condensing Category pages and re-drafting others as Lists.
Forgive me for my lack of knowledge of how the equip and weapon templates work nowdays, but can't we just edit tags like Guard Cylinder, Magic Armor, and other non-enchant related tags to not show up and make Guard Cylinder trigger the Cylinder tag? I don't really see a need for a category merge assuming it doesn't autodetect categories, rather it looks at the xml string of an item's itemdb entry.
Yeah, maybe I'm just misinformed, I know that it doesn't automatically copy over every Category for many skill equips. As an example, many items are part of categories "Reforgeable equipment," "Blacksmithed equipment," etc., but they do not show up on Enchant Type tab.
So I guess the question is if it's possible to A) remove inaccurate enchant types (see: earlier example; Magic Armour, Guard Cylinder) and B) add in ones that an equipment isn't necessarily categorized as. For example, Guard Cyl showing Cylinder without actually merging it.
Okay, it should now say Shield and Cylinder enchant tags on that section, and it is still in the Guard Cylinder category. I also removed the Magic Armor enchant tag but didn't touch categorization so all magic armor and guard cylinders are still under that category. I am not sure how remove guard cylinders from the magic armor category (without touching actual magic armor) due to limited knowledge.