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Template:DataMonsterSkeleton Squad (Weak Explosion)

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{{{{{format}}} |Name=Skeleton Squad (Weak Explosion) |Page=Skeleton

|FieldLocations=*None |DungeonLocations=*Rabbie Advanced

|HP=610 |CP=1800 |Defense= |Protection=15 |Speed=Normal |Element=lightning

|MeleeHits=3 |MeleeDamage=20-30 |RangedHits= |RangedDamage= |MagicHits= |MagicDamage= |ExplosiveHits=1 |ExplosiveDamage=5-10

|Aggro=y |MultiAggro=y |AggroRange=Far |AggroSpeed=Fast

|EXP=800 (+50) |Gold= |DropEquip=*Unknown |DropMisc=*Miscellaneous

|SkillSmash=y |SkillWindmill=y |SkillCounter=y |SkillDefense=y |SkillSelfDestruct=y |SkillManaDeflector =1 |SkillNaturalShield=2 |SkillInstinctiveReaction=y

|Notes=*Immediately self-destructs when its HP is reduced to 0 or less, with no animation or delay.

  • The explosion radius is about the same as the range of a magic bolt, causing light damage to anyone and anything caught in the blast.
  • Indistinguishable in appearance from the stronger variety.
  • Aggro range much larger than the (Strong Explosion) Skeleton Squads. This can be used to distinguish the two.
  • Players who meet Skeleton Squad (Weak Explosion) at close-range with a dungeon door in between can still be damaged by Self-Destruct, so don't assume dungeon doors will always shield you.

|Advice=*Use of Ice Spear is highly recommended.

  • It's best to finish them off with a ranged attack to be safe from any explosions.

}}