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Quick Skill Cancel
Fragment of a discussion from Talk:Evasion
Unfortunately I have no specific information for you on your questions as I haven't looked into evade specifically. I can provide you with some generalities though:
- Skills can often be cancelled midway through, but the skill has to be configured to allow this
- Skills are usually bracketed on either end by "uncancellable" periods
- The server needs to approve your request to cancel a skill. This can introduce significant delays depending on lag
- It's possible that the server refuses your cancellation request, either because it takes too long to process and the skill finishes in the meantime, or because it's configured that way
- This is testable, but not without certain tools that probably shouldn't be talked about here. Again, testing is non-trivial
- Vulnerability is up to the server and is very hard to prove either way, especially with such a short time period
- It is quite possible that your character is locked during the stand-up period whereas an early cancellation would not lock you. I believe Bash is another skill that follows this pattern. (If you interrupt bash with a normal attack just after dealing damage, you can avoid the end-of-hit delay and bash much faster)