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Magic Damage

Magic Damage

Why is this section even here?

First off, it's not a stat. That section is literally one giant blob of damage calculation.

Second of all, it's too complicated for anyone to bother to use. Who the hell is going to spend all that time plugging in numbers, for even skills that aren't related (this should [though this formula doesn't belong here at all] be a general formula, yet there are variables for Thunder in it...).

This godforsaken formula should be simplified (no "distance" variable for bolt spells) and placed in the related skill pages.

Its a comprehensive formula. Its a simple multiplier and siphoning formula, I dislike it myself but if you can create better than the mess that should be good. Its comprehensive as considering total for all skills. You can generally 0/1/negate out what doesn't matter, and it still lacks a few pieces of data, such as the existence of an enchant damage coeff for meteor. Its the only skill I know that may have one, probably not, but since I don't use it often or understand it enough, its not possible for me to figure it out. Shockwave does not have an enchant damage coeff.

Splitting it up probably could be a good idea, as you can technically bs that its a proper calculation best fit for each skill page, as what its doing before multipliers is editing the input of the skill itself.

Surrept (talk)08:38, 19 August 2015