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Template organization
Probably a new monster template format that's similar to the Shadow Mission one, but with the raid difficulty names in place of the shadow mission difficulty names.
Sounds like a lot of work for one thing.
That and the fact that the different difficulties are slightly different. In skills and stuff.
I've only done Easy and Normal, with the latter ending up in failure.
Easy one doesn't use Soul Absorption, at all and if memory serves right he didn't use Holy Confinement either.
And because of their massive difficulty differences, you're going to need different notes/advice. The thought of cramming everything down in one place seemed like a poor choice.
- Difference in damage.
- Difference in skill usage HP thresholds.
- Difference in skill preparation times.
- Difference in stun times.
Easy uses Holy Confinement when he has 41~60% HP.
I can try to help, also for "Difference in skill usage HP thresholds." Look at my user page for this.
I have completed all difficulties and ran many times for Normal including four Hard Runs (Three Hard Raid were successful after the first one failed at 9% HP).
In Hard, it is more hell and at around 15% HP left, Girgashiy starts to use skills more randomly rather than spamming a single skill like in Normal, unfortunately I need to run more Hard Raids to confirm it, since it is so random now after reaching 15% HP left. The only same thing for Normal and Hard is after below 5% HP, it gets easy, back to only using two skills, hail and staff swing.
There probably will be more raids in the future. Girgashiy is just one of the Apostles.
Well, for raid difficulty as I stated in [1], but I guess it wasn't responded. Anyway there are 5 total of difficulty to make, similar template with Basic, Int, Adv, Hard, Elite, it will be Solo, Easy, Normal, Hard, Apostle (Future Content).